mirror of
https://github.com/aelurum/AssetStudio.git
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This commit is contained in:
@ -73,15 +73,11 @@
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="OpenTK, Version=3.0.1.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\AssetStudio\Libraries\OpenTK.dll</HintPath>
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<Private>False</Private>
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<Reference Include="OpenTK">
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<HintPath>Libraries\OpenTK.dll</HintPath>
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</Reference>
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<Reference Include="OpenTK.GLControl, Version=3.0.1.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\AssetStudio\Libraries\OpenTK.GLControl.dll</HintPath>
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<Private>False</Private>
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<Reference Include="OpenTK.GLControl">
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<HintPath>Libraries\OpenTK.GLControl.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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@ -183,8 +179,8 @@
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PostBuildEvent>xcopy /y "$(SolutionDir)AssetStudio\Libraries" "$(TargetDir)"
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xcopy /y "$(SolutionDir)AssetStudio\Libraries\$(PlatformName)" "$(TargetDir)"</PostBuildEvent>
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<PostBuildEvent>xcopy /y "$(ProjectDir)Libraries" "$(TargetDir)"
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xcopy /y "$(ProjectDir)Libraries\$(PlatformName)" "$(TargetDir)"</PostBuildEvent>
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</PropertyGroup>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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151
AssetStudioGUI/Libraries/FMOD LICENSE.TXT
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151
AssetStudioGUI/Libraries/FMOD LICENSE.TXT
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@ -0,0 +1,151 @@
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FMOD, FMOD Ex, FMOD Designer and FMOD Studio are
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Copyright <20> 2005-2016 Firelight Technologies Pty, Ltd.
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GRANT OF LICENSE
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----------------
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THIS END USER LICENSE AGREEMENT GRANTS THE USER, THE RIGHT TO USE FMOD,
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IN ITS LIBRARY AND TOOL FORM, IN THEIR OWN PRODUCTS, BE THEY FOR PERSONAL,
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EDUCATIONAL OR COMMERCIAL USE.
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THE USER MUST ADHERE TO THE LICENSING MODEL PROVIDED BY FIRELIGHT
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TECHNOLOGIES, AND MUST APPLY FOR A LICENSE IF NECESSARY. THE FOLLOWING
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LICENSES ARE AVAILABLE.
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FMOD NON-COMMERCIAL LICENSE
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------------------------------------
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IF YOUR PRODUCT IS NOT INTENDED FOR COMMERCIAL GAIN AND DOES NOT
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INCLUDE THE FMOD LIBRARY FOR RESALE, LICENSE OR OTHER COMMERCIAL
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DISTRIBUTION, THEN USE OF FMOD IS FREE OF CHARGE. THERE ARE NO
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LICENSE FEES FOR NON-COMMERCIAL APPLICATIONS.
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THE USER MAY USE THIS EULA AS EVIDENCE OF THEIR LICENSE WITHOUT
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CONTACTING FIRELIGHT TECHNOLOGIES.
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CONDITIONS/LIMITATIONS:
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- WHEN USING THIS LICENSE, THE FMOD LIBRARY CANNOT BE USED FOR
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RESALE OR OTHER COMMERCIAL DISTRIBUTION
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- THIS LICENSE CANNOT BE USED FOR PRODUCTS WHICH DO NOT MAKE
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PROFIT BUT ARE STILL COMMERCIALLY RELEASED
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- THIS LICENSE CANNOT BE USED FOR COMMERCIAL SERVICES, WHERE THE
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EXECUTABLE CONTAINING FMOD IS NOT SOLD, BUT THE DATA IS.
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- WHEN USING FMOD, A CREDIT LINE IS REQUIRED IN EITHER DOCUMENTATION,
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OR 'ON SCREEN' FORMAT (IF POSSIBLE). IT SHOULD CONTAIN AT LEAST
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THE WORDS "FMOD" (OR "FMOD STUDIO" IF APPLICABLE) AND
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"FIRELIGHT TECHNOLOGIES."
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LOGOS ARE AVAILABLE FOR BOX OR MANUAL ART, BUT ARE NOT MANDATORY.
