fixed bug

This commit is contained in:
Perfare
2019-04-18 13:58:06 +08:00
parent f76d3d8fcd
commit a2be5ebdac
2 changed files with 22 additions and 17 deletions

View File

@ -250,6 +250,7 @@ namespace AssetStudioGUI
var item = tempDic[m_Mesh];
item.TreeNode = currentNode;
}
tempDic[m_GameObject.m_MeshFilter].TreeNode = currentNode;
}
if (m_GameObject.m_SkinnedMeshRenderer != null)
@ -259,6 +260,7 @@ namespace AssetStudioGUI
var item = tempDic[m_Mesh];
item.TreeNode = currentNode;
}
tempDic[m_GameObject.m_SkinnedMeshRenderer].TreeNode = currentNode;
}
var parentNode = fileNode;