add more options for export model

This commit is contained in:
Perfare
2019-07-28 18:55:08 +08:00
parent 0b462754a5
commit 20f9fe493f
13 changed files with 196 additions and 112 deletions

View File

@ -322,14 +322,17 @@ namespace AssetStudioGUI
{
var eulerFilter = (bool)Properties.Settings.Default["eulerFilter"];
var filterPrecision = (float)(decimal)Properties.Settings.Default["filterPrecision"];
var allFrames = (bool)Properties.Settings.Default["allFrames"];
var allBones = (bool)Properties.Settings.Default["allBones"];
var skins = (bool)Properties.Settings.Default["skins"];
var exportAllNodes = (bool)Properties.Settings.Default["exportAllNodes"];
var exportSkins = (bool)Properties.Settings.Default["exportSkins"];
var exportAnimations = (bool)Properties.Settings.Default["exportAnimations"];
var exportBlendShape = (bool)Properties.Settings.Default["exportBlendShape"];
var castToBone = (bool)Properties.Settings.Default["castToBone"];
var boneSize = (int)(decimal)Properties.Settings.Default["boneSize"];
var scaleFactor = (float)(decimal)Properties.Settings.Default["scaleFactor"];
var fbxVersion = (int)Properties.Settings.Default["fbxVersion"];
var fbxFormat = (int)Properties.Settings.Default["fbxFormat"];
ModelExporter.ExportFbx(exportPath, convert, eulerFilter, filterPrecision, allFrames, allBones, skins, boneSize, scaleFactor, fbxVersion, fbxFormat == 1);
ModelExporter.ExportFbx(exportPath, convert, eulerFilter, filterPrecision,
exportAllNodes, exportSkins, exportAnimations, exportBlendShape, castToBone, boneSize, scaleFactor, fbxVersion, fbxFormat == 1);
}
}
}