Improve AudioClip support

This commit is contained in:
VaDiM
2026-04-20 03:04:32 +03:00
parent 36699541fa
commit b2265578e2
5 changed files with 272 additions and 278 deletions
+150 -92
View File
@@ -1,16 +1,24 @@
using System;
using FMOD;
using System;
using System.Runtime.InteropServices;
using FMOD;
using WavHelper;
namespace AssetStudio
{
public sealed class AudioClipConverter
{
private AudioClip m_AudioClip;
private static FMOD.System system;
public bool IsSupport => m_AudioClip.IsConvertSupport();
public bool IsLegacy => m_AudioClip.IsLegacyConvertSupport();
private static byte[] oggMagic = { 0x4F, 0x67, 0x67, 0x53 }; //OggS
private static byte[] fsb5Magic = { 0x46, 0x53, 0x42, 0x35 }; //FSB5
private static byte[] fsb4Magic = { 0x46, 0x53, 0x42, 0x34 }; //FSB4
private readonly AudioClip m_AudioClip;
private byte[] audioBuff;
private CREATESOUNDEXINFO exinfo;
private readonly SOUND_TYPE fmodSoundType;
private readonly bool isLegacyRawWav;
public bool IsSupport { get; }
static AudioClipConverter()
{
@@ -26,42 +34,71 @@ namespace AssetStudio
}
}
public AudioClipConverter(AudioClip audioClip)
public AudioClipConverter(AudioClip audioClip, byte[] audioBuff)
{
m_AudioClip = audioClip;
}
this.audioBuff = audioBuff;
public byte[] ConvertToWav(byte[] m_AudioData, ref string debugLog)
{
var exinfo = new CREATESOUNDEXINFO();
exinfo = new CREATESOUNDEXINFO();
exinfo.cbsize = Marshal.SizeOf(exinfo);
exinfo.length = (uint)m_AudioClip.m_Size;
var result = system.createSound(m_AudioData, MODE.OPENMEMORY | MODE.LOWMEM | MODE.ACCURATETIME, ref exinfo, out var sound);
if (ErrorCheck(result, ref debugLog))
return null;
var mode = MODE.OPENMEMORY | MODE.LOWMEM | MODE.MPEGSEARCH;
if (m_AudioClip.IsLegacyRawWav())
{
exinfo.format = (LegacyAudioType)m_AudioClip.m_Format == LegacyAudioType.RawWavU8Mono ? SOUND_FORMAT.PCM8 : SOUND_FORMAT.PCM16;
exinfo.numchannels = m_AudioClip.m_Channels;
exinfo.defaultfrequency = m_AudioClip.m_Frequency;
mode |= MODE.OPENRAW;
isLegacyRawWav = true;
}
var result = system.createStream(audioBuff, mode, ref exinfo, out var sound);
if (result != RESULT.OK)
return;
_ = sound.getFormat(out fmodSoundType, out var soundFormat, out _, out _);
sound.release();
sound.clearHandle();
IsSupport = soundFormat > SOUND_FORMAT.NONE && soundFormat < SOUND_FORMAT.BITSTREAM;
}
public bool TryConvertToWav(out byte[] wavBuffer, ref string debugLog)
{
wavBuffer = null;
if (!IsSupport)
return false;
var mode = MODE.OPENMEMORY | MODE.LOWMEM | MODE.ACCURATETIME | MODE.MPEGSEARCH;
if (isLegacyRawWav)
{
mode |= MODE.OPENRAW;
if (m_AudioClip.m_AudioData.Endian == EndianType.BigEndian && exinfo.format == SOUND_FORMAT.PCM16)
{
SwapPcm16Endian(audioBuff.AsSpan(0, (int)m_AudioClip.m_Size));
}
}
var result = system.createSound(audioBuff, mode, ref exinfo, out var sound);
if (ErrorCheck(result, ref debugLog))
return false;
result = sound.getNumSubSounds(out var numsubsounds);
if (ErrorCheck(result, ref debugLog))
return null;
byte[] buff;
return false;
if (numsubsounds > 0)
{
result = sound.getSubSound(0, out var subsound);
if (ErrorCheck(result, ref debugLog))
return null;
buff = SoundToWav(subsound, ref debugLog);
return false;
wavBuffer = SoundToWav(subsound, ref debugLog);
subsound.release();
subsound.clearHandle();
}
else
{
buff = SoundToWav(sound, ref debugLog);
wavBuffer = SoundToWav(sound, ref debugLog);
}
sound.release();
sound.clearHandle();
return buff;
return true;
}
private byte[] SoundToWav(Sound sound, ref string debugLog)
@@ -99,47 +136,39 @@ namespace AssetStudio
result = sound.@lock(0, length, out var ptr1, out var ptr2, out var len1, out var len2);
if (ErrorCheck(result, ref debugLog))
return null;
var wavDataLength = convertToPcm16
? len1 / 2
: len1;
var buffer = new byte[wavDataLength + 44];
if (convertToPcm16)
var wavDataLength = convertToPcm16 ? len1 / 2 : len1;
var wavBuffer = new byte[wavDataLength + 44];
if (bits == 8)
{
ReadAsPcm16(ptr1, buffer, 44, len1, ref debugLog);
ReadAsPcm8U(ptr1, wavBuffer, 44, len1, ref debugLog);
}
else if (convertToPcm16)
{
ReadAsPcm16(ptr1, wavBuffer, 44, len1, ref debugLog);
}
else
{
Marshal.Copy(ptr1, buffer, 44, (int)len1);
Marshal.Copy(ptr1, wavBuffer, 44, (int)len1);
}
result = sound.unlock(ptr1, ptr2, len1, len2);
if (ErrorCheck(result, ref debugLog))
return null;
//添加wav头
var wavHeader = new WavHeader(wavDataLength, audioFormat, channels, (uint)frequency, bits);
wavHeader.WriteToArray(buffer);
return buffer;
wavHeader.WriteToArray(wavBuffer);
return wavBuffer;
}
public byte[] RawAudioClipToWav(ref string debugLog)
private static void ReadAsPcm8U(IntPtr srcPtr, byte[] wavBuffer, int offset, uint pcmDataLen, ref string debugLog)
{
var audioSize = (uint)m_AudioClip.m_Size;
var channels = m_AudioClip.m_Channels;
var sampleRate = m_AudioClip.m_Frequency;
var audioFormat = WavAudioFormat.PCM;
var bits = 16;
debugLog += "[Legacy wav converter] Generating wav header..\n";
var buffer = new byte[audioSize + 44];
var dataLen = m_AudioClip.m_AudioData.GetData(buffer, 44);
if (dataLen > 0)
for (var i = 0; i < pcmDataLen; i++)
{
var wavHeader = new WavHeader(audioSize, audioFormat, channels, (uint)sampleRate, bits);
wavHeader.WriteToArray(buffer);
wavBuffer[offset++] = (byte)(Marshal.ReadByte(srcPtr, i) - 0x80);
}
return buffer;
debugLog += "Finished FMOD_PCM8_SIGNED -> PCM8_UNSIGNED converting\n";
}
private static void ReadAsPcm16(IntPtr srcPtr, byte[] destBuffer, int offset, uint pcmDataLen, ref string debugLog)
private static void ReadAsPcm16(IntPtr srcPtr, byte[] wavBuffer, int offset, uint pcmDataLen, ref string debugLog)
{
var pcmFloatVal = new byte[4];
for (var i = 0; i < pcmDataLen; i += 4)
@@ -149,11 +178,46 @@ namespace AssetStudio
pcmFloatVal[j] = Marshal.ReadByte(srcPtr, i + j);
}
var pcm16Val = (short)MathHelper.Clamp(BitConverter.ToSingle(pcmFloatVal, 0) * short.MaxValue, short.MinValue, short.MaxValue);
destBuffer[offset] = (byte)(pcm16Val & 255);
destBuffer[offset + 1] = (byte)(pcm16Val >> 8);
wavBuffer[offset] = (byte)(pcm16Val & 255);
wavBuffer[offset + 1] = (byte)(pcm16Val >> 8);
offset += 2;
}
debugLog += "Finished PCMFLOAT -> PCM16 converting\n";
debugLog += "Finished FMOD_PCMFLOAT -> PCM16 converting\n";
