mirror of
https://github.com/aelurum/AssetStudio.git
synced 2025-05-25 05:40:21 -04:00
improve export
This commit is contained in:
parent
ea461ee3d2
commit
2bcd9662be
38
AssetStudioGUI/AssetStudioGUIForm.Designer.cs
generated
38
AssetStudioGUI/AssetStudioGUIForm.Designer.cs
generated
@ -41,8 +41,6 @@
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this.displayAll = new System.Windows.Forms.ToolStripMenuItem();
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this.enablePreview = new System.Windows.Forms.ToolStripMenuItem();
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this.displayInfo = new System.Windows.Forms.ToolStripMenuItem();
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this.openAfterExport = new System.Windows.Forms.ToolStripMenuItem();
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this.assetGroupOptions = new System.Windows.Forms.ToolStripComboBox();
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this.showExpOpt = new System.Windows.Forms.ToolStripMenuItem();
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this.modelToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.exportAllObjectssplitToolStripMenuItem1 = new System.Windows.Forms.ToolStripMenuItem();
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@ -206,8 +204,6 @@
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this.displayAll,
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this.enablePreview,
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this.displayInfo,
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this.openAfterExport,
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this.assetGroupOptions,
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this.showExpOpt});
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this.optionsToolStripMenuItem.Name = "optionsToolStripMenuItem";
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this.optionsToolStripMenuItem.Size = new System.Drawing.Size(66, 21);
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@ -217,11 +213,11 @@
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//
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this.displayAll.CheckOnClick = true;
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this.displayAll.Name = "displayAll";
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this.displayAll.Size = new System.Drawing.Size(252, 22);
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this.displayAll.Size = new System.Drawing.Size(223, 22);
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this.displayAll.Text = "Display all assets";
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this.displayAll.ToolTipText = "Check this option will display all types assets. Not extractable assets can expor" +
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"t the RAW file.";
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this.displayAll.CheckedChanged += new System.EventHandler(this.MenuItem_CheckedChanged);
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this.displayAll.CheckedChanged += new System.EventHandler(this.displayAll_CheckedChanged);
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//
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// enablePreview
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//
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@ -229,7 +225,7 @@
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this.enablePreview.CheckOnClick = true;
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this.enablePreview.CheckState = System.Windows.Forms.CheckState.Checked;
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this.enablePreview.Name = "enablePreview";
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this.enablePreview.Size = new System.Drawing.Size(252, 22);
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this.enablePreview.Size = new System.Drawing.Size(223, 22);
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this.enablePreview.Text = "Enable preview";
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this.enablePreview.ToolTipText = "Toggle the loading and preview of readable assets, such as images, sounds, text, " +
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"etc.\r\nDisable preview if you have performance or compatibility issues.";
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@ -241,38 +237,16 @@
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this.displayInfo.CheckOnClick = true;
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this.displayInfo.CheckState = System.Windows.Forms.CheckState.Checked;
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this.displayInfo.Name = "displayInfo";
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this.displayInfo.Size = new System.Drawing.Size(252, 22);
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this.displayInfo.Size = new System.Drawing.Size(223, 22);
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this.displayInfo.Text = "Display asset infromation";
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this.displayInfo.ToolTipText = "Toggle the overlay that shows information about each asset, eg. image size, forma" +
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"t, audio bitrate, etc.";
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this.displayInfo.CheckedChanged += new System.EventHandler(this.displayAssetInfo_Check);
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//
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// openAfterExport
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//
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this.openAfterExport.Checked = true;
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this.openAfterExport.CheckOnClick = true;
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this.openAfterExport.CheckState = System.Windows.Forms.CheckState.Checked;
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this.openAfterExport.Name = "openAfterExport";
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this.openAfterExport.Size = new System.Drawing.Size(252, 22);
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this.openAfterExport.Text = "Open file/folder after export";
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this.openAfterExport.CheckedChanged += new System.EventHandler(this.MenuItem_CheckedChanged);
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//
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// assetGroupOptions
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//
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this.assetGroupOptions.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
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this.assetGroupOptions.FlatStyle = System.Windows.Forms.FlatStyle.Standard;
