mirror of
https://github.com/aelurum/AssetStudio.git
synced 2025-07-18 03:24:15 -04:00
Fixed Sprite read
improved script dump
This commit is contained in:
@ -82,7 +82,7 @@
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<Compile Include="ModelConverter.cs" />
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<Compile Include="ModelExporter.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="ScriptHelper.cs" />
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<Compile Include="ScriptDumper.cs" />
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<Compile Include="ShaderConverter.cs" />
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<Compile Include="SpriteHelper.cs" />
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<Compile Include="Texture2DConverter.cs" />
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using dnlib.DotNet;
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@ -7,9 +8,37 @@ using dnlib.DotNet;
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namespace AssetStudio
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{
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//TODO unfinished
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public static class ScriptHelper
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//Separate, EngineType read
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public class ScriptDumper : IDisposable
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{
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public static string GetScriptString(ObjectReader reader, Dictionary<string, ModuleDef> moduleDic)
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private Dictionary<string, ModuleDef> moduleDic = new Dictionary<string, ModuleDef>();
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public ScriptDumper() { }
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public ScriptDumper(string path)
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{
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var files = Directory.GetFiles(path, "*.dll");
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var moduleContext = new ModuleContext();
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var asmResolver = new AssemblyResolver(moduleContext);
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var resolver = new Resolver(asmResolver);
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moduleContext.AssemblyResolver = asmResolver;
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moduleContext.Resolver = resolver;
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try
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{
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foreach (var file in files)
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{
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var module = ModuleDefMD.Load(file, moduleContext);
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asmResolver.AddToCache(module);
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moduleDic.Add(Path.GetFileName(file), module);
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}
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}
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catch
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{
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// ignored
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}
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}
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public string DumpScript(ObjectReader reader)
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{
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var m_MonoBehaviour = new MonoBehaviour(reader);
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var sb = CreateMonoBehaviourHeader(m_MonoBehaviour);
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@ -25,16 +54,32 @@ namespace AssetStudio
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try
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{
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DumpType(typeDef.ToTypeSig(), sb, reader, null, -1, true);
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var readed = reader.Position - reader.byteStart;
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if (readed != reader.byteSize)
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{
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Logger.Error($"Error while dump type, read {readed} bytes but expected {reader.byteSize} bytes");
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}
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}
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catch
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{
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sb = CreateMonoBehaviourHeader(m_MonoBehaviour);
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Logger.Error("Error while dump type");
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}
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}
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}
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return sb.ToString();
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}
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public void Dispose()
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{
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foreach (var pair in moduleDic)
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{
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pair.Value.Dispose();
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}
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moduleDic.Clear();
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moduleDic = null;
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}
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private static StringBuilder CreateMonoBehaviourHeader(MonoBehaviour m_MonoBehaviour)
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{
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var sb = new StringBuilder();
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@ -49,7 +94,7 @@ namespace AssetStudio
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return sb;
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}
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private static void DumpType(TypeSig typeSig, StringBuilder sb, ObjectReader reader, string name, int indent, bool isRoot = false)
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private static void DumpType(TypeSig typeSig, StringBuilder sb, ObjectReader reader, string name, int indent, bool isRoot = false, bool align = true)
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{
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var typeDef = typeSig.ToTypeDefOrRef().ResolveTypeDefThrow();
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if (typeSig.IsPrimitive)
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@ -94,7 +139,8 @@ namespace AssetStudio
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value = reader.ReadChar();
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break;
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}
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reader.AlignStream();
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if (align)
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reader.AlignStream();
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sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name} = {value}");
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return;
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}
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@ -131,18 +177,27 @@ namespace AssetStudio
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{
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if (genericInstSig.GenericArguments.Count == 1)
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{
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var genericType = genericInstSig.GenericType.ToTypeDefOrRef().ResolveTypeDefThrow();
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var type = genericInstSig.GenericArguments[0].ToTypeDefOrRef().ResolveTypeDefThrow();
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if (!type.IsEnum && !IsBaseType(type) && !IsAssignFromUnityObject(type) && !IsEngineType(type) && !type.IsSerializable)
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{
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return;
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}
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var size = reader.ReadInt32();
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sb.AppendLine($"{new string('\t', indent)}{typeSig.TypeName} {name}");
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sb.AppendLine($"{new string('\t', indent + 1)}int size = {size}");
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for (int i = 0; i < size; i++)
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if (genericType.Interfaces.Any(x => x.Interface.FullName == "System.Collections.Generic.ICollection`1<T>")) //System.Collections.Generic.IEnumerable`1<T>
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{
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sb.AppendLine($"{new string('\t', indent + 2)}[{i}]");
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DumpType(genericInstSig.GenericArguments[0], sb, reader, "data", indent + 2);
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var size = reader.ReadInt32();
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sb.AppendLine($"{new string('\t', indent + 1)}int size = {size}");
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for (int i = 0; i < size; i++)
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{
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sb.AppendLine($"{new string('\t', indent + 2)}[{i}]");
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DumpType(genericInstSig.GenericArguments[0], sb, reader, "data", indent + 2, false, false);
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}
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reader.AlignStream();
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}
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else
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{
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DumpType(genericType.ToTypeSig(), sb, reader, "data", indent + 1);
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}
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}
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return;
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@ -158,31 +213,37 @@ namespace AssetStudio
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sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name} = {reader.ReadUInt32()}");
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return;