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AN EXAMPLE CREDIT COULD BE:
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FMOD Sound System, copyright <20> Firelight Technologies Pty, Ltd., 1994-2016.
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OR
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FMOD Studio, copyright <20> Firelight Technologies Pty, Ltd., 1994-2016.
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OR
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Audio Engine supplied by FMOD by Firelight Technologies.
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NOTE THIS IN ADVANCE, AS IT MUST BE DONE BEFORE SHIPPING YOUR
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PRODUCT WITH FMOD.
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FMOD FREE FOR INDIES LICENSE (FMOD STUDIO ONLY)
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------------------------------------------------
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INDIE DEVELOPERS ARE CONSIDERED BY OUR LICENSING MODEL, DEVELOPERS THAT DEVELOP
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A TITLE FOR UNDER $100K USD (TYPICALLY CONSIDERED AN 'INDIE' TITLE) TOTAL
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BUDGET, MEANING YOUR TOTAL COSTS ARE LESS THAN $100K USD AT TIME OF SHIPPING,
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YOU CAN USE FMOD FOR FREE.
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CONDITIONS/LIMITATIONS
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- PLEASE WRITE TO SALES@FMOD.COM WITH THE NAME OF YOUR TITLE, RELEASE DATE
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AND PLATFORMS SO WE CAN REGISTER YOU IN OUR SYSTEM.
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- THERE IS NO RESTRICTION ON PLATFORM, ANY PLATFORM COMBINATION MAY BE USED.
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- INCOME IS NOT RELEVANT TO THE BUDGET LEVEL, IT MUST BE EXPENSE RELATED.
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- WHEN USING FMOD, A CREDIT LINE IS REQUIRED IN EITHER DOCUMENTATION,
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OR 'ON SCREEN' FORMAT (IF POSSIBLE). IT SHOULD CONTAIN AT LEAST
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THE WORDS FMOD STUDIO AND FIRELIGHT TECHNOLOGIES.
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LOGOS ARE AVAILABLE FOR BOX OR MANUAL ART, BUT ARE NOT MANDATORY.
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AN EXAMPLE CREDIT COULD BE:
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FMOD STUDIO, COPYRIGHT <20> FIRELIGHT TECHNOLOGIES PTY, LTD., 1994-2016.
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COMMERCIAL USAGE (FMOD EX AND FMOD STUDIO)
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------------------------------------------
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IF THE PRODUCT THAT USES FMOD IS INTENDED TO GENERATE INCOME, VIA DIRECT SALES
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OR INDIRECT REVENUE (SUCH AS ADVERTISING, DONATIONS, CONTRACT FEE) THEN THE
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DEVELOPER MUST APPLY TO FIRELIGHT TECHNOLOGIES FOR A COMMERCIAL LICENSE (UNLESS
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THE USER QUALIFIES FOR AN FMOD STUDIO 'INDIE LICENSE').
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TO APPLY FOR THIS LICENSE WRITE TO SALES@FMOD.COM WITH THE RELEVANT DETAILS.
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REDISTRIBUTION LICENSE (FMOD EX AND FMOD STUDIO)
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------------------------------------------------
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IF THE USER WISHES TO REDISTRIBUTE FMOD AS PART OF AN ENGINE OR TOOL SOLUTION,
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THE USER MUST APPLY TO FIRELIGHT TECHNOLOGIES TO BE GRANTED A 'REDISTRIBUTION
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LICENSE'.
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TO APPLY FOR THIS LICENSE WRITE TO SALES@FMOD.COM WITH THE RELEVANT DETAILS.
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WARRANTY AND LIMITATION OF LIABILITY
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------------------------------------
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION
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OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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FMOD Uses Ogg Vorbis codec. BSD license.
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-----------------------------------------
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Copyright (c) 2002, Xiph.org Foundation
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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- Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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- Neither the name of the Xiph.org Foundation nor the names of its
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contributors may be used to endorse or promote products derived from
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this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION
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OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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For Android platform code.
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--------------------------
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Copyright (C) 2010 The Android Open Source Project
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in
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the documentation and/or other materials provided with the
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distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
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OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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SUCH DAMAGE.
