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Add AnimationClip loading via typetree
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@ -873,7 +873,7 @@ namespace AssetStudio
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}
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else
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{
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var m_Clip = animationClip.m_MuscleClip.m_Clip;
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var m_Clip = animationClip.m_MuscleClip.m_Clip.data;
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var streamedFrames = m_Clip.m_StreamedClip.ReadData();
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var m_ClipBindingConstant = animationClip.m_ClipBindingConstant ?? m_Clip.ConvertValueArrayToGenericBinding();
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for (int frameIndex = 1; frameIndex < streamedFrames.Count - 1; frameIndex++)
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@ -1096,10 +1096,7 @@ namespace AssetStudio
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{
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return name;
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}
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else
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{
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return null;
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}
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return null;
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}
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}
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}
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