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update enum
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@@ -909,9 +909,9 @@ namespace AssetStudio
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public enum AnimationType
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{
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kLegacy = 1,
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kGeneric = 2,
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kHumanoid = 3
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Legacy = 1,
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Generic = 2,
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Humanoid = 3
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};
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public sealed class AnimationClip : NamedObject
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@@ -945,7 +945,7 @@ namespace AssetStudio
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else if (version[0] >= 4)//4.0 and up
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{
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m_AnimationType = (AnimationType)reader.ReadInt32();
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if (m_AnimationType == AnimationType.kLegacy)
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if (m_AnimationType == AnimationType.Legacy)
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m_Legacy = true;
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}
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else
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