Fixed bug

This commit is contained in:
Perfare 2021-11-19 18:22:39 +08:00
parent 34a0af683a
commit a7e6d91f5b

View File

@ -915,7 +915,8 @@ namespace AssetStudio
//201609010 - Unity 5.6, 2017.1 & 2017.2
//201708220 - Unity 2017.3, Unity 2017.4 & Unity 2018.1
//201802150 - Unity 2018.2 & Unity 2018.3
//201806140 - Unity 2019.1~2020.1
//201806140 - Unity 2019.1~2021.1
//202012090 - Unity 2021.2
m_Version = reader.ReadInt32();
m_ProgramType = (ShaderGpuProgramType)reader.ReadInt32();
reader.BaseStream.Position += 12;
@ -929,7 +930,7 @@ namespace AssetStudio
{
m_Keywords[i] = reader.ReadAlignedString();
}
if (m_Version >= 201806140)
if (m_Version >= 201806140 && m_Version < 202012090)
{
var m_LocalKeywordsSize = reader.ReadInt32();
m_LocalKeywords = new string[m_LocalKeywordsSize];