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this.assetGroupOptions.Items.AddRange(new object[] {
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"Group by type",
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"Group by source file",
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"Do not group"});
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this.assetGroupOptions.Name = "assetGroupOptions";
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this.assetGroupOptions.Size = new System.Drawing.Size(192, 25);
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this.assetGroupOptions.SelectedIndexChanged += new System.EventHandler(this.assetGroupOptions_SelectedIndexChanged);
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//
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// showExpOpt
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//
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this.showExpOpt.Name = "showExpOpt";
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this.showExpOpt.Size = new System.Drawing.Size(252, 22);
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this.showExpOpt.Size = new System.Drawing.Size(223, 22);
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this.showExpOpt.Text = "Export options";
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this.showExpOpt.Click += new System.EventHandler(this.showExpOpt_Click);
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//
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@ -1102,8 +1076,6 @@
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private System.Windows.Forms.ToolStripMenuItem extractFolderToolStripMenuItem;
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private System.Windows.Forms.OpenFileDialog openFileDialog1;
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private System.Windows.Forms.SaveFileDialog saveFileDialog1;
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private System.Windows.Forms.ToolStripComboBox assetGroupOptions;
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private System.Windows.Forms.ToolStripMenuItem openAfterExport;
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private System.Windows.Forms.ToolStripMenuItem showExpOpt;
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private GOHierarchy sceneTreeView;
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private System.Windows.Forms.ToolStripMenuItem debugMenuItem;
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@ -307,7 +307,7 @@ namespace AssetStudioGUI
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if (dirty)
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{
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PreviewAsset(lastLoadedAsset);
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if (assetInfoLabel.Text != null)
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if (lastSelectedItem != null && assetInfoLabel.Text != null)
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{
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assetInfoLabel.Text = lastSelectedItem.InfoText;
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}
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@ -356,6 +356,12 @@ namespace AssetStudioGUI
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}
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}
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private void displayAll_CheckedChanged(object sender, EventArgs e)
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{
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Properties.Settings.Default.displayAll = displayAll.Checked;
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Properties.Settings.Default.Save();
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}
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private void enablePreview_Check(object sender, EventArgs e)
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{
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if (lastLoadedAsset != null)
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@ -433,18 +439,6 @@ namespace AssetStudioGUI
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Properties.Settings.Default.Save();
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}
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private void MenuItem_CheckedChanged(object sender, EventArgs e)
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{
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Properties.Settings.Default[((ToolStripMenuItem)sender).Name] = ((ToolStripMenuItem)sender).Checked;
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Properties.Settings.Default.Save();
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}
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private void assetGroupOptions_SelectedIndexChanged(object sender, EventArgs e)
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{
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Properties.Settings.Default.assetGroupOption = ((ToolStripComboBox)sender).SelectedIndex;
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Properties.Settings.Default.Save();
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}
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private void showExpOpt_Click(object sender, EventArgs e)
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{
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ExportOptions exportOpt = new ExportOptions();
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@ -1480,8 +1474,6 @@ namespace AssetStudioGUI
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displayAll.Checked = Properties.Settings.Default.displayAll;
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displayInfo.Checked = Properties.Settings.Default.displayInfo;
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enablePreview.Checked = Properties.Settings.Default.enablePreview;
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openAfterExport.Checked = Properties.Settings.Default.openAfterExport;
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assetGroupOptions.SelectedIndex = Properties.Settings.Default.assetGroupOption;
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FMODinit();
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Logger.Default = new GUILogger(StatusStripUpdate);
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81
AssetStudioGUI/ExportOptions.Designer.cs
generated
81
AssetStudioGUI/ExportOptions.Designer.cs
generated
@ -31,6 +31,10 @@
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this.OKbutton = new System.Windows.Forms.Button();
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this.Cancel = new System.Windows.Forms.Button();
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this.groupBox1 = new System.Windows.Forms.GroupBox();
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this.openAfterExport = new System.Windows.Forms.CheckBox();
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this.restoreExtensionName = new System.Windows.Forms.CheckBox();
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this.assetGroupOptions = new System.Windows.Forms.ComboBox();
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this.label6 = new System.Windows.Forms.Label();
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this.convertAudio = new System.Windows.Forms.CheckBox();
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this.panel1 = new System.Windows.Forms.Panel();
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this.totga = new System.Windows.Forms.RadioButton();
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@ -65,7 +69,7 @@
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//
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// OKbutton
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//
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this.OKbutton.Location = new System.Drawing.Point(321, 293);
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this.OKbutton.Location = new System.Drawing.Point(308, 320);
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this.OKbutton.Name = "OKbutton";
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this.OKbutton.Size = new System.Drawing.Size(75, 21);
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this.OKbutton.TabIndex = 6;
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@ -76,7 +80,7 @@
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// Cancel
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//
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this.Cancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
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this.Cancel.Location = new System.Drawing.Point(402, 293);
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this.Cancel.Location = new System.Drawing.Point(389, 320);
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this.Cancel.Name = "Cancel";
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this.Cancel.Size = new System.Drawing.Size(75, 21);
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this.Cancel.TabIndex = 7;
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@ -87,22 +91,73 @@
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// groupBox1
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//
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this.groupBox1.AutoSize = true;
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this.groupBox1.Controls.Add(this.openAfterExport);
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this.groupBox1.Controls.Add(this.restoreExtensionName);
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this.groupBox1.Controls.Add(this.assetGroupOptions);
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this.groupBox1.Controls.Add(this.label6);
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this.groupBox1.Controls.Add(this.convertAudio);
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this.groupBox1.Controls.Add(this.panel1);
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this.groupBox1.Controls.Add(this.converttexture);
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this.groupBox1.Location = new System.Drawing.Point(232, 12);
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this.groupBox1.Location = new System.Drawing.Point(12, 12);
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this.groupBox1.Name = "groupBox1";
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this.groupBox1.Size = new System.Drawing.Size(245, 114);
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this.groupBox1.Size = new System.Drawing.Size(232, 302);
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this.groupBox1.TabIndex = 9;
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this.groupBox1.TabStop = false;
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this.groupBox1.Text = "Convert";
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this.groupBox1.Text = "Export";
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//
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// openAfterExport
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//
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this.openAfterExport.AutoSize = true;
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this.openAfterExport.Checked = true;
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this.openAfterExport.CheckState = System.Windows.Forms.CheckState.Checked;
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this.openAfterExport.Location = new System.Drawing.Point(6, 160);
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this.openAfterExport.Name = "openAfterExport";
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this.openAfterExport.Size = new System.Drawing.Size(168, 16);
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this.openAfterExport.TabIndex = 10;
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this.openAfterExport.Text = "Open folder after export";
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this.openAfterExport.UseVisualStyleBackColor = true;
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//
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// restoreExtensionName
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//
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this.restoreExtensionName.AutoSize = true;
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this.restoreExtensionName.Checked = true;
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this.restoreExtensionName.CheckState = System.Windows.Forms.CheckState.Checked;
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this.restoreExtensionName.Location = new System.Drawing.Point(6, 58);
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this.restoreExtensionName.Name = "restoreExtensionName";
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this.restoreExtensionName.Size = new System.Drawing.Size(216, 16);
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this.restoreExtensionName.TabIndex = 9;
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this.restoreExtensionName.Text = "Restore TextAsset extension name";
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this.restoreExtensionName.UseVisualStyleBackColor = true;
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//
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// assetGroupOptions
