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https://github.com/aelurum/AssetStudio.git
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add more options for export model
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@ -2,9 +2,10 @@
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{
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public static class ModelExporter
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{
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public static void ExportFbx(string path, IImported imported, bool eulerFilter, float filterPrecision, bool allFrames, bool allBones, bool skins, float boneSize, float scaleFactor, int versionIndex, bool isAscii)
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public static void ExportFbx(string path, IImported imported, bool eulerFilter, float filterPrecision,
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bool allNodes, bool skins, bool animation, bool blendShape, bool castToBone, float boneSize, float scaleFactor, int versionIndex, bool isAscii)
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{
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Fbx.Exporter.Export(path, imported, eulerFilter, filterPrecision, allFrames, allBones, skins, boneSize, scaleFactor, versionIndex, isAscii);
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Fbx.Exporter.Export(path, imported, eulerFilter, filterPrecision, allNodes, skins, animation, blendShape, castToBone, boneSize, scaleFactor, versionIndex, isAscii);
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}
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}
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}
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@ -10,7 +10,7 @@ using System.Runtime.InteropServices;
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("AssetStudioTools")]
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[assembly: AssemblyCopyright("Copyright © Perfare 2018")]
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[assembly: AssemblyCopyright("Copyright © Perfare 2018-2019")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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