fixed bug

This commit is contained in:
Perfare 2018-05-04 23:03:42 +08:00
parent 8218662548
commit 9c8601a665

View File

@ -734,50 +734,55 @@ namespace AssetStudio
} }
#endregion #endregion
if (version[0] >= 5) //ComputeCompressedStreams //actual Vertex Buffer
byte[] m_DataSize = new byte[reader.ReadInt32()];
reader.Read(m_DataSize, 0, m_DataSize.Length);
if (version[0] >= 5) //create streams
{ {
int maxStream = 0; m_Streams = new StreamInfo[streamCount];
foreach (var m_Channel in m_Channels) for (int s = 0; s < streamCount; s++)
{
if (m_Channel.stream > maxStream)
{
maxStream = m_Channel.stream;
}
}
var streamList = new List<StreamInfo>(maxStream + 1);
uint offset = 0;
for (int str = 0; str <= maxStream; str++)
{ {
m_Streams[s] = new StreamInfo();
m_Streams[s].offset = 0;
m_Streams[s].stride = 0;
uint chnMask = 0; uint chnMask = 0;
byte stride = 0; for (var chn = 0; chn < m_Channels.Length; chn++)
for (int chn = 0; chn < m_Channels.Length; chn++)
{ {
if (m_Channels[chn].dimension > 0 && m_Channels[chn].stream == str) var m_Channel = m_Channels[chn];
if (m_Channel.stream == s)
{ {
chnMask |= 1u << chn; chnMask |= 1u << chn;
stride += (byte)(m_Channels[chn].dimension * (m_Channels[chn].format == 0 ? 4 : 1)); m_Streams[s].stride += m_Channel.dimension * (4 / (int)Math.Pow(2, m_Channel.format));
} }
} }
var streamInfo = new StreamInfo if (s > 0)
{ {
channelMask = new BitArray(new[] { (int)chnMask }), m_Streams[s].offset = m_Streams[s - 1].offset + m_Streams[s - 1].stride * m_VertexCount;
offset = (int)offset, //sometimes there are 8 bytes between streams
stride = stride, //this is NOT an alignment, even if sometimes it may seem so
dividerOp = 0,
frequency = 0 if (streamCount == 2)
}; {
streamList.Add(streamInfo); m_Streams[s].offset = m_DataSize.Length - m_Streams[s].stride * m_VertexCount;
offset += (uint)m_VertexCount * stride + (((uint)m_VertexCount & 1) != 0 ? (uint)8 : 0); }
else
{
m_VertexCount = 0;
return;
}
/*var absoluteOffset = a_Stream.Position + 4 + m_Streams[s].offset;
if ((absoluteOffset % m_Streams[s].stride) != 0)
{
m_Streams[s].offset += m_Streams[s].stride - (int)(absoluteOffset % m_Streams[s].stride);
}*/
}
m_Streams[s].channelMask = new BitArray(new[] { (int)chnMask });
} }
m_Streams = streamList.ToArray();
} }
//actual Vertex Buffer
var m_DataSize = new byte[reader.ReadInt32()];
reader.Read(m_DataSize, 0, m_DataSize.Length);
#endregion #endregion
#region compute FvF #region compute FvF
@ -852,7 +857,7 @@ namespace AssetStudio
} }
m_Stream.channelMask.Set(b, false); m_Stream.channelMask.Set(b, false);
break; break; //go to next channel
} }
} }
} }