mirror of
https://github.com/aelurum/AssetStudio.git
synced 2025-07-18 03:24:15 -04:00
FIxed #258
This commit is contained in:
@ -25,6 +25,15 @@ using namespace SharpDX;
|
||||
} \
|
||||
}
|
||||
|
||||
static char* FBXVersion[] =
|
||||
{
|
||||
FBX_2010_00_COMPATIBLE,
|
||||
FBX_2011_00_COMPATIBLE,
|
||||
FBX_2012_00_COMPATIBLE,
|
||||
FBX_2013_00_COMPATIBLE,
|
||||
FBX_2014_00_COMPATIBLE
|
||||
};
|
||||
|
||||
namespace AssetStudio {
|
||||
|
||||
public ref class Fbx
|
||||
@ -32,12 +41,14 @@ namespace AssetStudio {
|
||||
public:
|
||||
static Vector3 QuaternionToEuler(Quaternion q);
|
||||
static Quaternion EulerToQuaternion(Vector3 v);
|
||||
static char* StringToCharArray(String^ s);
|
||||
static void Init(FbxManager** pSdkManager, FbxScene** pScene);
|
||||
|
||||
ref class Exporter
|
||||
{
|
||||
public:
|
||||
static void Export(String^ path, IImported^ imported, bool EulerFilter, float filterPrecision, bool allFrames, bool allBones, bool skins, float boneSize, bool flatInbetween, bool compatibility);
|
||||
static void ExportMorph(String^ path, IImported^ imported, bool morphMask, bool flatInbetween, bool skins, float boneSize, bool compatibility);
|
||||
static void Export(String^ path, IImported^ imported, bool EulerFilter, float filterPrecision, bool allFrames, bool allBones, bool skins, float boneSize, bool flatInbetween, int versionIndex);
|
||||
static void ExportMorph(String^ path, IImported^ imported, bool morphMask, bool flatInbetween, bool skins, float boneSize, int versionIndex);
|
||||
|
||||
private:
|
||||
HashSet<String^>^ frameNames;
|
||||
@ -54,11 +65,11 @@ namespace AssetStudio {
|
||||
FbxArray<FbxFileTexture*>* pTextures;
|
||||
FbxArray<FbxNode*>* pMeshNodes;
|
||||
|
||||
Exporter(String^ path, IImported^ imported, bool allFrames, bool allBones, bool skins, float boneSize, int versionIndex, bool normals);
|
||||
~Exporter();
|
||||
void Fbx::Exporter::LinkTexture(ImportedMaterial^ mat, int attIndex, FbxFileTexture* pTexture, FbxProperty& prop);
|
||||
void SetJointsNode(FbxNode* pNode, HashSet<String^>^ boneNames, bool allBones);
|
||||
|
||||
Exporter(String^ path, IImported^ imported, bool allFrames, bool allBones, bool skins, float boneSize, bool compatibility, bool normals);
|
||||
void Exporter::LinkTexture(ImportedMaterial^ mat, int attIndex, FbxFileTexture* pTexture, FbxProperty& prop);
|
||||
void SetJointsNode(FbxNode* pNode, HashSet<String^>^ boneNames, bool allBones);
|
||||
HashSet<String^>^ SearchHierarchy();
|
||||
void SearchHierarchy(ImportedFrame^ frame, HashSet<String^>^ exportFrames);
|
||||
void SetJointsFromImportedMeshes(bool allBones);
|
||||
@ -69,8 +80,5 @@ namespace AssetStudio {
|
||||
void ExportKeyframedAnimation(ImportedKeyframedAnimation^ parser, FbxString& kTakeName, FbxAnimCurveFilterUnroll* EulerFilter, float filterPrecision, bool flatInbetween);
|
||||
void ExportMorphs(IImported^ imported, bool morphMask, bool flatInbetween);
|
||||
};
|
||||
|
||||
static char* StringToCharArray(String^ s);
|
||||
static void Init(FbxManager** pSdkManager, FbxScene** pScene);
|
||||
};
|
||||
}
|
||||
|
Reference in New Issue
Block a user