From 4ab513002f4603bb9360d5784bbdc85aea93ddb7 Mon Sep 17 00:00:00 2001 From: Perfare Date: Tue, 3 Apr 2018 06:51:22 +0800 Subject: [PATCH] New project name --- UnityStudio.sln => AssetStudio.sln | 4 +- .../7zip/Common/CRC.cs | 0 .../7zip/Common/CommandLineParser.cs | 0 .../7zip/Common/InBuffer.cs | 0 .../7zip/Common/OutBuffer.cs | 0 .../7zip/Compress/LZ/IMatchFinder.cs | 0 .../7zip/Compress/LZ/LzBinTree.cs | 0 .../7zip/Compress/LZ/LzInWindow.cs | 0 .../7zip/Compress/LZ/LzOutWindow.cs | 0 .../7zip/Compress/LZMA/LzmaBase.cs | 0 .../7zip/Compress/LZMA/LzmaDecoder.cs | 0 .../7zip/Compress/LZMA/LzmaEncoder.cs | 0 .../7zip/Compress/RangeCoder/RangeCoder.cs | 0 .../7zip/Compress/RangeCoder/RangeCoderBit.cs | 0 .../Compress/RangeCoder/RangeCoderBitTree.cs | 0 {UnityStudio => AssetStudio}/7zip/ICoder.cs | 0 .../7zip/SevenZipHelper.cs | 0 .../AssetStudio-x86.csproj | 34 +++++------ .../AssetStudio.csproj | 28 ++++----- .../AssetStudioForm.Designer.cs | 19 +++--- .../AssetStudioForm.cs | 54 ++++++++--------- .../AssetStudioForm.resx | 0 .../Classes/AssetBundle.cs | 2 +- .../Classes/AudioClip.cs | 4 +- .../Classes/BuildSettings.cs | 2 +- {UnityStudio => AssetStudio}/Classes/Font.cs | 6 +- .../Classes/GameObject.cs | 2 +- .../Classes/Material.cs | 2 +- {UnityStudio => AssetStudio}/Classes/Mesh.cs | 56 +++++++++--------- .../Classes/MeshFilter.cs | 2 +- .../Classes/MeshRenderer.cs | 4 +- .../Classes/MonoBehaviour.cs | 2 +- .../Classes/MovieTexture.cs | 2 +- .../Classes/PlayerSettings.cs | 4 +- .../Classes/RectTransform.cs | 2 +- .../Classes/Shader.cs | 2 +- .../Classes/SkinnedMeshRenderer.cs | 4 +- .../Classes/Sprite.cs | 2 +- .../Classes/SpriteAtlas.cs | 2 +- .../Classes/TextAsset.cs | 2 +- .../Classes/Texture2D.Converter.cs | 2 +- .../Classes/Texture2D.cs | 2 +- .../Classes/Transform.cs | 2 +- .../Classes/VideoClip.cs | 2 +- .../ExportOptions.Designer.cs | 2 +- {UnityStudio => AssetStudio}/ExportOptions.cs | 2 +- .../ExportOptions.resx | 0 .../FMOD Studio API/fmod.cs | 0 .../FMOD Studio API/fmod_dsp.cs | 0 .../FMOD Studio API/fmod_errors.cs | 0 {UnityStudio => AssetStudio}/GOHierarchy.cs | 2 +- .../Library}/BrotliSharpLib.dll | Bin .../Library}/FMOD LICENSE.TXT | 0 .../Library}/OpenTK License.txt | 0 .../Library}/OpenTK.GLControl.dll | Bin .../Library}/OpenTK.dll | Bin .../Library}/System.Half.dll | Bin .../Library}/astcenc.exe | Bin .../Library}/crunch_license.txt | 0 .../Library}/texgenpack_license.txt | 0 .../Library}/x64/PVRTexLib.dll | Bin .../Library}/x64/PVRTexLibWrapper.dll | Bin .../Library}/x64/TextureConverter.dll | Bin .../Library}/x64/TextureConverterWrapper.dll | Bin .../Library}/x64/crunch.dll | Bin .../Library}/x64/fmod.dll | Bin .../Library}/x64/texgenpack.dll | Bin .../Library}/x86/PVRTexLib.dll | Bin .../Library}/x86/PVRTexLibWrapper.dll | Bin .../Library}/x86/TextureConverter.dll | Bin .../Library}/x86/TextureConverterWrapper.dll | Bin .../Library}/x86/crunch.dll | Bin .../Library}/x86/fmod.dll | Bin .../Library}/x86/texgenpack.dll | Bin .../Lz4DecoderStream.cs | 0 .../OpenFolderDialog.cs | 2 +- {UnityStudio => AssetStudio}/Program.cs | 4 +- .../Properties/AssemblyInfo.cs | 6 +- .../Properties/Resources.Designer.cs | 14 +---- .../Properties/Resources.resx | 3 - .../Properties/Settings.Designer.cs | 2 +- .../Properties/Settings.settings | 2 +- .../Resources/preview.png | Bin .../StudioClasses/AssetPreloadData.cs | 2 +- .../StudioClasses/AssetsFile.cs | 12 ++-- .../StudioClasses/BuildTarget.cs | 2 +- .../StudioClasses/BundleFile.cs | 2 +- .../StudioClasses/ClassIDReference.cs | 2 +- .../StudioClasses/ClassStruct.cs | 2 +- .../StudioClasses/EndianBinaryReader.cs | 2 +- .../StudioClasses/Exporter.cs | 6 +- .../StudioClasses/FBXExporter.cs | 8 +-- .../StudioClasses/Importer.cs | 14 ++--- .../StudioClasses/PPtrHelpers.cs | 4 +- .../StudioClasses/ShaderResource.Designer.cs | 4 +- .../StudioClasses/ShaderResource.resx | 0 .../StudioClasses/SpriteHelper.cs | 4 +- .../StudioClasses/StringExtensions.cs | 2 +- .../StudioClasses/Studio.cs | 4 +- .../StudioClasses/WebFile.cs | 10 ++-- {UnityStudio => AssetStudio}/app.config | 21 ++----- License.md | 3 +- README.md | 6 +- UnityStudio/Resources/unity.ico | Bin 42945 -> 0 bytes 104 files changed, 185 insertions(+), 213 deletions(-) rename UnityStudio.sln => AssetStudio.sln (83%) rename {UnityStudio => AssetStudio}/7zip/Common/CRC.cs (100%) rename {UnityStudio => AssetStudio}/7zip/Common/CommandLineParser.cs (100%) rename {UnityStudio => AssetStudio}/7zip/Common/InBuffer.cs (100%) rename {UnityStudio => AssetStudio}/7zip/Common/OutBuffer.cs (100%) rename {UnityStudio => AssetStudio}/7zip/Compress/LZ/IMatchFinder.cs (100%) rename {UnityStudio => AssetStudio}/7zip/Compress/LZ/LzBinTree.cs (100%) rename {UnityStudio => AssetStudio}/7zip/Compress/LZ/LzInWindow.cs (100%) rename {UnityStudio => AssetStudio}/7zip/Compress/LZ/LzOutWindow.cs (100%) rename {UnityStudio => AssetStudio}/7zip/Compress/LZMA/LzmaBase.cs (100%) rename {UnityStudio => AssetStudio}/7zip/Compress/LZMA/LzmaDecoder.cs (100%) rename {UnityStudio => AssetStudio}/7zip/Compress/LZMA/LzmaEncoder.cs (100%) rename {UnityStudio => AssetStudio}/7zip/Compress/RangeCoder/RangeCoder.cs (100%) rename {UnityStudio => AssetStudio}/7zip/Compress/RangeCoder/RangeCoderBit.cs (100%) rename {UnityStudio => AssetStudio}/7zip/Compress/RangeCoder/RangeCoderBitTree.cs (100%) rename {UnityStudio => AssetStudio}/7zip/ICoder.cs (100%) rename {UnityStudio => AssetStudio}/7zip/SevenZipHelper.cs (100%) rename UnityStudio/UnityStudio-x86.csproj => AssetStudio/AssetStudio-x86.csproj (94%) rename UnityStudio/UnityStudio.csproj => AssetStudio/AssetStudio.csproj (93%) rename UnityStudio/UnityStudioForm.Designer.cs => AssetStudio/AssetStudioForm.Designer.cs (99%) rename