mirror of
https://github.com/aelurum/AssetStudio.git
synced 2025-05-25 05:40:21 -04:00
Delete obsolete code
This commit is contained in:
parent
d380c38710
commit
1f897cf431
@ -209,7 +209,6 @@
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<Compile Include="Classes\BuildSettings.cs" />
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<Compile Include="StudioClasses\BundleFile.cs" />
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<Compile Include="StudioClasses\TypeTreeItem.cs" />
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<Compile Include="StudioClasses\FBXExporter.cs" />
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<Compile Include="StudioClasses\SpriteHelper.cs" />
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<Compile Include="StudioClasses\Exporter.cs" />
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<Compile Include="StudioClasses\Importer.cs" />
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56
AssetStudio/AssetStudioForm.Designer.cs
generated
56
AssetStudio/AssetStudioForm.Designer.cs
generated
@ -46,11 +46,6 @@
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this.assetGroupOptions = new System.Windows.Forms.ToolStripComboBox();
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this.showExpOpt = new System.Windows.Forms.ToolStripMenuItem();
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this.modelToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.toolStripMenuItem3 = new System.Windows.Forms.ToolStripMenuItem();
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this.exportallobjectsMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.exportallobjectssplitToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.exportselectedobjectsMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.toolStripMenuItem2 = new System.Windows.Forms.ToolStripMenuItem();
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this.exportAllObjectssplitToolStripMenuItem1 = new System.Windows.Forms.ToolStripMenuItem();
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this.exportSelectedObjectsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.exportSelectedObjectsWithAnimationClipToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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@ -282,11 +277,6 @@
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// modelToolStripMenuItem
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//
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this.modelToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
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this.toolStripMenuItem3,
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this.exportallobjectsMenuItem,
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this.exportallobjectssplitToolStripMenuItem,
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this.exportselectedobjectsMenuItem,
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this.toolStripMenuItem2,
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this.exportAllObjectssplitToolStripMenuItem1,
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this.exportSelectedObjectsToolStripMenuItem,
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this.exportSelectedObjectsWithAnimationClipToolStripMenuItem});
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@ -294,59 +284,24 @@
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this.modelToolStripMenuItem.Size = new System.Drawing.Size(58, 21);
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this.modelToolStripMenuItem.Text = "Model";
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//
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// toolStripMenuItem3
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//
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this.toolStripMenuItem3.Enabled = false;
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this.toolStripMenuItem3.Name = "toolStripMenuItem3";
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this.toolStripMenuItem3.Size = new System.Drawing.Size(332, 22);
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this.toolStripMenuItem3.Text = "-----------------------Ascii-----------------------";
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//
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// exportallobjectsMenuItem
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//
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this.exportallobjectsMenuItem.Name = "exportallobjectsMenuItem";
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this.exportallobjectsMenuItem.Size = new System.Drawing.Size(332, 22);
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this.exportallobjectsMenuItem.Text = "Export all objects";
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this.exportallobjectsMenuItem.Click += new System.EventHandler(this.ExportObjects_Click);
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//
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// exportallobjectssplitToolStripMenuItem
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//
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this.exportallobjectssplitToolStripMenuItem.Name = "exportallobjectssplitToolStripMenuItem";
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this.exportallobjectssplitToolStripMenuItem.Size = new System.Drawing.Size(332, 22);
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this.exportallobjectssplitToolStripMenuItem.Text = "Export all objects (split)";
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this.exportallobjectssplitToolStripMenuItem.Click += new System.EventHandler(this.exportallobjectssplitToolStripMenuItem_Click);
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//
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// exportselectedobjectsMenuItem
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//
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this.exportselectedobjectsMenuItem.Name = "exportselectedobjectsMenuItem";
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this.exportselectedobjectsMenuItem.Size = new System.Drawing.Size(332, 22);
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this.exportselectedobjectsMenuItem.Text = "Export selected objects";
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this.exportselectedobjectsMenuItem.Click += new System.EventHandler(this.ExportObjects_Click);
