Display animation count when exporting fbx models

This commit is contained in:
VaDiM
2025-05-29 05:07:53 +03:00
parent 7da68aedff
commit 3ea01ec9bc

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@ -785,8 +785,12 @@ namespace AssetStudio
private void ConvertAnimations() private void ConvertAnimations()
{ {
foreach (var animationClip in animationClipUniqArray) var totalCount = animationClipUniqArray.Length;
Logger.Info($"Trying to convert {totalCount} animation(s)...");
for (var k = 0; k < totalCount; k++)
{ {
var animationClip = animationClipUniqArray[k];
var iAnim = new ImportedKeyframedAnimation(); var iAnim = new ImportedKeyframedAnimation();
var name = animationClip.m_Name; var name = animationClip.m_Name;
if (AnimationList.Exists(x => x.Name == name)) if (AnimationList.Exists(x => x.Name == name))
@ -933,6 +937,7 @@ namespace AssetStudio
} }
} }
} }
Console.Write($"Converted [{k+1}/{totalCount}] animations\r");
} }
} }