}
//For raw wav data in unity 1.x - 2.5
//we can handle it with fmod as well, but this way should be better, I guess
public byte[] WrapWavData(ref string debugLog)
{
if (!isLegacyRawWav)
return null;
var legacyType = (LegacyAudioType)m_AudioClip.m_Format;
var audioSize = (int)m_AudioClip.m_Size;
var channels = m_AudioClip.m_Channels;
var sampleRate = m_AudioClip.m_Frequency;
var audioFormat = WavAudioFormat.PCM;
var bits = legacyType == LegacyAudioType.RawWavU8Mono ? 8 : 16;
debugLog += "[Legacy AudioClip] Generating wav header..\n";
if (m_AudioClip.m_AudioData.Endian == EndianType.BigEndian && bits == 16)
{
SwapPcm16Endian(audioBuff.AsSpan(0, audioSize));
}
var wavBuffer = new byte[audioSize + 44];
var wavHeader = new WavHeader((uint)audioSize, audioFormat, channels, (uint)sampleRate, bits);
wavHeader.WriteToArray(wavBuffer);
audioBuff.AsSpan(0, audioSize).CopyTo(wavBuffer.AsSpan(44));
return wavBuffer;
}
public static void SwapPcm16Endian(Span<byte> buffer)
{
for (var i = 0; i < buffer.Length; i += 2)
{
buffer.Slice(i, 2).Reverse();
}
}
private static bool ErrorCheck(RESULT result, ref string log)
@@ -168,34 +232,46 @@ namespace AssetStudio
public string GetExtensionName()
{
//version based
if (isLegacyRawWav)
return ".wav";
//signature based
var magic = audioBuff.AsSpan(0, 4);
if (magic.SequenceEqual(fsb5Magic) || magic.SequenceEqual(fsb4Magic))
return ".fsb";
if (magic.SequenceEqual(oggMagic))
return ".ogg";
//audioClip based
if (m_AudioClip.version < 5)
{
if (m_AudioClip.version < (2, 6))
{
switch (fmodSoundType) //fmod based
{
case SOUND_TYPE.MPEG: return ".mp3";
case SOUND_TYPE.OGGVORBIS: return ".ogg";
}
}
switch (m_AudioClip.m_Type)
{
case FMODSoundType.AAC:
return ".m4a";
case FMODSoundType.AIFF:
return ".aif";
case FMODSoundType.IT:
return ".it";
case FMODSoundType.MOD:
return ".mod";
case FMODSoundType.MPEG:
return ".mp3";
case FMODSoundType.OGGVORBIS:
return ".ogg";
case FMODSoundType.S3M:
return ".s3m";
case FMODSoundType.WAV:
return ".wav";
case FMODSoundType.XM:
return ".xm";
case FMODSoundType.XMA:
return ".wav";
case FMODSoundType.VAG:
return ".vag";
case FMODSoundType.AUDIOQUEUE:
return ".fsb";
case FMODSoundType.AAC: return ".m4a";
case FMODSoundType.AIFF: return ".aif";
case FMODSoundType.ASF: return ".wma";
case FMODSoundType.FLAC: return ".flac";
case FMODSoundType.FSB: return ".fsb";
case FMODSoundType.IT: return ".it";
case FMODSoundType.MOD: return ".mod";
case FMODSoundType.MPEG: return ".mp3";
case FMODSoundType.OGGVORBIS: return ".ogg";
case FMODSoundType.S3M: return ".s3m";
case FMODSoundType.WAV: return ".wav";
case FMODSoundType.XM: return ".xm";
case FMODSoundType.XMA: return ".xma";
case FMODSoundType.VAG: return ".vag";
case FMODSoundType.AUDIOQUEUE: return ".fsb";
}
}
@@ -203,28 +279,10 @@ namespace AssetStudio
{
switch (m_AudioClip.m_CompressionFormat)
{
case AudioCompressionFormat.PCM:
return ".fsb";
case AudioCompressionFormat.Vorbis:
return ".fsb";
case AudioCompressionFormat.ADPCM:
return ".fsb";
case AudioCompressionFormat.MP3:
return ".fsb";
case AudioCompressionFormat.PSMVAG:
