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Some other fixes
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@@ -98,8 +98,7 @@ namespace AssetStudio
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return;
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}
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version = assetsManager.Options.CustomUnityVersion;
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reader.Position = versionPos;
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reader.ReadBytes(version.ToString().Length + 1);
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reader.Position = versionPos + version.ToString().Length + 1;
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}
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}
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if (header.m_Version >= SerializedFileFormatVersion.Unknown_8)
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