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Fixed #211
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@ -547,11 +547,12 @@ namespace AssetStudio
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bool m_IsReadable = reader.ReadBoolean();
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bool m_IsReadable = reader.ReadBoolean();
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bool m_KeepVertices = reader.ReadBoolean();
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bool m_KeepVertices = reader.ReadBoolean();
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bool m_KeepIndices = reader.ReadBoolean();
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bool m_KeepIndices = reader.ReadBoolean();
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if (version[0] == 5 && version[1] == 6 && version[2] == 4 &&
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//TODO Need other ways to solve this problem
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/*if (version[0] == 5 && version[1] == 6 && version[2] == 4 &&
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MeshPD.sourceFile.buildType[0] == "p")
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MeshPD.sourceFile.buildType[0] == "p")
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{
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{
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var m_UsedForStaticMeshColliderOnly = reader.ReadBoolean();
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var m_UsedForStaticMeshColliderOnly = reader.ReadBoolean();
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}
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}*/
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}
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}
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reader.AlignStream(4);
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reader.AlignStream(4);
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//This is a bug fixed in 2017.3.1p1 and later versions
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//This is a bug fixed in 2017.3.1p1 and later versions
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