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[GUI] Add more details to log when exporting assets
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@ -448,6 +448,7 @@ namespace AssetStudioGUI
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int i = 0;
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Progress.Reset();
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var groupOption = (AssetGroupOption)Properties.Settings.Default.assetGroupOption;
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var mode = exportType == ExportType.Dump ? "Dump" : "Export";
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foreach (var asset in toExportAssets)
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{
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string exportPath;
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@ -496,41 +497,41 @@ namespace AssetStudioGUI
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break;
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}
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exportPath += Path.DirectorySeparatorChar;
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var mode = exportType == ExportType.Dump ? "Dumping" : "Exporting";
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Logger.Info($"[{exportedCount + 1}/{toExportCount}] {mode} {asset.TypeString}: {asset.Text}");
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Logger.Info($"[{exportedCount + 1}/{toExportCount}] {mode}ing {asset.TypeString}: {asset.Text}");
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var isExported = false;
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try
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{
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switch (exportType)
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{
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case ExportType.Raw:
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if (ExportRawFile(asset, exportPath))
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{
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exportedCount++;
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}
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isExported = ExportRawFile(asset, exportPath);
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break;
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case ExportType.Dump:
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if (ExportDumpFile(asset, exportPath))
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{
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exportedCount++;
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}
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isExported = ExportDumpFile(asset, exportPath);
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break;
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case ExportType.Convert:
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if (ExportConvertFile(asset, exportPath))
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{
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exportedCount++;
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}
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isExported = ExportConvertFile(asset, exportPath);
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break;
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}
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}
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catch (Exception ex)
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{
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Logger.Error($"Export {asset.Type}:{asset.Text} error", ex);
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Logger.Error($"{mode} {asset.TypeString}: {asset.Text} error", ex);
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}
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if (isExported)
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{
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exportedCount++;
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}
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else
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{
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Logger.Warning($"Unable to {mode.ToLower()} {asset.TypeString}: {asset.Text}");
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}
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Progress.Report(++i, toExportCount);
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}
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var statusText = exportedCount == 0 ? "Nothing exported." : $"Finished exporting {exportedCount} assets.";
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var statusText = exportedCount == 0 ? "Nothing exported." : $"Finished {mode.ToLower()}ing {exportedCount} assets.";
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if (toExportCount > exportedCount)
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{
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