update project files

This commit is contained in:
Perfare
2021-06-27 09:27:40 +08:00
parent bedee240be
commit 8dec094304
20 changed files with 208 additions and 1025 deletions

View File

@ -1,154 +1,22 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{80AEC261-21EE-4E4F-A93B-7A744DC84888}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>AssetStudioUtility</RootNamespace>
<AssemblyName>AssetStudioUtility</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>AnyCPU</PlatformTarget>
<LangVersion>7.3</LangVersion>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|AnyCPU'">
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>AnyCPU</PlatformTarget>
<LangVersion>7.3</LangVersion>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<TargetFrameworks>net472;netstandard2.0</TargetFrameworks>
<AssemblyVersion>0.15.0.0</AssemblyVersion>
<FileVersion>0.15.0.0</FileVersion>
<Copyright>Copyright © Perfare 2018-2021</Copyright>
</PropertyGroup>
<ItemGroup>
<Reference Include="Mono.Cecil, Version=0.11.3.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.11.3\lib\net40\Mono.Cecil.dll</HintPath>
</Reference>
<Reference Include="SixLabors.Fonts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=d998eea7b14cab13, processorArchitecture=MSIL">
<HintPath>..\packages\SixLabors.Fonts.1.0.0-beta15\lib\netstandard2.0\SixLabors.Fonts.dll</HintPath>
</Reference>
<Reference Include="SixLabors.ImageSharp, Version=1.0.0.0, Culture=neutral, PublicKeyToken=d998eea7b14cab13, processorArchitecture=MSIL">
<HintPath>..\packages\SixLabors.ImageSharp.1.0.3\lib\net472\SixLabors.ImageSharp.dll</HintPath>
</Reference>
<Reference Include="SixLabors.ImageSharp.Drawing, Version=1.0.0.0, Culture=neutral, PublicKeyToken=d998eea7b14cab13, processorArchitecture=MSIL">
<HintPath>..\packages\SixLabors.ImageSharp.Drawing.1.0.0-beta13\lib\net472\SixLabors.ImageSharp.Drawing.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Buffers, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Buffers.4.5.1\lib\net461\System.Buffers.dll</HintPath>
</Reference>
<Reference Include="System.Core" />
<Reference Include="System.IO.Compression, Version=4.1.2.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
<HintPath>..\packages\System.IO.Compression.4.3.0\lib\net46\System.IO.Compression.dll</HintPath>
<Private>True</Private>
<Private>True</Private>
</Reference>
<Reference Include="System.IO.FileSystem.Primitives, Version=4.0.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.IO.FileSystem.Primitives.4.3.0\lib\net46\System.IO.FileSystem.Primitives.dll</HintPath>
<Private>True</Private>
<Private>True</Private>
</Reference>
<Reference Include="System.IO.UnmanagedMemoryStream, Version=4.0.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.IO.UnmanagedMemoryStream.4.3.0\lib\net46\System.IO.UnmanagedMemoryStream.dll</HintPath>
<Private>True</Private>
<Private>True</Private>
</Reference>
<Reference Include="System.Memory, Version=4.0.1.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Memory.4.5.4\lib\net461\System.Memory.dll</HintPath>
</Reference>
<Reference Include="System.Numerics" />
<Reference Include="System.Numerics.Vectors, Version=4.1.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Numerics.Vectors.4.5.0\lib\net46\System.Numerics.Vectors.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.CompilerServices.Unsafe, Version=4.0.6.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Runtime.CompilerServices.Unsafe.4.7.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
