Code moved out of UnityStudioForm and into new class UnityStudio.cs (#17)

This commit is contained in:
ordigdug
2017-02-11 02:39:14 -05:00
committed by Perfare
parent 2357e55337
commit 66b9b46523
12 changed files with 1886 additions and 1873 deletions

View File

@ -111,7 +111,7 @@ namespace Unity_Studio
else
{
EndianStream estream = null;
if (UnityStudioForm.assetsfileandstream.TryGetValue(Path.GetFileName(m_Source), out estream))
if (UnityStudio.assetsfileandstream.TryGetValue(Path.GetFileName(m_Source), out estream))
{
estream.Position = m_Offset;
m_AudioData = estream.ReadBytes((int)m_Size);