Support the 'UnityFS' asset bundle type and a lot of change

This commit is contained in:
Perfare
2016-08-02 23:11:14 +08:00
parent cb7601405c
commit 20e8d89f1a
38 changed files with 5320 additions and 10108 deletions

View File

@ -399,7 +399,7 @@ namespace Unity_Studio
int m_Shapes_size = a_Stream.ReadInt32();
if (m_Shapes_size > 0)
{
bool stop = true;
//bool stop = true;
}
for (int s = 0; s < m_Shapes_size; s++) //untested
{
@ -417,7 +417,7 @@ namespace Unity_Studio
int m_ShapeVertices_size = a_Stream.ReadInt32();
if (m_ShapeVertices_size > 0)
{
bool stop = true;
//bool stop = true;
}
a_Stream.Position += m_ShapeVertices_size * 40; //vertex positions, normals, tangents & uint index