return ".fsb";
case AudioCompressionFormat.HEVAG:
return ".fsb";
case AudioCompressionFormat.XMA:
return ".fsb";
case AudioCompressionFormat.AAC:
return ".m4a";
case AudioCompressionFormat.GCADPCM:
return ".fsb";
case AudioCompressionFormat.ATRAC9:
return ".fsb";
case AudioCompressionFormat.AAC: return ".m4a";
}
}
return ".AudioClip";
}
}
+38 -21
View File
@@ -2,43 +2,60 @@
{
public static class AudioClipExtension
{
public static bool IsConvertSupport(this AudioClip m_AudioClip)
public static string GetCompressionFormatString(this AudioClip m_AudioClip)
{
if (m_AudioClip.version < (2, 6))
{
switch ((LegacyAudioType)m_AudioClip.m_Format)
{
case LegacyAudioType.RawWavU8Mono: return "PCM WAV (8-bit unsigned)";
case LegacyAudioType.RawWavS16Mono:
case LegacyAudioType.RawWavS16Stereo: return "PCM WAV (16-bit signed)";
case LegacyAudioType.CompressedAudio: return "Externally compressed audio (OGG/MP3/..)";
default: return $"Unknown ({m_AudioClip.m_Format})";
}
}
if (m_AudioClip.version < 5)
{
switch (m_AudioClip.m_Type)
{
case FMODSoundType.AIFF:
case FMODSoundType.IT:
case FMODSoundType.MOD:
case FMODSoundType.S3M:
case FMODSoundType.XM:
case FMODSoundType.XMA:
case FMODSoundType.AUDIOQUEUE:
return true;
default:
return false;
case FMODSoundType.AAC: return "AAC";
case FMODSoundType.AIFF: return "AIFF";
case FMODSoundType.IT: return "Impulse tracker";
case FMODSoundType.MOD: return "Protracker / Fasttracker MOD";
case FMODSoundType.MPEG: return "MP2/MP3 MPEG";
case FMODSoundType.OGGVORBIS: return "Ogg vorbis";
case FMODSoundType.S3M: return "ScreamTracker 3";
case FMODSoundType.WAV: return "Microsoft WAV";
case FMODSoundType.XM: return "FastTracker 2 XM";
case FMODSoundType.XMA: return "Xbox360 XMA";
case FMODSoundType.VAG: return "PlayStation Portable ADPCM";
case FMODSoundType.AUDIOQUEUE: return "iPhone";
default: return $"Unknown ({m_AudioClip.m_Type})";
}
}
else
{
switch (m_AudioClip.m_CompressionFormat)
{
case AudioCompressionFormat.PCM:
case AudioCompressionFormat.Vorbis:
case AudioCompressionFormat.ADPCM:
case AudioCompressionFormat.MP3:
case AudioCompressionFormat.XMA:
return true;
default:
return false;
case AudioCompressionFormat.PCM: return "PCM";
case AudioCompressionFormat.Vorbis: return "Vorbis";
case AudioCompressionFormat.ADPCM: return "ADPCM";
case AudioCompressionFormat.MP3: return "MP3";
case AudioCompressionFormat.PSMVAG: return "PlayStation Portable ADPCM";
case AudioCompressionFormat.HEVAG: return "PSVita ADPCM";
case AudioCompressionFormat.XMA: return "Xbox360 XMA";
case AudioCompressionFormat.AAC: return "AAC";
case AudioCompressionFormat.GCADPCM: return "Nintendo 3DS/Wii DSP";
case AudioCompressionFormat.ATRAC9: return "PSVita ATRAC9";
default: return "Unknown";
}
}
}
public static bool IsLegacyConvertSupport(this AudioClip m_AudioClip)
public static bool IsLegacyRawWav(this AudioClip m_AudioClip)
{
return m_AudioClip.version < (2, 6) && m_AudioClip.m_Format != 0x05;
return m_AudioClip.version < (2, 6) && m_AudioClip.m_Format > 0 && (LegacyAudioType)m_AudioClip.m_Format < LegacyAudioType.CompressedAudio;
}
}
}