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//
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// toolStripMenuItem2
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//
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this.toolStripMenuItem2.Enabled = false;
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this.toolStripMenuItem2.Name = "toolStripMenuItem2";
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this.toolStripMenuItem2.Size = new System.Drawing.Size(332, 22);
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this.toolStripMenuItem2.Text = "----------------------Binary----------------------";
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//
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// exportAllObjectssplitToolStripMenuItem1
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//
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this.exportAllObjectssplitToolStripMenuItem1.Name = "exportAllObjectssplitToolStripMenuItem1";
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this.exportAllObjectssplitToolStripMenuItem1.Size = new System.Drawing.Size(332, 22);
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this.exportAllObjectssplitToolStripMenuItem1.Size = new System.Drawing.Size(323, 22);
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this.exportAllObjectssplitToolStripMenuItem1.Text = "Export all objects (split)";
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this.exportAllObjectssplitToolStripMenuItem1.Click += new System.EventHandler(this.exportAllObjectssplitToolStripMenuItem1_Click);
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//
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// exportSelectedObjectsToolStripMenuItem
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//
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this.exportSelectedObjectsToolStripMenuItem.Name = "exportSelectedObjectsToolStripMenuItem";
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this.exportSelectedObjectsToolStripMenuItem.Size = new System.Drawing.Size(332, 22);
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this.exportSelectedObjectsToolStripMenuItem.Size = new System.Drawing.Size(323, 22);
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this.exportSelectedObjectsToolStripMenuItem.Text = "Export selected objects";
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this.exportSelectedObjectsToolStripMenuItem.Click += new System.EventHandler(this.exportSelectedObjectsToolStripMenuItem_Click);
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//
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// exportSelectedObjectsWithAnimationClipToolStripMenuItem
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//
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this.exportSelectedObjectsWithAnimationClipToolStripMenuItem.Name = "exportSelectedObjectsWithAnimationClipToolStripMenuItem";
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this.exportSelectedObjectsWithAnimationClipToolStripMenuItem.Size = new System.Drawing.Size(332, 22);
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this.exportSelectedObjectsWithAnimationClipToolStripMenuItem.Size = new System.Drawing.Size(323, 22);
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this.exportSelectedObjectsWithAnimationClipToolStripMenuItem.Text = "Export selected objects with AnimationClip";
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this.exportSelectedObjectsWithAnimationClipToolStripMenuItem.Click += new System.EventHandler(this.exportObjectswithAnimationClipMenuItem_Click);
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//
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@ -1051,8 +1006,6 @@
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private System.Windows.Forms.ToolStripSeparator toolStripMenuItem1;
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private System.Windows.Forms.ToolStripMenuItem extractFileToolStripMenuItem;
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private System.Windows.Forms.ToolStripMenuItem extractFolderToolStripMenuItem;
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private System.Windows.Forms.ToolStripMenuItem exportallobjectsMenuItem;
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private System.Windows.Forms.ToolStripMenuItem exportselectedobjectsMenuItem;
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private System.Windows.Forms.OpenFileDialog openFileDialog1;
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private System.Windows.Forms.SaveFileDialog saveFileDialog1;
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private System.Windows.Forms.ToolStripComboBox assetGroupOptions;
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@ -1072,7 +1025,6 @@
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private System.Windows.Forms.ToolStripSeparator toolStripSeparator2;
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private System.Windows.Forms.ToolStripMenuItem exportClassStructuresMenuItem;
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private System.Windows.Forms.Label FMODcopyright;
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private System.Windows.Forms.ToolStripMenuItem exportallobjectssplitToolStripMenuItem;
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private OpenTK.GLControl glControl1;
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private System.Windows.Forms.ContextMenuStrip contextMenuStrip1;
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private System.Windows.Forms.ToolStripMenuItem showOriginalFileToolStripMenuItem;
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@ -1087,8 +1039,6 @@
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private System.Windows.Forms.ToolStripMenuItem exportAnimatorWithSelectedAnimationClipToolStripMenuItem;
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private System.Windows.Forms.ToolStripMenuItem exportAllObjectssplitToolStripMenuItem1;
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private System.Windows.Forms.ToolStripMenuItem jumpToSceneHierarchyToolStripMenuItem;
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private System.Windows.Forms.ToolStripMenuItem toolStripMenuItem2;
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private System.Windows.Forms.ToolStripMenuItem toolStripMenuItem3;
