Improve support for legacy Unity versions (WIP). Close #103

This commit is contained in:
VaDiM
2026-04-20 03:03:51 +03:00
parent e92d96bb08
commit 36699541fa
39 changed files with 959 additions and 423 deletions
+2 -1
View File
@@ -787,7 +787,8 @@ namespace AssetStudioGUI
var gameObjects = new List<GameObject>();
CollectNode(j, gameObjects);
//跳过一些不需要导出的object
if (gameObjects.All(x => x.m_SkinnedMeshRenderer == null && x.m_MeshFilter == null))
if ((j.gameObject.m_Transform == null && j.gameObject.m_Animator == null)
|| gameObjects.All(x => x.m_SkinnedMeshRenderer == null && x.m_MeshFilter == null))
{
Progress.Report(++k, count);
continue;