From 87347e8b602deac0d49747852ef1a15576c0886c Mon Sep 17 00:00:00 2001 From: VaDiM Date: Mon, 11 Dec 2023 01:58:05 +0300 Subject: [PATCH] [CLI] Update readme --- AssetStudioCLI/ReadMe.md | 14 +++++++++++++- 1 file changed, 13 insertions(+), 1 deletion(-) diff --git a/AssetStudioCLI/ReadMe.md b/AssetStudioCLI/ReadMe.md index 24489a6..0222c22 100644 --- a/AssetStudioCLI/ReadMe.md +++ b/AssetStudioCLI/ReadMe.md @@ -10,6 +10,7 @@ AssetStudioModCLI [-m, --mode ] [-o, --output ] [-h, --help] [--log-level ] [--log-output ] [--image-format ] [--audio-format ] + [--l2d-motion-mode ] [--l2d-force-bezier] [--fbx-scale-factor ] [--fbx-bone-size ] [--filter-by-name ] [--filter-by-container ] [--filter-by-pathid ] [--filter-by-text ] @@ -45,7 +46,7 @@ General Options: Example: "-g container" -o, --output Specify path to the output folder - If path isn't specifyed, 'ASExport' folder will be created in the program's work folder + If path isn't specified, 'ASExport' folder will be created in the program's work folder -h, --help Display help and exit @@ -69,6 +70,17 @@ Convert Options: None - Do not convert audios and export them in their own format Example: "--audio-format wav" +Live2D Options: + --l2d-motion-mode Specify Live2D motion export mode + + MonoBehaviour - Try to export motions from MonoBehaviour Fade motions + If no Fade motions are found, the AnimationClip method will be used + AnimationClip - Try to export motions using AnimationClip assets + Example: "--l2d-motion-mode animationClip" + + --l2d-force-bezier (Flag) If specified, Linear motion segments will be calculated as Bezier segments + (May help if the exported motions look jerky/not smooth enough) + FBX Options: --fbx-scale-factor Specify the FBX Scale Factor