UnityStudio/UnityStudioForm.cs => AssetStudio/AssetStudioForm.cs (98%) rename UnityStudio/UnityStudioForm.resx => AssetStudio/AssetStudioForm.resx (100%) rename {UnityStudio => AssetStudio}/Classes/AssetBundle.cs (98%) rename {UnityStudio => AssetStudio}/Classes/AudioClip.cs (99%) rename {UnityStudio => AssetStudio}/Classes/BuildSettings.cs (98%) rename {UnityStudio => AssetStudio}/Classes/Font.cs (98%) rename {UnityStudio => AssetStudio}/Classes/GameObject.cs (99%) rename {UnityStudio => AssetStudio}/Classes/Material.cs (99%) rename {UnityStudio => AssetStudio}/Classes/Mesh.cs (97%) rename {UnityStudio => AssetStudio}/Classes/MeshFilter.cs (97%) rename {UnityStudio => AssetStudio}/Classes/MeshRenderer.cs (95%) rename {UnityStudio => AssetStudio}/Classes/MonoBehaviour.cs (98%) rename {UnityStudio => AssetStudio}/Classes/MovieTexture.cs (97%) rename {UnityStudio => AssetStudio}/Classes/PlayerSettings.cs (97%) rename {UnityStudio => AssetStudio}/Classes/RectTransform.cs (96%) rename {UnityStudio => AssetStudio}/Classes/Shader.cs (99%) rename {UnityStudio => AssetStudio}/Classes/SkinnedMeshRenderer.cs (98%) rename {UnityStudio => AssetStudio}/Classes/Sprite.cs (99%) rename {UnityStudio => AssetStudio}/Classes/SpriteAtlas.cs (99%) rename {UnityStudio => AssetStudio}/Classes/TextAsset.cs (97%) rename {UnityStudio => AssetStudio}/Classes/Texture2D.Converter.cs (99%) rename {UnityStudio => AssetStudio}/Classes/Texture2D.cs (99%) rename {UnityStudio => AssetStudio}/Classes/Transform.cs (98%) rename {UnityStudio => AssetStudio}/Classes/VideoClip.cs (99%) rename {UnityStudio => AssetStudio}/ExportOptions.Designer.cs (99%) rename {UnityStudio => AssetStudio}/ExportOptions.cs (99%) rename {UnityStudio => AssetStudio}/ExportOptions.resx (100%) rename {UnityStudio => AssetStudio}/FMOD Studio API/fmod.cs (100%) rename {UnityStudio => AssetStudio}/FMOD Studio API/fmod_dsp.cs (100%) rename {UnityStudio => AssetStudio}/FMOD Studio API/fmod_errors.cs (100%) rename {UnityStudio => AssetStudio}/GOHierarchy.cs (93%) rename {UnityStudio/library => AssetStudio/Library}/BrotliSharpLib.dll (100%) rename {UnityStudio/library => AssetStudio/Library}/FMOD LICENSE.TXT (100%) rename {UnityStudio/library => AssetStudio/Library}/OpenTK License.txt (100%) rename {UnityStudio/library => AssetStudio/Library}/OpenTK.GLControl.dll (100%) rename {UnityStudio/library => AssetStudio/Library}/OpenTK.dll (100%) rename {UnityStudio/library => AssetStudio/Library}/System.Half.dll (100%) rename {UnityStudio/library => AssetStudio/Library}/astcenc.exe (100%) rename {UnityStudio/library => AssetStudio/Library}/crunch_license.txt (100%) rename {UnityStudio/library => AssetStudio/Library}/texgenpack_license.txt (100%) rename {UnityStudio/library => AssetStudio/Library}/x64/PVRTexLib.dll (100%) rename {UnityStudio/library => AssetStudio/Library}/x64/PVRTexLibWrapper.dll (100%) rename {UnityStudio/library => AssetStudio/Library}/x64/TextureConverter.dll (100%) rename {UnityStudio/library => AssetStudio/Library}/x64/TextureConverterWrapper.dll (100%) rename {UnityStudio/library => AssetStudio/Library}/x64/crunch.dll (100%) rename {UnityStudio/library => AssetStudio/Library}/x64/fmod.dll (100%) rename {UnityStudio/library => AssetStudio/Library}/x64/texgenpack.dll (100%) rename {UnityStudio/library => AssetStudio/Library}/x86/PVRTexLib.dll (100%) rename {UnityStudio/library => AssetStudio/Library}/x86/PVRTexLibWrapper.dll (100%) rename {UnityStudio/library => AssetStudio/Library}/x86/TextureConverter.dll (100%) rename {UnityStudio/library => AssetStudio/Library}/x86/TextureConverterWrapper.dll (100%) rename {UnityStudio/library => AssetStudio/Library}/x86/crunch.dll (100%) rename {UnityStudio/library => AssetStudio/Library}/x86/fmod.dll (100%) rename {UnityStudio/library => AssetStudio/Library}/x86/texgenpack.dll (100%) rename {UnityStudio => AssetStudio}/Lz4DecoderStream.cs (100%) rename {UnityStudio => AssetStudio}/OpenFolderDialog.cs (99%) rename {UnityStudio => AssetStudio}/Program.cs (84%) rename {UnityStudio => AssetStudio}/Properties/AssemblyInfo.cs (73%) rename {UnityStudio => AssetStudio}/Properties/Resources.Designer.cs (92%) rename {UnityStudio => AssetStudio}/Properties/Resources.resx (96%) rename {UnityStudio => AssetStudio}/Properties/Settings.Designer.cs (99%) rename {UnityStudio => AssetStudio}/Properties/Settings.settings (97%) rename {UnityStudio => AssetStudio}/Resources/preview.png (100%) rename {UnityStudio => AssetStudio}/StudioClasses/AssetPreloadData.cs (97%) rename {UnityStudio => AssetStudio}/StudioClasses/AssetsFile.cs (98%) rename {UnityStudio => AssetStudio}/StudioClasses/BuildTarget.cs (97%) rename {UnityStudio => AssetStudio}/StudioClasses/BundleFile.cs (99%) rename {UnityStudio => AssetStudio}/StudioClasses/ClassIDReference.cs (99%) rename {UnityStudio => AssetStudio}/StudioClasses/ClassStruct.cs (99%) rename {UnityStudio => AssetStudio}/StudioClasses/EndianBinaryReader.cs (99%) rename {UnityStudio => AssetStudio}/StudioClasses/Exporter.cs (99%) rename {UnityStudio => AssetStudio}/StudioClasses/FBXExporter.cs (99%) rename {UnityStudio => AssetStudio}/StudioClasses/Importer.cs (94%) rename {UnityStudio => AssetStudio}/StudioClasses/PPtrHelpers.cs (98%) rename {UnityStudio => AssetStudio}/StudioClasses/ShaderResource.Designer.cs (99%) rename {UnityStudio => AssetStudio}/StudioClasses/ShaderResource.resx (100%) rename {UnityStudio => AssetStudio}/StudioClasses/SpriteHelper.cs (98%) rename {UnityStudio => AssetStudio}/StudioClasses/StringExtensions.cs (97%) rename {UnityStudio => AssetStudio}/StudioClasses/Studio.cs (99%) rename {UnityStudio => AssetStudio}/StudioClasses/WebFile.cs (92%) rename {UnityStudio => AssetStudio}/app.config (74%) delete mode 100644 UnityStudio/Resources/unity.ico