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//
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this.assetGroupOptions.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
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this.assetGroupOptions.FormattingEnabled = true;
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this.assetGroupOptions.Items.AddRange(new object[] {
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"type name",
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"container path",
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"source file name",
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"do not group"});
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this.assetGroupOptions.Location = new System.Drawing.Point(6, 32);
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this.assetGroupOptions.Name = "assetGroupOptions";
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this.assetGroupOptions.Size = new System.Drawing.Size(149, 20);
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this.assetGroupOptions.TabIndex = 8;
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//
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// label6
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//
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this.label6.AutoSize = true;
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this.label6.Location = new System.Drawing.Point(6, 17);
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this.label6.Name = "label6";
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this.label6.Size = new System.Drawing.Size(149, 12);
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this.label6.TabIndex = 7;
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this.label6.Text = "Group exported assets by";
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//
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// convertAudio
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//
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this.convertAudio.AutoSize = true;
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this.convertAudio.Checked = true;
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this.convertAudio.CheckState = System.Windows.Forms.CheckState.Checked;
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this.convertAudio.Location = new System.Drawing.Point(6, 78);
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this.convertAudio.Location = new System.Drawing.Point(6, 138);
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this.convertAudio.Name = "convertAudio";
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this.convertAudio.Size = new System.Drawing.Size(198, 16);
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this.convertAudio.TabIndex = 6;
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@ -115,9 +170,9 @@
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this.panel1.Controls.Add(this.tojpg);
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this.panel1.Controls.Add(this.topng);
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this.panel1.Controls.Add(this.tobmp);
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this.panel1.Location = new System.Drawing.Point(30, 42);
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this.panel1.Location = new System.Drawing.Point(20, 102);
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this.panel1.Name = "panel1";
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this.panel1.Size = new System.Drawing.Size(207, 30);
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this.panel1.Size = new System.Drawing.Size(202, 30);
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this.panel1.TabIndex = 5;
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//
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// totga
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@ -167,7 +222,7 @@
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this.converttexture.AutoSize = true;
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this.converttexture.Checked = true;
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this.converttexture.CheckState = System.Windows.Forms.CheckState.Checked;
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this.converttexture.Location = new System.Drawing.Point(6, 20);
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this.converttexture.Location = new System.Drawing.Point(6, 80);
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this.converttexture.Name = "converttexture";
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this.converttexture.Size = new System.Drawing.Size(126, 16);
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this.converttexture.TabIndex = 1;
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@ -193,7 +248,7 @@
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this.groupBox2.Controls.Add(this.castToBone);
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this.groupBox2.Controls.Add(this.exportAllNodes);
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this.groupBox2.Controls.Add(this.eulerFilter);
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this.groupBox2.Location = new System.Drawing.Point(12, 12);
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this.groupBox2.Location = new System.Drawing.Point(250, 12);
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this.groupBox2.Name = "groupBox2";
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this.groupBox2.Size = new System.Drawing.Size(214, 302);
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this.groupBox2.TabIndex = 11;
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@ -398,7 +453,7 @@
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.CancelButton = this.Cancel;
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this.ClientSize = new System.Drawing.Size(490, 328);
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this.ClientSize = new System.Drawing.Size(477, 351);
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this.Controls.Add(this.groupBox2);
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this.Controls.Add(this.groupBox1);
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this.Controls.Add(this.Cancel);
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@ -453,5 +508,9 @@
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private System.Windows.Forms.Label label5;
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private System.Windows.Forms.CheckBox exportBlendShape;
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private System.Windows.Forms.CheckBox exportAnimations;
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private System.Windows.Forms.ComboBox assetGroupOptions;
