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Fixed #242
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@ -77,6 +77,10 @@ namespace AssetStudio
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{
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{
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var m_StreamingMipmapsPriority = reader.ReadInt32();
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var m_StreamingMipmapsPriority = reader.ReadInt32();
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}
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}
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if (preloadData.HasStructMember("m_StreamingGroupID")) //What the hell is this?
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{
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var m_StreamingGroupID = reader.ReadUInt32();
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}
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m_ImageCount = reader.ReadInt32();
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m_ImageCount = reader.ReadInt32();
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m_TextureDimension = reader.ReadInt32();
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m_TextureDimension = reader.ReadInt32();
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//m_TextureSettings
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//m_TextureSettings
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