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}
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}
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@ -1364,68 +1364,6 @@ namespace AssetStudio
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return false;
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}
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private void exportallobjectssplitToolStripMenuItem_Click(object sender, EventArgs e)
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{
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if (sceneTreeView.Nodes.Count > 0)
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{
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var saveFolderDialog1 = new OpenFolderDialog();
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if (saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
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{
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var savePath = saveFolderDialog1.Folder + "\\";
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progressBar1.Value = 0;
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progressBar1.Maximum = sceneTreeView.Nodes.Cast<TreeNode>().Sum(x => x.Nodes.Count);
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ExportSplitObjects(savePath, sceneTreeView.Nodes);
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}
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}
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else
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{
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StatusStripUpdate("No Objects available for export");
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}
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}
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private void ExportObjects_Click(object sender, EventArgs e)
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{
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if (sceneTreeView.Nodes.Count > 0)
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{
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var exportAll = ((ToolStripItem)sender).Name == "exportallobjectsMenuItem";
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saveFileDialog1.FileName = productName + DateTime.Now.ToString("_yy_MM_dd__HH_mm_ss");
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if (saveFileDialog1.ShowDialog() == DialogResult.OK)
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{
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var gameObjects = new List<GameObject>();
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foreach (var node in treeNodeDictionary.Values)
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{
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if (node.Checked || exportAll)
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{
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gameObjects.Add(node.gameObject);
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}
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}
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progressBar1.Value = 0;
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progressBar1.Maximum = 1;
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if (gameObjects.Count == 0)
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{
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progressBar1.PerformStep();
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toolStripStatusLabel1.Text = "Nothing exported.";
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return;
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}
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toolStripStatusLabel1.Text = $"Exporting {Path.GetFileName(saveFileDialog1.FileName)}";
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FBXExporter.WriteFBX(saveFileDialog1.FileName, gameObjects);
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toolStripStatusLabel1.Text = $"Finished exporting {Path.GetFileName(saveFileDialog1.FileName)}";
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progressBar1.PerformStep();
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if (openAfterExport.Checked && File.Exists(saveFileDialog1.FileName))
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{
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Process.Start(Path.GetDirectoryName(saveFileDialog1.FileName));
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}
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}
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}
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else
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{
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toolStripStatusLabel1.Text = "No Objects available for export";
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}
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}
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private void ExportAssets_Click(object sender, EventArgs e)
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{
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if (exportableAssets.Count > 0)
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@ -1957,7 +1895,7 @@ namespace AssetStudio
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var savePath = saveFolderDialog1.Folder + "\\";
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progressBar1.Value = 0;
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progressBar1.Maximum = sceneTreeView.Nodes.Cast<TreeNode>().Sum(x => x.Nodes.Count); ;
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ExportSplitObjects(savePath, sceneTreeView.Nodes, true);
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ExportSplitObjects(savePath, sceneTreeView.Nodes);
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}
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}
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else
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251
AssetStudio/ExportOptions.Designer.cs
generated
251
AssetStudio/ExportOptions.Designer.cs
generated
@ -28,18 +28,8 @@
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/// </summary>
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private void InitializeComponent()