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}
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if (indent != -1 && !IsEngineType(typeDef) && !typeDef.IsSerializable)
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if (!isRoot && !IsEngineType(typeDef) && !typeDef.IsSerializable)
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{
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return;
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}
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if (typeDef.FullName == "UnityEngine.Rect")
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{
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sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
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var rect = reader.ReadSingleArray(4);
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var prefix = new string('\t', indent + 1);
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sb.AppendLine($"{prefix}float x = {reader.ReadSingle()}");
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sb.AppendLine($"{prefix}float y = {reader.ReadSingle()}");
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sb.AppendLine($"{prefix}float width = {reader.ReadSingle()}");
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sb.AppendLine($"{prefix}float height = {reader.ReadSingle()}");
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return;
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}
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if (typeDef.FullName == "UnityEngine.LayerMask")
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{
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sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
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var value = reader.ReadInt32();
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sb.AppendLine($"{new string('\t', indent + 1)}uint m_Bits = {reader.ReadUInt32()}");
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return;
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}
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if (typeDef.FullName == "UnityEngine.AnimationCurve")
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{
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sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
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sb.AppendLine($"{new string('\t', indent + 1)}<truncated>");
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var animationCurve = new AnimationCurve<float>(reader, reader.ReadSingle);
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return;
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}
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if (typeDef.FullName == "UnityEngine.Gradient")
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{
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sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
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sb.AppendLine($"{new string('\t', indent + 1)}<truncated>");
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if (reader.version[0] == 5 && reader.version[1] < 5)
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reader.Position += 68;
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else if (reader.version[0] == 5 && reader.version[1] < 6)
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@ -194,10 +255,52 @@ namespace AssetStudio
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if (typeDef.FullName == "UnityEngine.RectOffset")
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{
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sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
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var left = reader.ReadSingle();
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var right = reader.ReadSingle();
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var top = reader.ReadSingle();
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var bottom = reader.ReadSingle();
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var prefix = new string('\t', indent + 1);
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sb.AppendLine($"{prefix}float left = {reader.ReadSingle()}");
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sb.AppendLine($"{prefix}float right = {reader.ReadSingle()}");
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sb.AppendLine($"{prefix}float top = {reader.ReadSingle()}");
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sb.AppendLine($"{prefix}float bottom = {reader.ReadSingle()}");
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return;
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}
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if (typeDef.FullName == "UnityEngine.PropertyName")
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{
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sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
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sb.AppendLine($"{new string('\t', indent + 1)}int id = {reader.ReadInt32()}");
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return;
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}
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if (typeDef.FullName == "UnityEngine.Color32")
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{
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sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
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var prefix = new string('\t', indent + 1);
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sb.AppendLine($"{prefix}byte r = {reader.ReadByte()}");
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sb.AppendLine($"{prefix}byte g = {reader.ReadByte()}");
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sb.AppendLine($"{prefix}byte b = {reader.ReadByte()}");
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sb.AppendLine($"{prefix}byte a = {reader.ReadByte()}");
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reader.AlignStream();
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return;
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}
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if (typeDef.FullName == "UnityEngine.Vector2Int")
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{
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sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
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var prefix = new string('\t', indent + 1);
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sb.AppendLine($"{prefix}int x = {reader.ReadInt32()}");
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sb.AppendLine($"{prefix}int y = {reader.ReadInt32()}");
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return;
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}
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if (typeDef.FullName == "UnityEngine.Vector3Int")
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{
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sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
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var prefix = new string('\t', indent + 1);
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sb.AppendLine($"{prefix}int x = {reader.ReadInt32()}");
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sb.AppendLine($"{prefix}int y = {reader.ReadInt32()}");
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sb.AppendLine($"{prefix}int z = {reader.ReadInt32()}");
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return;
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}
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if (typeDef.FullName == "UnityEngine.Bounds")
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{
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sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
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sb.AppendLine($"{new string('\t', indent + 1)}<truncated>");
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new AABB(reader);
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return;
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}
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if (typeDef.FullName == "UnityEngine.GUIStyle") //TODO
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@ -230,7 +333,22 @@ namespace AssetStudio
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}
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else if ((fieldDef.Attributes & FieldAttributes.Static) == 0 && (fieldDef.Attributes & FieldAttributes.InitOnly) == 0 && (fieldDef.Attributes & FieldAttributes.NotSerialized) == 0)
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{
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DumpType(fieldDef.FieldType, sb, reader, fieldDef.Name, indent + 1);
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if (fieldDef.FieldType.IsGenericParameter)
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{
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foreach (var g in typeDef.GenericParameters)
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{
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if (g.FullName == fieldDef.FieldType.FullName)
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{
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var type = ((GenericInstSig)typeSig).GenericArguments[0];
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DumpType(type, sb, reader, fieldDef.Name, indent + 1);
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break;
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}
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}
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}
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else
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{
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DumpType(fieldDef.FieldType, sb, reader, fieldDef.Name, indent + 1);
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}
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}
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}
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}
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@ -308,6 +426,7 @@ namespace AssetStudio
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case "UnityEngine.Vector3":
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case "UnityEngine.Vector3Int":
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case "UnityEngine.Vector4":
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case "UnityEngine.PropertyName":
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return true;
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default:
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return false;
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