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Fix export of selected Live2D motions
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parent
81cd6d79d0
commit
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@ -2319,7 +2319,7 @@ namespace AssetStudioGUI
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private void ExportSelectedL2DModels(ExportL2DFilter l2dExportMode)
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private void ExportSelectedL2DModels(ExportL2DFilter l2dExportMode)
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{
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{
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if (exportableAssets.Count == 0)
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if (Studio.exportableAssets.Count == 0)
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{
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{
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Logger.Info("No exportable assets loaded");
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Logger.Info("No exportable assets loaded");
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return;
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return;
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@ -41,17 +41,17 @@ namespace CubismLive2DExtractor
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private HashSet<string> EyeBlinkParameters { get; set; }
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private HashSet<string> EyeBlinkParameters { get; set; }
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private HashSet<string> LipSyncParameters { get; set; }
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private HashSet<string> LipSyncParameters { get; set; }
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public Live2DExtractor(KeyValuePair<MonoBehaviour, List<Object>> assetGroupKvp, List<AnimationClip> inClipMotions = null, List<MonoBehaviour> inFadeMotions = null, MonoBehaviour inFadeMotionLst = null)
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public Live2DExtractor(KeyValuePair<MonoBehaviour, List<Object>> assetGroupKvp, List<AnimationClip> selClipMotions = null, List<MonoBehaviour> selFadeMotions = null, MonoBehaviour selFadeMotionLst = null)
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{
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{
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Expressions = new List<MonoBehaviour>();
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Expressions = new List<MonoBehaviour>();
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FadeMotions = inFadeMotions ?? new List<MonoBehaviour>();
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FadeMotions = selFadeMotions ?? new List<MonoBehaviour>();
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AnimationClips = inClipMotions ?? new List<AnimationClip>();
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AnimationClips = selClipMotions ?? new List<AnimationClip>();
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FadeMotionLst = selFadeMotionLst;
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Texture2Ds = new List<Texture2D>();
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Texture2Ds = new List<Texture2D>();
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EyeBlinkParameters = new HashSet<string>();
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EyeBlinkParameters = new HashSet<string>();
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LipSyncParameters = new HashSet<string>();
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LipSyncParameters = new HashSet<string>();
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ParameterNames = new HashSet<string>();
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ParameterNames = new HashSet<string>();
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PartNames = new HashSet<string>();
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PartNames = new HashSet<string>();
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FadeMotionLst = inFadeMotionLst;
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ParametersCdi = new List<MonoBehaviour>();
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ParametersCdi = new List<MonoBehaviour>();
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PartsCdi = new List<MonoBehaviour>();
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PartsCdi = new List<MonoBehaviour>();
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PoseParts = new List<MonoBehaviour>();
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PoseParts = new List<MonoBehaviour>();
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@ -61,6 +61,10 @@ namespace CubismLive2DExtractor
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var searchModelParamCdi = true;
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var searchModelParamCdi = true;
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var searchModelPartCdi = true;
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var searchModelPartCdi = true;
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var searchPoseParts = true;
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var searchPoseParts = true;
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var searchFadeMotions =
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selClipMotions == null
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&& selFadeMotions == null
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&& selFadeMotionLst == null;
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Logger.Debug("Sorting model assets..");
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Logger.Debug("Sorting model assets..");
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@ -69,9 +73,9 @@ namespace CubismLive2DExtractor
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{
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{
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Model = model;
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Model = model;
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PhysicsMono = Model.PhysicsController;
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PhysicsMono = Model.PhysicsController;
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if (inFadeMotionLst == null && TryGetFadeList(Model.FadeController, out var fadeMono))
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if (searchFadeMotions && TryGetFadeList(Model.FadeController, out var fadeMono))
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{
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{
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FadeMotionLst = inFadeMotionLst = fadeMono;
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FadeMotionLst = selFadeMotionLst = fadeMono;
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}
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}
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if (TryGetExpressionList(Model.ExpressionController, out var expressionMono))
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if (TryGetExpressionList(Model.ExpressionController, out var expressionMono))
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{
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{
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@ -122,13 +126,13 @@ namespace CubismLive2DExtractor
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Expressions.Add(m_MonoBehaviour);
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Expressions.Add(m_MonoBehaviour);
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break;
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break;
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case "CubismFadeMotionData":
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case "CubismFadeMotionData":
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if (inFadeMotions == null && inFadeMotionLst == null)
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if (searchFadeMotions)
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{
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{
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FadeMotions.Add(m_MonoBehaviour);
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FadeMotions.Add(m_MonoBehaviour);
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}
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}
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break;
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break;
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case "CubismFadeMotionList":
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case "CubismFadeMotionList":
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if (inFadeMotions == null && inFadeMotionLst == null)
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if (searchFadeMotions)
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{
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{
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FadeMotionLst = m_MonoBehaviour;
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FadeMotionLst = m_MonoBehaviour;
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}
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}
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@ -187,7 +191,7 @@ namespace CubismLive2DExtractor
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}
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}
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break;
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break;
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case AnimationClip m_AnimationClip:
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case AnimationClip m_AnimationClip:
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if (inClipMotions == null)
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if (selClipMotions == null)
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{
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{
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AnimationClips.Add(m_AnimationClip);
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AnimationClips.Add(m_AnimationClip);
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}
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}
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