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{
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this.FbxBox = new System.Windows.Forms.GroupBox();
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this.scaleFactor = new System.Windows.Forms.NumericUpDown();
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this.convertDummies = new System.Windows.Forms.CheckBox();
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this.scaleLabel = new System.Windows.Forms.Label();
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this.exportDeformers = new System.Windows.Forms.CheckBox();
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this.geometryBox = new System.Windows.Forms.GroupBox();
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this.exportColors = new System.Windows.Forms.CheckBox();
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this.exportUVs = new System.Windows.Forms.CheckBox();
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this.exportTangents = new System.Windows.Forms.CheckBox();
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this.exportNormals = new System.Windows.Forms.CheckBox();
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this.fbxOKbutton = new System.Windows.Forms.Button();
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this.fbxCancel = new System.Windows.Forms.Button();
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this.OKbutton = new System.Windows.Forms.Button();
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this.Cancel = new System.Windows.Forms.Button();
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this.groupBox1 = new System.Windows.Forms.GroupBox();
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this.convertAudio = new System.Windows.Forms.CheckBox();
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this.panel1 = new System.Windows.Forms.Panel();
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@ -48,6 +38,8 @@
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this.tobmp = new System.Windows.Forms.RadioButton();
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this.converttexture = new System.Windows.Forms.CheckBox();
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this.groupBox2 = new System.Windows.Forms.GroupBox();
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this.fbxFormat = new System.Windows.Forms.ComboBox();
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this.label4 = new System.Windows.Forms.Label();
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this.fbxVersion = new System.Windows.Forms.ComboBox();
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this.label3 = new System.Windows.Forms.Label();
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this.flatInbetween = new System.Windows.Forms.CheckBox();
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@ -59,9 +51,6 @@
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this.allBones = new System.Windows.Forms.CheckBox();
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this.allFrames = new System.Windows.Forms.CheckBox();
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this.EulerFilter = new System.Windows.Forms.CheckBox();
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this.FbxBox.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.scaleFactor)).BeginInit();
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this.geometryBox.SuspendLayout();
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this.groupBox1.SuspendLayout();
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this.panel1.SuspendLayout();
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this.groupBox2.SuspendLayout();
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@ -69,154 +58,26 @@
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((System.ComponentModel.ISupportInitialize)(this.filterPrecision)).BeginInit();
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this.SuspendLayout();
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//
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// FbxBox
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// OKbutton
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//
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this.FbxBox.AutoSize = true;
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this.FbxBox.Controls.Add(this.scaleFactor);
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this.FbxBox.Controls.Add(this.convertDummies);
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this.FbxBox.Controls.Add(this.scaleLabel);
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this.FbxBox.Controls.Add(this.exportDeformers);
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this.FbxBox.Controls.Add(this.geometryBox);
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this.FbxBox.Location = new System.Drawing.Point(12, 12);
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this.FbxBox.Name = "FbxBox";
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this.FbxBox.Size = new System.Drawing.Size(247, 235);
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this.FbxBox.TabIndex = 0;
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this.FbxBox.TabStop = false;
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this.FbxBox.Text = "Fbx Ascii";
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this.OKbutton.Location = new System.Drawing.Point(321, 240);
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this.OKbutton.Name = "OKbutton";
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this.OKbutton.Size = new System.Drawing.Size(75, 21);
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this.OKbutton.TabIndex = 6;
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this.OKbutton.Text = "OK";
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this.OKbutton.UseVisualStyleBackColor = true;
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this.OKbutton.Click += new System.EventHandler(this.fbxOKbutton_Click);
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//
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// scaleFactor
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// Cancel
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//
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this.scaleFactor.DecimalPlaces = 2;
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this.scaleFactor.Increment = new decimal(new int[] {