diff --git a/UnityStudio.sln b/AssetStudio.sln similarity index 83% rename from UnityStudio.sln rename to AssetStudio.sln index 3cca741..5789699 100644 --- a/UnityStudio.sln +++ b/AssetStudio.sln @@ -3,9 +3,9 @@ Microsoft Visual Studio Solution File, Format Version 12.00 # Visual Studio 15 VisualStudioVersion = 15.0.27130.2024 MinimumVisualStudioVersion = 10.0.40219.1 -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityStudio", "UnityStudio\UnityStudio.csproj", "{24551E2D-E9B6-4CD6-8F2A-D9F4A13E7853}" +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AssetStudio", "AssetStudio\AssetStudio.csproj", "{24551E2D-E9B6-4CD6-8F2A-D9F4A13E7853}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityStudio-x86", "UnityStudio\UnityStudio-x86.csproj", "{F5E07FB2-95E4-417F-943F-D439D9A03BBA}" +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AssetStudio-x86", "AssetStudio\AssetStudio-x86.csproj", "{F5E07FB2-95E4-417F-943F-D439D9A03BBA}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution diff --git a/UnityStudio/7zip/Common/CRC.cs b/AssetStudio/7zip/Common/CRC.cs similarity index 100% rename from UnityStudio/7zip/Common/CRC.cs rename to AssetStudio/7zip/Common/CRC.cs diff --git a/UnityStudio/7zip/Common/CommandLineParser.cs b/AssetStudio/7zip/Common/CommandLineParser.cs similarity index 100% rename from UnityStudio/7zip/Common/CommandLineParser.cs rename to AssetStudio/7zip/Common/CommandLineParser.cs diff --git a/UnityStudio/7zip/Common/InBuffer.cs b/AssetStudio/7zip/Common/InBuffer.cs similarity index 100% rename from UnityStudio/7zip/Common/InBuffer.cs rename to AssetStudio/7zip/Common/InBuffer.cs diff --git a/UnityStudio/7zip/Common/OutBuffer.cs b/AssetStudio/7zip/Common/OutBuffer.cs similarity index 100% rename from UnityStudio/7zip/Common/OutBuffer.cs rename to AssetStudio/7zip/Common/OutBuffer.cs diff --git a/UnityStudio/7zip/Compress/LZ/IMatchFinder.cs b/AssetStudio/7zip/Compress/LZ/IMatchFinder.cs similarity index 100% rename from UnityStudio/7zip/Compress/LZ/IMatchFinder.cs rename to AssetStudio/7zip/Compress/LZ/IMatchFinder.cs diff --git a/UnityStudio/7zip/Compress/LZ/LzBinTree.cs b/AssetStudio/7zip/Compress/LZ/LzBinTree.cs similarity index 100% rename from UnityStudio/7zip/Compress/LZ/LzBinTree.cs rename to AssetStudio/7zip/Compress/LZ/LzBinTree.cs diff --git a/UnityStudio/7zip/Compress/LZ/LzInWindow.cs b/AssetStudio/7zip/Compress/LZ/LzInWindow.cs similarity index 100% rename from UnityStudio/7zip/Compress/LZ/LzInWindow.cs rename to AssetStudio/7zip/Compress/LZ/LzInWindow.cs diff --git a/UnityStudio/7zip/Compress/LZ/LzOutWindow.cs b/AssetStudio/7zip/Compress/LZ/LzOutWindow.cs similarity index 100% rename from UnityStudio/7zip/Compress/LZ/LzOutWindow.cs rename to AssetStudio/7zip/Compress/LZ/LzOutWindow.cs diff --git a/UnityStudio/7zip/Compress/LZMA/LzmaBase.cs b/AssetStudio/7zip/Compress/LZMA/LzmaBase.cs