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separate code into library
misc
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103
AssetStudio/Extensions/BinaryReaderExtensions.cs
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103
AssetStudio/Extensions/BinaryReaderExtensions.cs
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@ -0,0 +1,103 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using SharpDX;
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namespace AssetStudio
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{
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public static class BinaryReaderExtensions
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{
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public static void AlignStream(this BinaryReader reader, int alignment)
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{
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var pos = reader.BaseStream.Position;
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var mod = pos % alignment;
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if (mod != 0)
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{
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reader.BaseStream.Position += alignment - mod;
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}
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}
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public static string ReadAlignedString(this BinaryReader reader)
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{
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var length = reader.ReadInt32();
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if (length > 0 && length < (reader.BaseStream.Length - reader.BaseStream.Position))
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{
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var stringData = reader.ReadBytes(length);
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var result = Encoding.UTF8.GetString(stringData);
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reader.AlignStream(4);
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return result;
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}
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return "";
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}
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public static string ReadStringToNull(this BinaryReader reader)
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{
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var bytes = new List<byte>();
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byte b;
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while (reader.BaseStream.Position != reader.BaseStream.Length && (b = reader.ReadByte()) != 0)
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bytes.Add(b);
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return Encoding.UTF8.GetString(bytes.ToArray());
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}
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public static Quaternion ReadQuaternion(this BinaryReader reader)
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{
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return new Quaternion(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
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}
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public static Vector2 ReadVector2(this BinaryReader reader)
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{
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return new Vector2(reader.ReadSingle(), reader.ReadSingle());
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}
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public static Vector3 ReadVector3(this BinaryReader reader)
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{
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return new Vector3(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
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}
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public static Vector4 ReadVector4(this BinaryReader reader)
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{
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return new Vector4(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
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}
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public static System.Drawing.RectangleF ReadRectangleF(this BinaryReader reader)
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{
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return new System.Drawing.RectangleF(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
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}
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private static T[] ReadArray<T>(Func<T> del, int length)
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{
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var array = new T[length];
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for (int i = 0; i < array.Length; i++)
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{
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array[i] = del();
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}
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return array;
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}
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public static int[] ReadInt32Array(this BinaryReader reader, int length)
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{
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return ReadArray(reader.ReadInt32, length);
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}
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public static uint[] ReadUInt32Array(this BinaryReader reader, int length)
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{
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return ReadArray(reader.ReadUInt32, length);
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}
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public static float[] ReadSingleArray(this BinaryReader reader, int length)
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{
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return ReadArray(reader.ReadSingle, length);
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}
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public static Vector2[] ReadVector2Array(this BinaryReader reader, int length)
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{
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return ReadArray(reader.ReadVector2, length);
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}
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public static Vector4[] ReadVector4Array(this BinaryReader reader, int length)
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{
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return ReadArray(reader.ReadVector4, length);
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}
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}
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}
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40
AssetStudio/Extensions/BinaryWriterExtensions.cs
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40
AssetStudio/Extensions/BinaryWriterExtensions.cs
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using System;
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using System.IO;
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using System.Text;
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namespace AssetStudio
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{
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public static class BinaryWriterExtensions
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{
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private static void WriteArray<T>(Action<T> del, T[] array)
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{
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foreach (var item in array)
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{
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del(item);
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}
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}
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public static void Write(this BinaryWriter writer, uint[] array)
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{
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WriteArray(writer.Write, array);
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}
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public static void AlignStream(this BinaryWriter writer, int alignment)
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{
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var pos = writer.BaseStream.Position;
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var mod = pos % alignment;
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if (mod != 0)
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{
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writer.Write(new byte[alignment - mod]);
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}
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}
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public static void WriteAlignedString(this BinaryWriter writer, string str)
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{
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var bytes = Encoding.UTF8.GetBytes(str);
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writer.Write(bytes.Length);
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writer.Write(bytes);
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writer.AlignStream(4);
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}
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}
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}
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24
AssetStudio/Extensions/StreamExtensions.cs
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24
AssetStudio/Extensions/StreamExtensions.cs
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@ -0,0 +1,24 @@
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using System.IO;
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namespace AssetStudio
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{
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public static class StreamExtensions
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{
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private const int BufferSize = 81920;
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public static void CopyTo(this Stream source, Stream destination, long size)
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{
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var buffer = new byte[BufferSize];
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for (var left = size; left > 0; left -= BufferSize)
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{
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int toRead = BufferSize < left ? BufferSize : (int)left;
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int read = source.Read(buffer, 0, toRead);
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destination.Write(buffer, 0, read);
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if (read != toRead)
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{
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return;
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}
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}
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}
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}
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}
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