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1,
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0,
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0,
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131072});
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this.scaleFactor.Location = new System.Drawing.Point(95, 194);
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this.scaleFactor.Name = "scaleFactor";
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this.scaleFactor.Size = new System.Drawing.Size(46, 21);
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this.scaleFactor.TabIndex = 1;
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this.scaleFactor.Value = new decimal(new int[] {
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254,
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0,
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0,
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131072});
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//
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// convertDummies
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//
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this.convertDummies.AutoSize = true;
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this.convertDummies.Location = new System.Drawing.Point(6, 170);
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this.convertDummies.Name = "convertDummies";
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this.convertDummies.Size = new System.Drawing.Size(228, 16);
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this.convertDummies.TabIndex = 5;
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this.convertDummies.Text = "Convert Deforming Dummies to Bones";
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this.convertDummies.UseVisualStyleBackColor = true;
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this.convertDummies.CheckedChanged += new System.EventHandler(this.exportOpnions_CheckedChanged);
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//
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// scaleLabel
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//
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this.scaleLabel.AutoSize = true;
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this.scaleLabel.Location = new System.Drawing.Point(6, 196);
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this.scaleLabel.Name = "scaleLabel";
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this.scaleLabel.Size = new System.Drawing.Size(83, 12);
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this.scaleLabel.TabIndex = 0;
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this.scaleLabel.Text = "Scale Factor:";
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//
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// exportDeformers
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//
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this.exportDeformers.AutoSize = true;
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this.exportDeformers.Location = new System.Drawing.Point(6, 148);
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this.exportDeformers.Name = "exportDeformers";
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this.exportDeformers.Size = new System.Drawing.Size(108, 16);
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this.exportDeformers.TabIndex = 1;
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this.exportDeformers.Text = "Skin Deformers";
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this.exportDeformers.UseVisualStyleBackColor = true;
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this.exportDeformers.CheckedChanged += new System.EventHandler(this.exportDeformers_CheckedChanged);
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//
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// geometryBox
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//
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this.geometryBox.AutoSize = true;
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this.geometryBox.Controls.Add(this.exportColors);
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this.geometryBox.Controls.Add(this.exportUVs);
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this.geometryBox.Controls.Add(this.exportTangents);
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this.geometryBox.Controls.Add(this.exportNormals);
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this.geometryBox.Location = new System.Drawing.Point(6, 20);
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this.geometryBox.Name = "geometryBox";
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this.geometryBox.Size = new System.Drawing.Size(235, 122);
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this.geometryBox.TabIndex = 0;
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this.geometryBox.TabStop = false;
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this.geometryBox.Text = "Geometry";
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//
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// exportColors
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//
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this.exportColors.AutoSize = true;
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this.exportColors.Checked = true;
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this.exportColors.CheckState = System.Windows.Forms.CheckState.Checked;
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this.exportColors.Location = new System.Drawing.Point(6, 86);
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this.exportColors.Name = "exportColors";
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this.exportColors.Size = new System.Drawing.Size(102, 16);
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this.exportColors.TabIndex = 3;
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this.exportColors.Text = "Vertex Colors";
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this.exportColors.UseVisualStyleBackColor = true;
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this.exportColors.CheckedChanged += new System.EventHandler(this.exportOpnions_CheckedChanged);
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//