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private System.Windows.Forms.Label label6;
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private System.Windows.Forms.CheckBox restoreExtensionName;
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private System.Windows.Forms.CheckBox openAfterExport;
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}
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}
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@ -15,6 +15,8 @@ namespace AssetStudioGUI
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public ExportOptions()
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{
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InitializeComponent();
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assetGroupOptions.SelectedIndex = Properties.Settings.Default.assetGroupOption;
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restoreExtensionName.Checked = Properties.Settings.Default.restoreExtensionName;
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converttexture.Checked = Properties.Settings.Default.convertTexture;
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convertAudio.Checked = Properties.Settings.Default.convertAudio;
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var str = Properties.Settings.Default.convertType;
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@ -26,6 +28,7 @@ namespace AssetStudioGUI
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break;
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}
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}
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openAfterExport.Checked = Properties.Settings.Default.openAfterExport;
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eulerFilter.Checked = Properties.Settings.Default.eulerFilter;
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filterPrecision.Value = Properties.Settings.Default.filterPrecision;
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exportAllNodes.Checked = Properties.Settings.Default.exportAllNodes;
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@ -41,6 +44,8 @@ namespace AssetStudioGUI
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private void OKbutton_Click(object sender, EventArgs e)
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{
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Properties.Settings.Default.assetGroupOption = assetGroupOptions.SelectedIndex;
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Properties.Settings.Default.restoreExtensionName = restoreExtensionName.Checked;
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Properties.Settings.Default.convertTexture = converttexture.Checked;
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Properties.Settings.Default.convertAudio = convertAudio.Checked;
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foreach (Control c in panel1.Controls)
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@ -51,6 +56,7 @@ namespace AssetStudioGUI
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break;
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}
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}
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Properties.Settings.Default.openAfterExport = openAfterExport.Checked;
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Properties.Settings.Default.eulerFilter = eulerFilter.Checked;
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Properties.Settings.Default.filterPrecision = filterPrecision.Value;
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Properties.Settings.Default.exportAllNodes = exportAllNodes.Checked;
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@ -112,7 +112,15 @@ namespace AssetStudioGUI
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public static bool ExportTextAsset(AssetItem item, string exportPath)
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{
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var m_TextAsset = (TextAsset)(item.Asset);
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var exportFullName = exportPath + item.Text + ".txt";
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var extension = ".txt";
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if (Properties.Settings.Default.restoreExtensionName)
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{
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if (!string.IsNullOrEmpty(item.Container))
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{
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extension = Path.GetExtension(item.Container);
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}
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}
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var exportFullName = exportPath + item.Text + extension;
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if (ExportFileExists(exportFullName))
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return false;
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File.WriteAllBytes(exportFullName, m_TextAsset.m_Script);
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@ -284,7 +292,7 @@ namespace AssetStudioGUI
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{
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if (tga)
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{
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TGASharpLib.TGA file = new TGASharpLib.TGA(bitmap);
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var file = new TGA(bitmap);
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file.Save(exportFullName);
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}
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else
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@ -367,5 +375,38 @@ namespace AssetStudioGUI
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}
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return false;
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}
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public static bool ExportConvertFile(AssetItem item, string exportPath)
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{
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switch (item.Type)
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{
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case ClassIDType.Texture2D:
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return ExportTexture2D(item, exportPath);
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case ClassIDType.AudioClip:
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return ExportAudioClip(item, exportPath);
