Support the 'UnityFS' asset bundle type and a lot of change

This commit is contained in:
Perfare
2016-08-02 23:11:14 +08:00
parent cb7601405c
commit 20e8d89f1a
38 changed files with 5320 additions and 10108 deletions

View File

@ -1,10 +1,10 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
@ -190,5 +190,41 @@ namespace Unity_Studio.Properties {
this["convertDummies"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("True")]
public bool convertTexture {
get {
return ((bool)(this["convertTexture"]));
}
set {
this["convertTexture"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("True")]
public bool convertfsb {
get {
return ((bool)(this["convertfsb"]));
}
set {
this["convertfsb"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("PNG")]
public string convertType {
get {
return ((string)(this["convertType"]));
}
set {
this["convertType"] = value;
}
}
}
}