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// exportUVs
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||||
//
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this.exportUVs.AutoSize = true;
|
||||
this.exportUVs.Checked = true;
|
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this.exportUVs.CheckState = System.Windows.Forms.CheckState.Checked;
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this.exportUVs.Location = new System.Drawing.Point(6, 64);
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||||
this.exportUVs.Name = "exportUVs";
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this.exportUVs.Size = new System.Drawing.Size(108, 16);
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this.exportUVs.TabIndex = 2;
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this.exportUVs.Text = "UV Coordinates";
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||||
this.exportUVs.UseVisualStyleBackColor = true;
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this.exportUVs.CheckedChanged += new System.EventHandler(this.exportOpnions_CheckedChanged);
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//
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// exportTangents
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//
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this.exportTangents.AutoSize = true;
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this.exportTangents.Location = new System.Drawing.Point(6, 42);
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this.exportTangents.Name = "exportTangents";
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this.exportTangents.Size = new System.Drawing.Size(72, 16);
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this.exportTangents.TabIndex = 1;
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this.exportTangents.Text = "Tangents";
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this.exportTangents.UseVisualStyleBackColor = true;
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this.exportTangents.CheckedChanged += new System.EventHandler(this.exportOpnions_CheckedChanged);
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//
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// exportNormals
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//
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this.exportNormals.AutoSize = true;
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||||
this.exportNormals.Checked = true;
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||||
this.exportNormals.CheckState = System.Windows.Forms.CheckState.Checked;
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||||
this.exportNormals.Location = new System.Drawing.Point(6, 20);
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||||
this.exportNormals.Name = "exportNormals";
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this.exportNormals.Size = new System.Drawing.Size(66, 16);
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this.exportNormals.TabIndex = 0;
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this.exportNormals.Text = "Normals";
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this.exportNormals.UseVisualStyleBackColor = true;
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this.exportNormals.CheckedChanged += new System.EventHandler(this.exportOpnions_CheckedChanged);
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//
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// fbxOKbutton
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||||
//
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||||
this.fbxOKbutton.Location = new System.Drawing.Point(323, 346);
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||||
this.fbxOKbutton.Name = "fbxOKbutton";
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||||
this.fbxOKbutton.Size = new System.Drawing.Size(75, 21);
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||||
this.fbxOKbutton.TabIndex = 6;
|
||||
this.fbxOKbutton.Text = "OK";
|
||||
this.fbxOKbutton.UseVisualStyleBackColor = true;
|
||||
this.fbxOKbutton.Click += new System.EventHandler(this.fbxOKbutton_Click);
|
||||
//
|
||||
// fbxCancel
|
||||
//
|
||||
this.fbxCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
|
||||
this.fbxCancel.Location = new System.Drawing.Point(404, 346);
|
||||
this.fbxCancel.Name = "fbxCancel";
|
||||
this.fbxCancel.Size = new System.Drawing.Size(75, 21);
|
||||
this.fbxCancel.TabIndex = 7;
|
||||
this.fbxCancel.Text = "Cancel";
|
||||
this.fbxCancel.UseVisualStyleBackColor = true;
|
||||
this.fbxCancel.Click += new System.EventHandler(this.fbxCancel_Click);
|
||||
this.Cancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
|
||||
this.Cancel.Location = new System.Drawing.Point(402, 240);
|
||||
this.Cancel.Name = "Cancel";
|
||||
this.Cancel.Size = new System.Drawing.Size(75, 21);
|
||||
this.Cancel.TabIndex = 7;
|
||||
this.Cancel.Text = "Cancel";
|
||||
this.Cancel.UseVisualStyleBackColor = true;
|
||||
this.Cancel.Click += new System.EventHandler(this.Cancel_Click);
|
||||
//
|
||||
// groupBox1
|
||||
//
|
||||
@ -224,9 +85,9 @@
|
||||
this.groupBox1.Controls.Add(this.convertAudio);
|
||||
this.groupBox1.Controls.Add(this.panel1);
|
||||
this.groupBox1.Controls.Add(this.converttexture);
|
||||
this.groupBox1.Location = new System.Drawing.Point(12, 253);
|
||||
this.groupBox1.Location = new System.Drawing.Point(232, 12);
|
||||
this.groupBox1.Name = "groupBox1";
|
||||
this.groupBox1.Size = new System.Drawing.Size(247, 114);
|
||||
this.groupBox1.Size = new System.Drawing.Size(245, 114);
|
||||
this.groupBox1.TabIndex = 9;
|
||||
this.groupBox1.TabStop = false;
|
||||
this.groupBox1.Text = "Convert";
|
||||
@ -300,6 +161,8 @@
|
||||
// groupBox2
|
||||
//
|
||||
this.groupBox2.AutoSize = true;
|
||||
this.groupBox2.Controls.Add(this.fbxFormat);
|
||||
this.groupBox2.Controls.Add(this.label4);
|
||||
this.groupBox2.Controls.Add(this.fbxVersion);
|
||||
this.groupBox2.Controls.Add(this.label3);
|
||||
this.groupBox2.Controls.Add(this.flatInbetween);
|
||||
@ -311,12 +174,33 @@
|
||||
this.groupBox2.Controls.Add(this.allBones);
|
||||
this.groupBox2.Controls.Add(this.allFrames);
|
||||
this.groupBox2.Controls.Add(this.EulerFilter);
|
||||
this.groupBox2.Location = new System.Drawing.Point(265, 12);
|
||||
this.groupBox2.Location = new System.Drawing.Point(12, 12);
|
||||
