Rework options a bit

This commit is contained in:
VaDiM
2026-05-13 16:21:33 +03:00
parent 82791504dd
commit a195d4dac7
23 changed files with 894 additions and 458 deletions
+3 -3
View File
@@ -91,13 +91,13 @@ namespace AssetStudio
var verStr = reader.ReadStringToNull();
if (!UnityVersion.TryParse(verStr, out version))
{
if (assetsManager.Options.CustomUnityVersion == null)
if (assetsManager.Options.GameSpecific.CustomUnityVersion == null)
{
Logger.Warning($"Failed to parse Unity version: \"{verStr}\"");
version = new UnityVersion();
return;
}
version = assetsManager.Options.CustomUnityVersion;
version = assetsManager.Options.GameSpecific.CustomUnityVersion;
reader.Position = versionPos + version.ToString().Length + 1;
}
}
@@ -463,7 +463,7 @@ namespace AssetStudio
foreach (var hashStr in hashes)
{
var serializedType = ExtractedTypeTreeHashes[hashStr];
if (assetsManager.resourceFileReaders.TryGetValue(hashStr, out var binaryReader))
if (assetsManager.ResourceFileReaders.TryGetValue(hashStr, out var binaryReader))
{
var fileReader = (FileReader)binaryReader;
fileReader.Endian = EndianType.LittleEndian;