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Fixed bug
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@ -707,7 +707,7 @@ namespace AssetStudio
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}
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}
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if (reader.endian == EndianType.BigEndian) //swap bytes
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if (reader.endian == EndianType.BigEndian && componentByteSize > 1) //swap bytes
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{
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for (var i = 0; i < componentBytes.Length / componentByteSize; i++)
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{
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