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improved morph export
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@ -2,9 +2,9 @@
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{
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public static class ModelExporter
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{
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public static void ExportFbx(string path, IImported imported, bool eulerFilter, float filterPrecision, bool allFrames, bool allBones, bool skins, float boneSize, float scaleFactor, bool flatInbetween, int versionIndex, bool isAscii)
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public static void ExportFbx(string path, IImported imported, bool eulerFilter, float filterPrecision, bool allFrames, bool allBones, bool skins, float boneSize, float scaleFactor, int versionIndex, bool isAscii)
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{
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Fbx.Exporter.Export(path, imported, eulerFilter, filterPrecision, allFrames, allBones, skins, boneSize, scaleFactor, flatInbetween, versionIndex, isAscii);
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Fbx.Exporter.Export(path, imported, eulerFilter, filterPrecision, allFrames, allBones, skins, boneSize, scaleFactor, versionIndex, isAscii);
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}
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}
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}
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