mirror of
https://github.com/aelurum/AssetStudio.git
synced 2025-07-18 03:24:15 -04:00
[CLI] Improve UnityVersion option info
This commit is contained in:
@ -1206,6 +1206,9 @@ namespace AssetStudioCLI.Options
|
|||||||
|
|
||||||
public static void ShowCurrentOptions()
|
public static void ShowCurrentOptions()
|
||||||
{
|
{
|
||||||
|
var unityVer = o_unityVersion.Value?.ToString();
|
||||||
|
unityVer = string.IsNullOrEmpty(unityVer) ? "ReadFromAsset" : unityVer;
|
||||||
|
|
||||||
var sb = new StringBuilder();
|
var sb = new StringBuilder();
|
||||||
sb.AppendLine("[Current Options]");
|
sb.AppendLine("[Current Options]");
|
||||||
sb.AppendLine($"# Working Mode: {o_workMode}");
|
sb.AppendLine($"# Working Mode: {o_workMode}");
|
||||||
@ -1244,7 +1247,7 @@ namespace AssetStudioCLI.Options
|
|||||||
sb.AppendLine($"# Export Asset List: {o_exportAssetList}");
|
sb.AppendLine($"# Export Asset List: {o_exportAssetList}");
|
||||||
sb.AppendLine(ShowCurrentFilter());
|
sb.AppendLine(ShowCurrentFilter());
|
||||||
sb.AppendLine($"# Assembly Path: \"{o_assemblyPath}\"");
|
sb.AppendLine($"# Assembly Path: \"{o_assemblyPath}\"");
|
||||||
sb.AppendLine($"# Unity Version: \"{o_unityVersion}\"");
|
sb.AppendLine($"# Unity Version: {unityVer}");
|
||||||
if (o_workMode.Value == WorkMode.Export)
|
if (o_workMode.Value == WorkMode.Export)
|
||||||
{
|
{
|
||||||
sb.AppendLine($"# Max Parallel Export Tasks: {o_maxParallelExportTasks}");
|
sb.AppendLine($"# Max Parallel Export Tasks: {o_maxParallelExportTasks}");
|
||||||
@ -1258,7 +1261,7 @@ namespace AssetStudioCLI.Options
|
|||||||
sb.AppendLine($"# Log Output: {o_logOutput}");
|
sb.AppendLine($"# Log Output: {o_logOutput}");
|
||||||
sb.AppendLine($"# Export Asset List: {o_exportAssetList}");
|
sb.AppendLine($"# Export Asset List: {o_exportAssetList}");
|
||||||
sb.AppendLine(ShowCurrentFilter());
|
sb.AppendLine(ShowCurrentFilter());
|
||||||
sb.AppendLine($"# Unity Version: \"{o_unityVersion}\"");
|
sb.AppendLine($"# Unity Version: {unityVer}");
|
||||||
break;
|
break;
|
||||||
case WorkMode.Live2D:
|
case WorkMode.Live2D:
|
||||||
case WorkMode.SplitObjects:
|
case WorkMode.SplitObjects:
|
||||||
@ -1278,7 +1281,7 @@ namespace AssetStudioCLI.Options
|
|||||||
sb.AppendLine($"# Force Bezier: {f_l2dForceBezier }");
|
sb.AppendLine($"# Force Bezier: {f_l2dForceBezier }");
|
||||||
sb.AppendLine($"# Assembly Path: \"{o_assemblyPath}\"");
|
sb.AppendLine($"# Assembly Path: \"{o_assemblyPath}\"");
|
||||||
}
|
}
|
||||||
sb.AppendLine($"# Unity Version: \"{o_unityVersion}\"");
|
sb.AppendLine($"# Unity Version: {unityVer}");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
sb.AppendLine("======");
|
sb.AppendLine("======");
|
||||||
|
Reference in New Issue
Block a user