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BIN
AssetStudioGUI/Libraries/OpenTK.GLControl.dll
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AssetStudioGUI/Libraries/OpenTK.GLControl.dll
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AssetStudioGUI/Libraries/OpenTK.dll
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AssetStudioGUI/Libraries/OpenTK.dll
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19
AssetStudioGUI/Libraries/brotli_license.txt
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19
AssetStudioGUI/Libraries/brotli_license.txt
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Copyright (c) 2009, 2010, 2013-2016 by the Brotli Authors.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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22
AssetStudioGUI/Libraries/crunch_license.txt
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22
AssetStudioGUI/Libraries/crunch_license.txt
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@ -0,0 +1,22 @@
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crunch/crnlib uses the ZLIB license:
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http://opensource.org/licenses/Zlib
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Copyright (c) 2010-2016 Richard Geldreich, Jr. and Binomial LLC
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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13
AssetStudioGUI/Libraries/texgenpack_license.txt
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13
AssetStudioGUI/Libraries/texgenpack_license.txt
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@ -0,0 +1,13 @@
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Copyright (c) 2015 Harm Hanemaaijer <fgenfb@yahoo.com>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
||||
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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||||
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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BIN
AssetStudioGUI/Libraries/x64/PVRTexLib.dll
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AssetStudioGUI/Libraries/x64/PVRTexLib.dll
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AssetStudioGUI/Libraries/x64/PVRTexLibWrapper.dll
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AssetStudioGUI/Libraries/x64/PVRTexLibWrapper.dll
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AssetStudioGUI/Libraries/x64/TextureConverter.dll
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AssetStudioGUI/Libraries/x64/TextureConverter.dll
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AssetStudioGUI/Libraries/x64/TextureConverterWrapper.dll
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AssetStudioGUI/Libraries/x64/TextureConverterWrapper.dll
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AssetStudioGUI/Libraries/x64/astc.dll
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AssetStudioGUI/Libraries/x64/astc.dll
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AssetStudioGUI/Libraries/x64/crunch.dll
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AssetStudioGUI/Libraries/x64/crunch.dll
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AssetStudioGUI/Libraries/x64/crunchunity.dll
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AssetStudioGUI/Libraries/x64/crunchunity.dll
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AssetStudioGUI/Libraries/x64/fmod.dll
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AssetStudioGUI/Libraries/x64/fmod.dll
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BIN
AssetStudioGUI/Libraries/x64/libfbxsdk.dll
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AssetStudioGUI/Libraries/x64/libfbxsdk.dll
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BIN
AssetStudioGUI/Libraries/x64/texgenpack.dll
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AssetStudioGUI/Libraries/x64/texgenpack.dll
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BIN
AssetStudioGUI/Libraries/x86/PVRTexLib.dll
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AssetStudioGUI/Libraries/x86/PVRTexLib.dll
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BIN
AssetStudioGUI/Libraries/x86/PVRTexLibWrapper.dll
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BIN
AssetStudioGUI/Libraries/x86/PVRTexLibWrapper.dll
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BIN
AssetStudioGUI/Libraries/x86/TextureConverter.dll
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AssetStudioGUI/Libraries/x86/TextureConverter.dll
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BIN
AssetStudioGUI/Libraries/x86/TextureConverterWrapper.dll
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AssetStudioGUI/Libraries/x86/TextureConverterWrapper.dll
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BIN
AssetStudioGUI/Libraries/x86/astc.dll
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AssetStudioGUI/Libraries/x86/astc.dll
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BIN
AssetStudioGUI/Libraries/x86/crunch.dll
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AssetStudioGUI/Libraries/x86/crunch.dll
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BIN
AssetStudioGUI/Libraries/x86/crunchunity.dll
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AssetStudioGUI/Libraries/x86/crunchunity.dll
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AssetStudioGUI/Libraries/x86/fmod.dll
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AssetStudioGUI/Libraries/x86/fmod.dll
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AssetStudioGUI/Libraries/x86/libfbxsdk.dll
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AssetStudioGUI/Libraries/x86/libfbxsdk.dll
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AssetStudioGUI/Libraries/x86/texgenpack.dll
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AssetStudioGUI/Libraries/x86/texgenpack.dll
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