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case ClassIDType.Shader:
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return ExportShader(item, exportPath);
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case ClassIDType.TextAsset:
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return ExportTextAsset(item, exportPath);
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case ClassIDType.MonoBehaviour:
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return ExportMonoBehaviour(item, exportPath);
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case ClassIDType.Font:
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return ExportFont(item, exportPath);
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case ClassIDType.Mesh:
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return ExportMesh(item, exportPath);
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case ClassIDType.VideoClip:
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return ExportVideoClip(item, exportPath);
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case ClassIDType.MovieTexture:
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return ExportMovieTexture(item, exportPath);
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case ClassIDType.Sprite:
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return ExportSprite(item, exportPath);
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case ClassIDType.Animator:
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return ExportAnimator(item, exportPath);
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case ClassIDType.AnimationClip:
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return false;
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default:
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return ExportRawFile(item, exportPath);
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}
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}
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}
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}
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12
AssetStudioGUI/Properties/Settings.Designer.cs
generated
12
AssetStudioGUI/Properties/Settings.Designer.cs
generated
@ -250,5 +250,17 @@ namespace AssetStudioGUI.Properties {
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this["castToBone"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("True")]
|
||||
public bool restoreExtensionName {
|
||||
get {
|
||||
return ((bool)(this["restoreExtensionName"]));
|
||||
}
|
||||
set {
|
||||
this["restoreExtensionName"] = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -59,5 +59,8 @@
|
||||
<Setting Name="castToBone" Type="System.Boolean" Scope="User">
|
||||
<Value Profile="(Default)">False</Value>
|
||||
</Setting>
|
||||
<Setting Name="restoreExtensionName" Type="System.Boolean" Scope="User">
|
||||
<Value Profile="(Default)">True</Value>
|
||||
</Setting>
|
||||
</Settings>
|
||||
</SettingsFile>
|
@ -349,111 +349,53 @@ namespace AssetStudioGUI
|
||||
Progress.Reset();
|
||||
foreach (var asset in toExportAssets)
|
||||
{
|
||||
var exportpath = savePath + "\\";
|
||||
if (Properties.Settings.Default.assetGroupOption == 1)
|
||||
string exportPath;
|
||||
switch (Properties.Settings.Default.assetGroupOption)
|
||||
{
|
||||
exportpath += Path.GetFileNameWithoutExtension(asset.SourceFile.fullName) + "_export\\";
|
||||
}
|
||||
else if (Properties.Settings.Default.assetGroupOption == 0)
|
||||
case 0: //type name
|
||||
exportPath = Path.Combine(savePath, asset.TypeString);
|
||||
break;
|
||||
case 1: //container path
|
||||
if (!string.IsNullOrEmpty(asset.Container))
|
||||
{
|
||||
exportpath = savePath + "\\" + asset.TypeString + "\\";
|
||||
exportPath = Path.Combine(savePath, Path.GetDirectoryName(asset.Container));
|
||||
}
|
||||
else
|
||||
{
|
||||
exportPath = savePath;
|
||||
}
|
||||
break;
|
||||
case 2: //source file
|
||||
exportPath = Path.Combine(savePath, asset.SourceFile.fullName + "_export");
|
||||
break;
|
||||
default:
|
||||
exportPath = savePath;
|
||||
break;
|
||||
}
|
||||
exportPath += Path.DirectorySeparatorChar;
|
||||
StatusStripUpdate($"Exporting {asset.TypeString}: {asset.Text}");
|
||||
try
|
||||
{
|
||||
switch (exportType)
|
||||
{
|
||||
case ExportType.Raw:
|
||||
if (ExportRawFile(asset, exportpath))
|
||||
if (ExportRawFile(asset, exportPath))
|
||||
{
|
||||
exportedCount++;
|
||||
}
|
||||
break;
|
||||
case ExportType.Dump:
|
||||
if (ExportDumpFile(asset, exportpath))
|
||||
if (ExportDumpFile(asset, exportPath))
|
||||
{
|
||||
exportedCount++;
|
||||
}
|
||||
break;
|
||||
case ExportType.Convert:
|
||||
switch (asset.Type)
|
||||
{
|
||||
case ClassIDType.Texture2D:
|
||||
if (ExportTexture2D(asset, exportpath))
|
||||
if (ExportConvertFile(asset, exportPath))
|
||||
{
|
||||
exportedCount++;
|
||||
}
|
||||
break;
|
||||
case ClassIDType.AudioClip:
|
||||
if (ExportAudioClip(asset, exportpath))
|
||||
{
|
||||
exportedCount++;
|
||||
}
|
||||
break;
|
||||
case ClassIDType.Shader:
|
||||
if (ExportShader(asset, exportpath))
|
||||
{
|
||||
exportedCount++;
|
||||
}
|
||||
break;
|
||||
case ClassIDType.TextAsset:
|
||||
if (ExportTextAsset(asset, exportpath))
|
||||
{
|
||||
exportedCount++;
|
||||
}
|
||||
break;
|
||||
case ClassIDType.MonoBehaviour:
|
||||
if (ExportMonoBehaviour(asset, exportpath))
|
||||
{
|
||||
exportedCount++;
|
||||
}
|
||||
break;
|
||||
case ClassIDType.Font:
|
||||
if (ExportFont(asset, exportpath))
|
||||
{
|
||||
exportedCount++;
|
||||
}
|
||||
break;
|
||||
case ClassIDType.Mesh:
|
||||
if (ExportMesh(asset, exportpath))
|
||||
{
|
||||
exportedCount++;
|
||||
}
|
||||
break;
|
||||
case ClassIDType.VideoClip:
|
||||
if (ExportVideoClip(asset, exportpath))
|
||||
{
|
||||
exportedCount++;
|
||||
}
|
||||
break;
|
||||
case ClassIDType.MovieTexture:
|
||||
if (ExportMovieTexture(asset, exportpath))
|
||||
{
|
||||
exportedCount++;
|
||||
}
|
||||
break;
|
||||
case ClassIDType.Sprite:
|
||||
if (ExportSprite(asset, exportpath))
|
||||
{
|
||||
exportedCount++;
|
||||
}
|
||||
break;
|
||||
case ClassIDType.Animator:
|
||||
if (ExportAnimator(asset, exportpath))
|
||||
{
|
||||
exportedCount++;
|
||||
}
|
||||
break;
|
||||
case ClassIDType.AnimationClip:
|
||||
break;
|
||||
default:
|
||||
if (ExportRawFile(asset, exportpath))
|
||||
{
|
||||
exportedCount++;
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
|
@ -64,6 +64,9 @@
|
||||
<setting name="castToBone" serializeAs="String">
|
||||
<value>False</value>
|
||||
</setting>
|
||||
<setting name="restoreExtensionName" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
</AssetStudioGUI.Properties.Settings>
|
||||
</userSettings>
|
||||
</configuration>
|
Loading…
Reference in New Issue
Block a user