</Reference>
<Reference Include="System.ValueTuple, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.ValueTuple.4.5.0\lib\net47\System.ValueTuple.dll</HintPath>
</Reference>
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<PackageReference Include="Mono.Cecil" Version="0.11.3" />
<PackageReference Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta13" />
</ItemGroup>
<ItemGroup>
<Compile Include="AssemblyLoader.cs" />
<Compile Include="AudioClipConverter.cs" />
<Compile Include="CSspv\Disassembler.cs" />
<Compile Include="CSspv\EnumValuesExtensions.cs" />
<Compile Include="CSspv\Instruction.cs" />
<Compile Include="CSspv\Module.cs" />
<Compile Include="CSspv\OperandType.cs" />
<Compile Include="CSspv\ParsedInstruction.cs" />
<Compile Include="CSspv\Reader.cs" />
<Compile Include="CSspv\SpirV.Core.Grammar.cs" />
<Compile Include="CSspv\SpirV.Meta.cs" />
<Compile Include="CSspv\Types.cs" />
<Compile Include="FMOD Studio API\fmod.cs" />
<Compile Include="FMOD Studio API\fmod_dsp.cs" />
<Compile Include="FMOD Studio API\fmod_errors.cs" />
<Compile Include="ImageExtensions.cs" />
<Compile Include="ImageFormat.cs" />
<Compile Include="ModelConverter.cs" />
<Compile Include="ModelExporter.cs" />
<Compile Include="MonoBehaviourConverter.cs" />
<Compile Include="SerializedTypeHelper.cs" />
<Compile Include="TypeDefinitionConverter.cs" />
<Compile Include="MyAssemblyResolver.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ShaderConverter.cs" />
<Compile Include="Smolv\OpData.cs" />
<Compile Include="Smolv\SmolvDecoder.cs" />
<Compile Include="Smolv\SpvOp.cs" />
<Compile Include="SpirVShaderConverter.cs" />
<Compile Include="SpriteHelper.cs" />
<Compile Include="Texture2DConverter.cs" />
<Compile Include="Texture2DExtensions.cs" />
<Compile Include="Unity.CecilTools\CecilUtils.cs" />
<Compile Include="Unity.CecilTools\ElementType.cs" />
<Compile Include="Unity.CecilTools\Extensions\MethodDefinitionExtensions.cs" />
<Compile Include="Unity.CecilTools\Extensions\ResolutionExtensions.cs" />
<Compile Include="Unity.CecilTools\Extensions\TypeDefinitionExtensions.cs" />
<Compile Include="Unity.CecilTools\Extensions\TypeReferenceExtensions.cs" />
<Compile Include="Unity.SerializationLogic\UnityEngineTypePredicates.cs" />
<Compile Include="Unity.SerializationLogic\UnitySerializationLogic.cs" />
<ProjectReference Include="..\AssetStudio.PInvoke\AssetStudio.PInvoke.csproj" />
<ProjectReference Include="..\AssetStudioFBXWrapper\AssetStudioFBXWrapper.csproj" />
<ProjectReference Include="..\AssetStudio\AssetStudio.csproj" />
<ProjectReference Include="..\Texture2DDecoderWrapper\Texture2DDecoderWrapper.csproj" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\AssetStudio.PInvoke\AssetStudio.PInvoke.csproj">
<Project>{40c796b5-88ce-4adc-acd6-2f4862b7f136}</Project>
<Name>AssetStudio.PInvoke</Name>
</ProjectReference>
<ProjectReference Include="..\AssetStudioFBXWrapper\AssetStudioFBXWrapper.csproj">
<Project>{bd76e63f-1517-47fa-8233-33e853a3acee}</Project>
<Name>AssetStudioFBXWrapper</Name>
</ProjectReference>
<ProjectReference Include="..\AssetStudio\AssetStudio.csproj">
<Project>{7662f8c2-7bfd-442e-a948-a43b4f7eb06e}</Project>
<Name>AssetStudio</Name>
</ProjectReference>
<ProjectReference Include="..\Texture2DDecoderWrapper\Texture2DDecoderWrapper.csproj">
<Project>{2afce830-b463-49b3-a026-877e5eafc0a4}</Project>
<Name>Texture2DDecoderWrapper</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>
</Project>