This commit is contained in:
Perfare 2020-03-24 10:42:39 +08:00
parent 48ca96807f
commit ada26db659
4 changed files with 13 additions and 8 deletions

View File

@ -32,6 +32,12 @@ namespace AssetStudio
kSPMRectangle kSPMRectangle
}; };
public enum SpriteMeshType
{
kSpriteMeshTypeFullRect,
kSpriteMeshTypeTight
};
public class SpriteSettings public class SpriteSettings
{ {
public uint settingsRaw; public uint settingsRaw;
@ -39,6 +45,7 @@ namespace AssetStudio
public uint packed; public uint packed;
public SpritePackingMode packingMode; public SpritePackingMode packingMode;
public SpritePackingRotation packingRotation; public SpritePackingRotation packingRotation;
public SpriteMeshType meshType;
public SpriteSettings(BinaryReader reader) public SpriteSettings(BinaryReader reader)
{ {
@ -47,8 +54,7 @@ namespace AssetStudio
packed = settingsRaw & 1; //1 packed = settingsRaw & 1; //1
packingMode = (SpritePackingMode)((settingsRaw >> 1) & 1); //1 packingMode = (SpritePackingMode)((settingsRaw >> 1) & 1); //1
packingRotation = (SpritePackingRotation)((settingsRaw >> 2) & 0xf); //4 packingRotation = (SpritePackingRotation)((settingsRaw >> 2) & 0xf); //4
meshType = (SpriteMeshType)((settingsRaw >> 6) & 1); //1
//meshType = (settingsRaw >> 6) & 1; //1
//reserved //reserved
} }
} }

View File

@ -734,8 +734,7 @@ namespace AssetStudioGUI
private void PreviewTexture2D(AssetItem assetItem, Texture2D m_Texture2D) private void PreviewTexture2D(AssetItem assetItem, Texture2D m_Texture2D)
{ {
var converter = new Texture2DConverter(m_Texture2D); var bitmap = m_Texture2D.ConvertToBitmap(true);
var bitmap = converter.ConvertToBitmap(true);
if (bitmap != null) if (bitmap != null)
{ {
assetItem.InfoText = $"Width: {m_Texture2D.m_Width}\nHeight: {m_Texture2D.m_Height}\nFormat: {m_Texture2D.m_TextureFormat}"; assetItem.InfoText = $"Width: {m_Texture2D.m_Width}\nHeight: {m_Texture2D.m_Height}\nFormat: {m_Texture2D.m_TextureFormat}";

View File

@ -717,7 +717,7 @@ namespace AssetStudio
return iMat; return iMat;
} }
private void ConvertTexture2D(Texture2D tex2D, string name) private void ConvertTexture2D(Texture2D m_Texture2D, string name)
{ {
var iTex = ImportedHelpers.FindTexture(name, TextureList); var iTex = ImportedHelpers.FindTexture(name, TextureList);
if (iTex != null) if (iTex != null)
@ -725,7 +725,7 @@ namespace AssetStudio
return; return;
} }
var bitmap = new Texture2DConverter(tex2D).ConvertToBitmap(true); var bitmap = m_Texture2D.ConvertToBitmap(true);
if (bitmap != null) if (bitmap != null)
{ {
using (var stream = new MemoryStream()) using (var stream = new MemoryStream())

View File

@ -30,8 +30,7 @@ namespace AssetStudio
private static Bitmap CutImage(Texture2D m_Texture2D, Sprite m_Sprite, RectangleF textureRect, Vector2 textureRectOffset, SpriteSettings settingsRaw) private static Bitmap CutImage(Texture2D m_Texture2D, Sprite m_Sprite, RectangleF textureRect, Vector2 textureRectOffset, SpriteSettings settingsRaw)
{ {
var texture2D = new Texture2DConverter(m_Texture2D); var originalImage = m_Texture2D.ConvertToBitmap(false);
var originalImage = texture2D.ConvertToBitmap(false);
if (originalImage != null) if (originalImage != null)
{ {
using (originalImage) using (originalImage)
@ -63,6 +62,7 @@ namespace AssetStudio
break; break;
} }
} }
//Tight //Tight
if (settingsRaw.packingMode == SpritePackingMode.kSPMTight) if (settingsRaw.packingMode == SpritePackingMode.kSPMTight)
{ {