Remove exportSize

This commit is contained in:
Perfare
2017-01-31 17:13:33 +08:00
parent 86e30c5dc0
commit 7e7397ab7e
8 changed files with 15 additions and 33 deletions

View File

@ -40,19 +40,12 @@ namespace Unity_Studio
else
{
byte lzmaTest = a_Stream.ReadByte();
if (lzmaTest == 93)
{
a_Stream.Position += 4;
preloadData.exportSize = a_Stream.ReadInt32(); //actualy int64
a_Stream.Position -= 8;
}
else { preloadData.exportSize = m_Script_size; }
a_Stream.Position += m_Script_size - 1;
if (m_Name != "") { preloadData.Text = m_Name; }
else { preloadData.Text = preloadData.TypeString + " #" + preloadData.uniqueID; }
preloadData.SubItems.AddRange(new string[] { preloadData.TypeString, preloadData.exportSize.ToString() });
preloadData.SubItems.AddRange(new string[] { preloadData.TypeString, preloadData.Size.ToString() });
}
a_Stream.AlignStream(4);