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update FMOD Studio API to version 0.1.7.16 and fixed bug
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@ -1,6 +1,6 @@
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/* ========================================================================================== */
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/* */
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/* FMOD Studio - C# Wrapper . Copyright (c), Firelight Technologies Pty, Ltd. 2004-2015. */
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/* FMOD Studio - C# Wrapper . Copyright (c), Firelight Technologies Pty, Ltd. 2004-2016. */
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/* */
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/* ========================================================================================== */
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@ -16,7 +16,7 @@ namespace FMOD
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*/
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public class VERSION
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{
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public const int number = 0x00010702;
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public const int number = 0x00010716;
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#if WIN64
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public const string dll = "fmod64";
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#else
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@ -3393,9 +3393,15 @@ namespace FMOD
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}
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// Nested channel groups.
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public RESULT addGroup (ChannelGroup group)
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public RESULT addGroup (ChannelGroup group, bool propagatedspclock, out DSPConnection connection)
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{
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return FMOD_ChannelGroup_AddGroup(getRaw(), group.getRaw());
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connection = null;
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IntPtr connectionRaw;
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RESULT result = FMOD_ChannelGroup_AddGroup(getRaw(), group.getRaw(), propagatedspclock, out connectionRaw);
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connection = new DSPConnection(connectionRaw);
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return result;
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}
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public RESULT getNumGroups (out int numgroups)
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{
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@ -3453,7 +3459,7 @@ namespace FMOD
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[DllImport(VERSION.dll)]
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private static extern RESULT FMOD_ChannelGroup_Release (IntPtr channelgroup);
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[DllImport(VERSION.dll)]
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private static extern RESULT FMOD_ChannelGroup_AddGroup (IntPtr channelgroup, IntPtr group);
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private static extern RESULT FMOD_ChannelGroup_AddGroup (IntPtr channelgroup, IntPtr group, bool propagatedspclock, out IntPtr connection);
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[DllImport(VERSION.dll)]
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private static extern RESULT FMOD_ChannelGroup_GetNumGroups (IntPtr channelgroup, out int numgroups);
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[DllImport(VERSION.dll)]
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