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rewrite export mesh
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@ -1574,7 +1574,7 @@ namespace Unity_Studio
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Mesh m_Mesh = new Mesh(asset, true);
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if (!ExportFileExists(exportpath + asset.Text + asset.extension))
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{
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ExportMesh(m_Mesh, exportpath + asset.Text);
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ExportMesh(m_Mesh, exportpath + asset.Text + asset.extension);
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exportedCount++;
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}
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