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https://github.com/aelurum/AssetStudio.git
synced 2025-07-19 11:34:16 -04:00
move glsl file to resource file
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@ -136,6 +136,11 @@
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<Compile Include="AboutBox.Designer.cs">
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<DependentUpon>AboutBox.cs</DependentUpon>
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</Compile>
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<Compile Include="Resource1.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resource1.resx</DependentUpon>
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</Compile>
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<Compile Include="Unity Classes\AssetBundle.cs" />
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<Compile Include="Unity Studio Classes\AssetPreloadData.cs" />
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<Compile Include="Unity Classes\AudioClip.cs" />
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@ -198,14 +203,15 @@
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<DependentUpon>Resources.resx</DependentUpon>
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<DesignTime>True</DesignTime>
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</Compile>
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<EmbeddedResource Include="Resource1.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resource1.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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<EmbeddedResource Include="UnityStudioForm.resx">
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<DependentUpon>UnityStudioForm.cs</DependentUpon>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<None Include="app.config" />
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<None Include="fs.glsl">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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@ -215,9 +221,6 @@
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<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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<None Include="vs.glsl">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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</ItemGroup>
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<ItemGroup>
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<BootstrapperPackage Include=".NETFramework,Version=v4.0,Profile=Client">
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