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Code moved out of UnityStudioForm and into new class UnityStudio.cs (#17)
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@ -144,12 +144,13 @@
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<Compile Include="AboutBox.Designer.cs">
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<DependentUpon>AboutBox.cs</DependentUpon>
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</Compile>
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<Compile Include="AssetPreloadData.cs" />
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<Compile Include="Unity Studio Classes\AssetPreloadData.cs" />
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<Compile Include="Unity Classes\AudioClip.cs" />
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<Compile Include="Unity Classes\BuildSettings.cs" />
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<Compile Include="BundleFile.cs" />
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<Compile Include="ClassIDReference.cs" />
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<Compile Include="EndianStream.cs" />
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<Compile Include="Unity Studio Classes\BundleFile.cs" />
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<Compile Include="Unity Studio Classes\UnityStudio.cs" />
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<Compile Include="Unity Studio Classes\ClassIDReference.cs" />
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<Compile Include="Unity Studio Classes\EndianStream.cs" />
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<Compile Include="ExportOptions.cs">
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<SubType>Form</SubType>
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</Compile>
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@ -163,11 +164,11 @@
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<Compile Include="GOHierarchy.cs">
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<SubType>Component</SubType>
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</Compile>
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<Compile Include="Lz4DecoderStream.cs" />
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<Compile Include="Unity Studio Classes\Lz4DecoderStream.cs" />
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<Compile Include="Unity Classes\Material.cs" />
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<Compile Include="Unity Classes\Mesh.cs" />
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<Compile Include="Unity Classes\GameObject.cs" />
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<Compile Include="helpers.cs" />
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<Compile Include="Unity Studio Classes\helpers.cs" />
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<Compile Include="Unity Classes\MonoBehaviour.cs" />
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<Compile Include="Unity Classes\PlayerSettings.cs" />
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<Compile Include="Unity Classes\RectTransform.cs" />
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@ -180,7 +181,7 @@
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<Compile Include="Unity Classes\Transform.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="AssetsFile.cs" />
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<Compile Include="Unity Studio Classes\AssetsFile.cs" />
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<Compile Include="UnityStudioForm.cs">
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<SubType>Form</SubType>
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</Compile>
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