Update readme files, add CHANGELOG.md

This commit is contained in:
VaDiM
2023-07-12 00:33:40 +03:00
parent 0bdcb89b08
commit 2b6dcca9c8
4 changed files with 191 additions and 40 deletions

View File

@ -1,11 +1,11 @@
## AssetStudioCLI
## AssetStudioModCLI
CLI version of AssetStudioMod.
- Supported asset types: `Texture2D`, `Sprite`, `TextAsset`, `MonoBehaviour`, `Font`, `Shader`, `MovieTexture`, `AudioClip`, `VideoClip`, `Mesh`.
- *There are no plans to add support for `AnimationClip`, `Animator` for now.*
### Usage
```
AssetStudioCLI <input path to asset file/folder> [-m, --mode <value>]
AssetStudioModCLI <input path to asset file/folder> [-m, --mode <value>]
[-t, --asset-type <value(s)>] [-g, --group-option <value>]
[-o, --output <path>] [-h, --help]
[--log-level <value>] [--log-output <value>]
@ -16,14 +16,13 @@ AssetStudioCLI <input path to asset file/folder> [-m, --mode <value>]
[--unity-version <text>] [--not-restore-extension]
General Options:
-m, --mode <value> Specify working mode
<Value: export(default) | exportRaw | dump | info | live2d>
Export - Exports converted assets
ExportRaw - Exports raw data
Dump - Makes asset dumps
Info - Loads file(s), shows the number of supported for export assets and exits
Info - Loads file(s), shows the number of available for export assets and exits
Live2D - Exports Live2D Cubism 3 models
Example: "-m info"
@ -32,7 +31,7 @@ General Options:
audio, video, mesh | all(default)>
All - export all asset types, which are listed in the values
*To specify multiple asset types, write them separated by ',' or ';' without spaces
Examples: "-t sprite" or "-t all" or "-t tex2d,sprite,audio" or "-t tex2d;sprite;font"
Examples: "-t sprite" or "-t tex2d,sprite,audio" or "-t tex2d;sprite;font"
-g, --group-option <value> Specify the way in which exported assets should be grouped
<Value: none | type | container(default) | containerFull | filename>