From 7a6a4cd523e18ef2519ba6e1e06a545327b3c50e Mon Sep 17 00:00:00 2001 From: Xanderrock98 <84468238+Xanderrock98@users.noreply.github.com> Date: Sat, 11 Apr 2026 20:58:14 -0400 Subject: [PATCH] also make it do it with sprite sheets --- AssetStudioUtility/SpriteHelper.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/AssetStudioUtility/SpriteHelper.cs b/AssetStudioUtility/SpriteHelper.cs index 0502c8b..127e50b 100644 --- a/AssetStudioUtility/SpriteHelper.cs +++ b/AssetStudioUtility/SpriteHelper.cs @@ -27,7 +27,7 @@ namespace AssetStudio { if (m_SpriteAtlas.m_RenderDataMap.TryGetValue(m_Sprite.m_RenderDataKey, out var spriteAtlasData) && spriteAtlasData.texture.TryGet(out var m_Texture2D)) { - return CutImage(m_Sprite, m_Texture2D, spriteAtlasData.textureRect, spriteAtlasData.textureRectOffset, spriteAtlasData.downscaleMultiplier, spriteAtlasData.settingsRaw); + return CutImageWithCanvas(m_Sprite, m_Texture2D, spriteAtlasData.textureRect, spriteAtlasData.textureRectOffset, spriteAtlasData.downscaleMultiplier, spriteAtlasData.settingsRaw); } } else