this.groupBox2.Name = "groupBox2";
|
||||
this.groupBox2.Size = new System.Drawing.Size(214, 235);
|
||||
this.groupBox2.Size = new System.Drawing.Size(214, 249);
|
||||
this.groupBox2.TabIndex = 11;
|
||||
this.groupBox2.TabStop = false;
|
||||
this.groupBox2.Text = "Fbx Binary";
|
||||
this.groupBox2.Text = "Fbx";
|
||||
//
|
||||
// fbxFormat
|
||||
//
|
||||
this.fbxFormat.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.fbxFormat.FormattingEnabled = true;
|
||||
this.fbxFormat.Items.AddRange(new object[] {
|
||||
"Binary",
|
||||
"Ascii"});
|
||||
this.fbxFormat.Location = new System.Drawing.Point(75, 180);
|
||||
this.fbxFormat.Name = "fbxFormat";
|
||||
this.fbxFormat.Size = new System.Drawing.Size(61, 20);
|
||||
this.fbxFormat.TabIndex = 18;
|
||||
//
|
||||
// label4
|
||||
//
|
||||
this.label4.AutoSize = true;
|
||||
this.label4.Location = new System.Drawing.Point(4, 183);
|
||||
this.label4.Name = "label4";
|
||||
this.label4.Size = new System.Drawing.Size(59, 12);
|
||||
this.label4.TabIndex = 17;
|
||||
this.label4.Text = "FBXFormat";
|
||||
//
|
||||
// fbxVersion
|
||||
//
|
||||
@ -329,7 +213,7 @@
|
||||
"7.3",
|
||||
"7.4",
|
||||
"7.5"});
|
||||
this.fbxVersion.Location = new System.Drawing.Point(77, 178);
|
||||
this.fbxVersion.Location = new System.Drawing.Point(75, 209);
|
||||
this.fbxVersion.Name = "fbxVersion";
|
||||
this.fbxVersion.Size = new System.Drawing.Size(47, 20);
|
||||
this.fbxVersion.TabIndex = 16;
|
||||
@ -337,7 +221,7 @@
|
||||
// label3
|
||||
//
|
||||
this.label3.AutoSize = true;
|
||||
this.label3.Location = new System.Drawing.Point(6, 181);
|
||||
this.label3.Location = new System.Drawing.Point(4, 212);
|
||||
this.label3.Name = "label3";
|
||||
this.label3.Size = new System.Drawing.Size(65, 12);
|
||||
this.label3.TabIndex = 15;
|
||||
@ -449,16 +333,15 @@
|
||||
//
|
||||
// ExportOptions
|
||||
//
|
||||
this.AcceptButton = this.fbxOKbutton;
|
||||
this.AcceptButton = this.OKbutton;
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.CancelButton = this.fbxCancel;
|
||||
this.ClientSize = new System.Drawing.Size(493, 382);
|
||||
this.CancelButton = this.Cancel;
|
||||
this.ClientSize = new System.Drawing.Size(490, 275);
|
||||
this.Controls.Add(this.groupBox2);
|
||||
this.Controls.Add(this.groupBox1);
|
||||
this.Controls.Add(this.fbxCancel);
|
||||
this.Controls.Add(this.fbxOKbutton);
|
||||
this.Controls.Add(this.FbxBox);
|
||||
this.Controls.Add(this.Cancel);
|
||||
this.Controls.Add(this.OKbutton);
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.Name = "ExportOptions";
|
||||
@ -467,11 +350,6 @@
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
||||
this.Text = "Export options";
|
||||
this.TopMost = true;
|
||||
this.FbxBox.ResumeLayout(false);
|
||||
this.FbxBox.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.scaleFactor)).EndInit();
|
||||
this.geometryBox.ResumeLayout(false);
|
||||
this.geometryBox.PerformLayout();
|
||||
this.groupBox1.ResumeLayout(false);
|
||||
this.groupBox1.PerformLayout();
|
||||
this.panel1.ResumeLayout(false);
|
||||
@ -486,19 +364,8 @@
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.GroupBox FbxBox;
|
||||
private System.Windows.Forms.NumericUpDown scaleFactor;
|
||||
private System.Windows.Forms.Label scaleLabel;
|
||||
private System.Windows.Forms.CheckBox exportDeformers;
|
||||
private System.Windows.Forms.GroupBox geometryBox;
|
||||
private System.Windows.Forms.CheckBox exportColors;
|
||||
private System.Windows.Forms.CheckBox exportUVs;
|
||||
private System.Windows.Forms.CheckBox exportTangents;
|
||||
private System.Windows.Forms.CheckBox exportNormals;
|
||||
private System.Windows.Forms.Button fbxOKbutton;
|
||||
private System.Windows.Forms.Button fbxCancel;
|
||||
private System.Windows.Forms.CheckBox convertDummies;
|
||||
private System.Windows.Forms.Button OKbutton;
|
||||
private System.Windows.Forms.Button Cancel;
|
||||
private System.Windows.Forms.GroupBox groupBox1;
|
||||
private System.Windows.Forms.CheckBox converttexture;
|
||||
private System.Windows.Forms.RadioButton tojpg;
|
||||
@ -518,5 +385,7 @@
|
||||
private System.Windows.Forms.CheckBox EulerFilter;
|
||||
private System.Windows.Forms.Label label3;
|
||||
private System.Windows.Forms.ComboBox fbxVersion;
|
||||
private System.Windows.Forms.ComboBox fbxFormat;
|
||||
private System.Windows.Forms.Label label4;
|
||||
}
|
||||
}
|
@ -15,14 +15,6 @@ namespace AssetStudio
|
||||
public ExportOptions()
|
||||
{
|
||||
InitializeComponent();
|
||||
exportNormals.Checked = (bool)Properties.Settings.Default["exportNormals"];
|
||||
exportTangents.Checked = (bool)Properties.Settings.Default["exportTangents"];
|
||||
exportUVs.Checked = (bool)Properties.Settings.Default["exportUVs"];
|
||||
exportColors.Checked = (bool)Properties.Settings.Default["exportColors"];
|
||||
exportDeformers.Checked = (bool)Properties.Settings.Default["exportDeformers"];
|
||||
convertDummies.Checked = (bool)Properties.Settings.Default["convertDummies"];
|
||||
convertDummies.Enabled = (bool)Properties.Settings.Default["exportDeformers"];
|
||||
scaleFactor.Value = (decimal)Properties.Settings.Default["scaleFactor"];
|
||||
converttexture.Checked = (bool)Properties.Settings.Default["convertTexture"];
|
||||
convertAudio.Checked = (bool)Properties.Settings.Default["convertAudio"];
|
||||
var str = (string)Properties.Settings.Default["convertType"];
|
||||
@ -42,6 +34,7 @@ namespace AssetStudio
|
||||
boneSize.Value = (decimal)Properties.Settings.Default["boneSize"];
|
||||
flatInbetween.Checked = (bool)Properties.Settings.Default["flatInbetween"];
|
||||
fbxVersion.SelectedIndex = (int)Properties.Settings.Default["fbxVersion"];
|
||||
fbxFormat.SelectedIndex = (int)Properties.Settings.Default["fbxFormat"];
|
||||
}
|
||||
|
||||
private void exportOpnions_CheckedChanged(object sender, EventArgs e)
|
||||
@ -52,12 +45,6 @@ namespace AssetStudio
|
||||
|
||||
private void fbxOKbutton_Click(object sender, EventArgs e)
|
||||
{
|
||||
Properties.Settings.Default["exportNormals"] = exportNormals.Checked;
|
||||
Properties.Settings.Default["exportTangents"] = exportTangents.Checked;
|
||||
Properties.Settings.Default["exportUVs"] = exportUVs.Checked;
|
||||
Properties.Settings.Default["exportColors"] = exportColors.Checked;
|
||||
Properties.Settings.Default["exportDeformers"] = exportDeformers.Checked;
|
||||
Properties.Settings.Default["scaleFactor"] = scaleFactor.Value;
