[CLI] Fix export of some fbx models

This commit is contained in:
VaDiM
2025-03-31 18:35:17 +03:00
parent e1e43439c3
commit 40e0bd0248
2 changed files with 9 additions and 11 deletions

View File

@ -572,7 +572,7 @@ namespace AssetStudioCLI.Options
case "l2d":
case "live2d":
o_workMode.Value = WorkMode.Live2D;
o_exportAssetTypes.Value = new List<ClassIDType>()
o_exportAssetTypes.Value = new List<ClassIDType>
{
ClassIDType.AnimationClip,
ClassIDType.MonoBehaviour,
@ -581,13 +581,14 @@ namespace AssetStudioCLI.Options
break;
case "splitobjects":
o_workMode.Value = WorkMode.SplitObjects;
o_exportAssetTypes.Value = new List<ClassIDType>()
o_exportAssetTypes.Value = new List<ClassIDType>
{
ClassIDType.Texture2D,
ClassIDType.Material,
ClassIDType.Mesh,
ClassIDType.MeshRenderer,
ClassIDType.MeshFilter,
ClassIDType.SkinnedMeshRenderer,
};
break;
default: