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https://github.com/aelurum/AssetStudio.git
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Fixed some bugs
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@ -19,7 +19,9 @@ namespace AssetStudio
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public class ImportedFrame : IEnumerable<ImportedFrame>
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{
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public string Name { get; set; }
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public Matrix Matrix { get; set; }
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public float[] LocalRotation { get; set; }
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public float[] LocalPosition { get; set; }
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public float[] LocalScale { get; set; }
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public ImportedFrame Parent { get; set; }
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private List<ImportedFrame> children;
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@ -110,7 +112,7 @@ namespace AssetStudio
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public class ImportedBone
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{
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public string Name { get; set; }
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public Matrix Matrix { get; set; }
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public float[,] Matrix { get; set; }
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}
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public class ImportedMaterial
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@ -172,15 +174,11 @@ namespace AssetStudio
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{
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public float time { get; set; }
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public T value { get; set; }
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public T inSlope { get; set; }
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public T outSlope { get; set; }
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public ImportedKeyframe(float time, T value, T inSlope, T outSlope)
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public ImportedKeyframe(float time, T value)
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{
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this.time = time;
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this.value = value;
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this.inSlope = inSlope;
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this.outSlope = outSlope;
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}
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}
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