diff --git a/Unity Studio/Unity Studio Classes/UnityStudio.cs b/Unity Studio/Unity Studio Classes/UnityStudio.cs index 3f12995..780bde8 100644 --- a/Unity Studio/Unity Studio Classes/UnityStudio.cs +++ b/Unity Studio/Unity Studio Classes/UnityStudio.cs @@ -1430,8 +1430,8 @@ namespace Unity_Studio else { ob.Append("ByPolygon\""); } ob.Append("\n\t\t\tReferenceInformationType: \"IndexToDirect\""); ob.AppendFormat("\n\t\t\tMaterials: *{0} {{", m_Mesh.m_materialIDs.Count); - ob.Append("\n\t\t\t\t"); - if (m_Mesh.m_SubMeshes.Count == 1) { ob.Append("0"); } + ob.Append("\n\t\t\t\ta: "); + if (m_Mesh.m_materialIDs.Count == 1) { ob.Append("0"); } else { lineSplit = ob.Length;