Fixed bug

This commit is contained in:
Perfare 2018-07-15 05:15:05 +08:00
parent 2adda81b28
commit 28a3b6cb23

View File

@ -593,6 +593,7 @@ namespace AssetStudio
//遍历一级子节点 //遍历一级子节点
foreach (TreeNode j in node.Nodes) foreach (TreeNode j in node.Nodes)
{ {
ProgressBarPerformStep();
//收集所有子节点 //收集所有子节点
var gameObjects = new List<GameObject>(); var gameObjects = new List<GameObject>();
CollectNode(j, gameObjects); CollectNode(j, gameObjects);
@ -632,7 +633,6 @@ namespace AssetStudio
else else
FBXExporter.WriteFBX($"{targetPath}{filename}.fbx", gameObjects); FBXExporter.WriteFBX($"{targetPath}{filename}.fbx", gameObjects);
StatusStripUpdate($"Finished exporting {filename}.fbx"); StatusStripUpdate($"Finished exporting {filename}.fbx");
ProgressBarPerformStep();
} }
} }
}); });