Update FMOD to v2.03.06

- Fixed a bug that caused audioСlip preview volume to reset when selecting an asset
- Added some native libs for linux-arm64, win-arm64
This commit is contained in:
VaDiM
2025-03-21 00:40:42 +03:00
parent bc0e32efec
commit 47d67e0a49
23 changed files with 2066 additions and 1479 deletions

View File

@ -119,11 +119,9 @@ namespace AssetStudioGUI
debugLog += GenerateAudioClipInfo(m_AudioClip);
}
var debugLogConverter = "";
var buffer = converter.IsLegacy
? converter.RawAudioClipToWav(out debugLogConverter)
: converter.ConvertToWav(m_AudioData, out debugLogConverter);
debugLog += debugLogConverter;
? converter.RawAudioClipToWav(ref debugLog)
: converter.ConvertToWav(m_AudioData, ref debugLog);
if (buffer == null)
{
Logger.Warning($"{debugLog}Failed to export \"{item.Text}\": Failed to convert fmod audio to Wav");