similarity index 100% rename from UnityStudio/7zip/Compress/LZMA/LzmaBase.cs rename to AssetStudio/7zip/Compress/LZMA/LzmaBase.cs diff --git a/UnityStudio/7zip/Compress/LZMA/LzmaDecoder.cs b/AssetStudio/7zip/Compress/LZMA/LzmaDecoder.cs similarity index 100% rename from UnityStudio/7zip/Compress/LZMA/LzmaDecoder.cs rename to AssetStudio/7zip/Compress/LZMA/LzmaDecoder.cs diff --git a/UnityStudio/7zip/Compress/LZMA/LzmaEncoder.cs b/AssetStudio/7zip/Compress/LZMA/LzmaEncoder.cs similarity index 100% rename from UnityStudio/7zip/Compress/LZMA/LzmaEncoder.cs rename to AssetStudio/7zip/Compress/LZMA/LzmaEncoder.cs diff --git a/UnityStudio/7zip/Compress/RangeCoder/RangeCoder.cs b/AssetStudio/7zip/Compress/RangeCoder/RangeCoder.cs similarity index 100% rename from UnityStudio/7zip/Compress/RangeCoder/RangeCoder.cs rename to AssetStudio/7zip/Compress/RangeCoder/RangeCoder.cs diff --git a/UnityStudio/7zip/Compress/RangeCoder/RangeCoderBit.cs b/AssetStudio/7zip/Compress/RangeCoder/RangeCoderBit.cs similarity index 100% rename from UnityStudio/7zip/Compress/RangeCoder/RangeCoderBit.cs rename to AssetStudio/7zip/Compress/RangeCoder/RangeCoderBit.cs diff --git a/UnityStudio/7zip/Compress/RangeCoder/RangeCoderBitTree.cs b/AssetStudio/7zip/Compress/RangeCoder/RangeCoderBitTree.cs similarity index 100% rename from UnityStudio/7zip/Compress/RangeCoder/RangeCoderBitTree.cs rename to AssetStudio/7zip/Compress/RangeCoder/RangeCoderBitTree.cs diff --git a/UnityStudio/7zip/ICoder.cs b/AssetStudio/7zip/ICoder.cs similarity index 100% rename from UnityStudio/7zip/ICoder.cs rename to AssetStudio/7zip/ICoder.cs diff --git a/UnityStudio/7zip/SevenZipHelper.cs b/AssetStudio/7zip/SevenZipHelper.cs similarity index 100% rename from UnityStudio/7zip/SevenZipHelper.cs rename to AssetStudio/7zip/SevenZipHelper.cs diff --git a/UnityStudio/UnityStudio-x86.csproj b/AssetStudio/AssetStudio-x86.csproj similarity index 94% rename from UnityStudio/UnityStudio-x86.csproj rename to AssetStudio/AssetStudio-x86.csproj index c09a77a..356cc54 100644 --- a/UnityStudio/UnityStudio-x86.csproj +++ b/AssetStudio/AssetStudio-x86.csproj @@ -8,8 +8,8 @@ {F5E07FB2-95E4-417F-943F-D439D9A03BBA} WinExe Properties - UnityStudio - UnityStudio + AssetStudio + AssetStudio v4.0 @@ -31,7 +31,8 @@ true - Resources\unity.ico + + OnBuildSuccess @@ -135,6 +136,12 @@ Code + + Form + + + AssetStudioForm.cs + @@ -193,12 +200,10 @@ - - Form - - - UnityStudioForm.cs - + + AssetStudioForm.cs + Designer + ExportOptions.cs @@ -216,10 +221,6 @@ ResXFileCodeGenerator ShaderResource.Designer.cs - - UnityStudioForm.cs - Designer - SettingsSingleFileGenerator @@ -248,16 +249,13 @@ true - - - - xcopy /y "$(ProjectDir)library" "$(TargetDir)" -xcopy /y "$(ProjectDir)library\$(PlatformName)" "$(TargetDir)" + xcopy /y "$(ProjectDir)Library" "$(TargetDir)" +xcopy /y "$(ProjectDir)Library\$(PlatformName)" "$(TargetDir)"