[CLI] Add support for multiple file loading

This commit is contained in:
VaDiM
2025-05-29 05:01:59 +03:00
parent 548f8a52cf
commit 7da68aedff
2 changed files with 14 additions and 10 deletions

View File

@ -39,7 +39,7 @@ namespace AssetStudioCLI
public static void ExtractBundles()
{
var extractedCount = 0;
var path = CLIOptions.inputPath;
var path = CLIOptions.inputPathList[0];
var savePath = CLIOptions.o_outputFolder.Value;
Progress.Reset();
if (Directory.Exists(path))
@ -170,7 +170,7 @@ namespace AssetStudioCLI
{
assetsManager.SetAssetFilter(CLIOptions.o_exportAssetTypes.Value);
}
assetsManager.LoadFilesAndFolders(CLIOptions.inputPath);
assetsManager.LoadFilesAndFolders(out _, CLIOptions.inputPathList);
if (assetsManager.assetsFileList.Count == 0)
{
Logger.Warning("No Unity file can be loaded.");