mirror of
https://github.com/aelurum/AssetStudio.git
synced 2025-05-27 22:00:23 -04:00
fixed bug
This commit is contained in:
parent
8a3af0bfba
commit
b0114520a8
@ -364,7 +364,10 @@ namespace Unity_Studio
|
|||||||
{
|
{
|
||||||
var replacename = ab?.m_Container.Find(y => y.second.asset.m_PathID == x.m_PathID)?.first;
|
var replacename = ab?.m_Container.Find(y => y.second.asset.m_PathID == x.m_PathID)?.first;
|
||||||
if (!string.IsNullOrEmpty(replacename))
|
if (!string.IsNullOrEmpty(replacename))
|
||||||
x.Text = replacename.Replace(Path.GetExtension(replacename), "");
|
{
|
||||||
|
var ex = Path.GetExtension(replacename);
|
||||||
|
x.Text = !string.IsNullOrEmpty(ex) ? replacename.Replace(ex, "") : replacename;
|
||||||
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
exportableAssets.AddRange(assetsFile.exportableAssets);
|
exportableAssets.AddRange(assetsFile.exportableAssets);
|
||||||
|
Loading…
Reference in New Issue
Block a user