|
||||
Properties.Settings.Default["convertTexture"] = converttexture.Checked;
|
||||
Properties.Settings.Default["convertAudio"] = convertAudio.Checked;
|
||||
foreach (Control c in panel1.Controls)
|
||||
@ -76,21 +63,16 @@ namespace AssetStudio
|
||||
Properties.Settings.Default["boneSize"] = boneSize.Value;
|
||||
Properties.Settings.Default["flatInbetween"] = flatInbetween.Checked;
|
||||
Properties.Settings.Default["fbxVersion"] = fbxVersion.SelectedIndex;
|
||||
Properties.Settings.Default["fbxFormat"] = fbxFormat.SelectedIndex;
|
||||
Properties.Settings.Default.Save();
|
||||
DialogResult = DialogResult.OK;
|
||||
Close();
|
||||
}
|
||||
|
||||
private void fbxCancel_Click(object sender, EventArgs e)
|
||||
private void Cancel_Click(object sender, EventArgs e)
|
||||
{
|
||||
DialogResult = DialogResult.Cancel;
|
||||
Close();
|
||||
}
|
||||
|
||||
private void exportDeformers_CheckedChanged(object sender, EventArgs e)
|
||||
{
|
||||
exportOpnions_CheckedChanged(sender, e);
|
||||
convertDummies.Enabled = exportDeformers.Checked;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
96
AssetStudio/Properties/Settings.Designer.cs
generated
96
AssetStudio/Properties/Settings.Designer.cs
generated
@ -83,90 +83,6 @@ namespace AssetStudio.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("True")]
|
||||
public bool exportNormals {
|
||||
get {
|
||||
return ((bool)(this["exportNormals"]));
|
||||
}
|
||||
set {
|
||||
this["exportNormals"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("False")]
|
||||
public bool exportTangents {
|
||||
get {
|
||||
return ((bool)(this["exportTangents"]));
|
||||
}
|
||||
set {
|
||||
this["exportTangents"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("True")]
|
||||
public bool exportUVs {
|
||||
get {
|
||||
return ((bool)(this["exportUVs"]));
|
||||
}
|
||||
set {
|
||||
this["exportUVs"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("True")]
|
||||
public bool exportColors {
|
||||
get {
|
||||
return ((bool)(this["exportColors"]));
|
||||
}
|
||||
set {
|
||||
this["exportColors"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("2.54")]
|
||||
public decimal scaleFactor {
|
||||
get {
|
||||
return ((decimal)(this["scaleFactor"]));
|
||||
}
|
||||
set {
|
||||
this["scaleFactor"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("True")]
|
||||
public bool exportDeformers {
|
||||
get {
|
||||
return ((bool)(this["exportDeformers"]));
|
||||
}
|
||||
set {
|
||||
this["exportDeformers"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("True")]
|
||||
public bool convertDummies {
|
||||
get {
|
||||
return ((bool)(this["convertDummies"]));
|
||||
}
|
||||
set {
|
||||
this["convertDummies"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("True")]
|
||||
@ -310,5 +226,17 @@ namespace AssetStudio.Properties {
|
||||
this["fbxVersion"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("0")]
|
||||
public int fbxFormat {
|
||||
get {
|
||||
return ((int)(this["fbxFormat"]));
|
||||
}
|
||||
set {
|
||||
this["fbxFormat"] = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -17,27 +17,6 @@
|
||||
<Setting Name="assetGroupOption" Type="System.Int32" Scope="User">
|
||||
<Value Profile="(Default)">0</Value>
|
||||
</Setting>
|
||||
<Setting Name="exportNormals" Type="System.Boolean" Scope="User">
|
||||
<Value Profile="(Default)">True</Value>
|
||||
</Setting>
|
||||
<Setting Name="exportTangents" Type="System.Boolean" Scope="User">
|
||||
<Value Profile="(Default)">False</Value>
|
||||
</Setting>
|
||||
<Setting Name="exportUVs" Type="System.Boolean" Scope="User">
|
||||
<Value Profile="(Default)">True</Value>
|
||||
</Setting>
|
||||
<Setting Name="exportColors" Type="System.Boolean" Scope="User">
|
||||
<Value Profile="(Default)">True</Value>
|
||||
</Setting>
|
||||
<Setting Name="scaleFactor" Type="System.Decimal" Scope="User">
|
||||
<Value Profile="(Default)">2.54</Value>
|
||||
</Setting>
|
||||
<Setting Name="exportDeformers" Type="System.Boolean" Scope="User">
|
||||
<Value Profile="(Default)">True</Value>
|
||||
</Setting>
|
||||
<Setting Name="convertDummies" Type="System.Boolean" Scope="User">
|
||||
<Value Profile="(Default)">True</Value>
|
||||
</Setting>
|
||||
<Setting Name="convertTexture" Type="System.Boolean" Scope="User">
|
||||
<Value Profile="(Default)">True</Value>
|
||||
</Setting>
|
||||
@ -74,5 +53,8 @@
|
||||
<Setting Name="fbxVersion" Type="System.Int32" Scope="User">
|
||||
<Value Profile="(Default)">3</Value>
|
||||
</Setting>
|
||||
<Setting Name="fbxFormat" Type="System.Int32" Scope="User">
|
||||
<Value Profile="(Default)">0</Value>
|
||||
</Setting>
|
||||
</Settings>
|
||||
</SettingsFile>
|
@ -316,7 +316,8 @@ namespace AssetStudio
|
||||
var boneSize = (int)(decimal)Properties.Settings.Default["boneSize"];
|
||||
var flatInbetween = (bool)Properties.Settings.Default["flatInbetween"];
|
||||
var fbxVersion = (int)Properties.Settings.Default["fbxVersion"];
|
||||
Fbx.Exporter.Export(exportPath, convert, EulerFilter, filterPrecision, allFrames, allBones, skins, boneSize, flatInbetween, fbxVersion);
|
||||
var fbxFormat = (int)Properties.Settings.Default["fbxFormat"];
|
||||
Fbx.Exporter.Export(exportPath, convert, EulerFilter, filterPrecision, allFrames, allBones, skins, boneSize, flatInbetween, fbxVersion, fbxFormat == 1);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -608,7 +608,7 @@ namespace AssetStudio
|
||||
});
|
||||
}
|
||||
|
||||
public static void ExportSplitObjects(string savePath, TreeNodeCollection nodes, bool isNew = false)
|
||||
public static void ExportSplitObjects(string savePath, TreeNodeCollection nodes)
|
||||
{
|
||||
ThreadPool.QueueUserWorkItem(state =>
|
||||
{
|
||||
@ -643,19 +643,14 @@ namespace AssetStudio
|
||||
Directory.CreateDirectory(targetPath);
|
||||
//导出FBX
|
||||
StatusStripUpdate($"Exporting {filename}.fbx");
|
||||
if (isNew)
|
||||
try
|
||||
{
|
||||
try
|
||||
{
|
||||
ExportGameObject(j.gameObject, targetPath);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show($"{ex.Message}\r\n{ex.StackTrace}");
|
||||
}
|
||||
ExportGameObject(j.gameObject, targetPath);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show($"{ex.Message}\r\n{ex.StackTrace}");
|
||||
}
|
||||
else
|
||||
FBXExporter.WriteFBX($"{targetPath}{filename}.fbx", gameObjects);
|
||||
StatusStripUpdate($"Finished exporting {filename}.fbx");
|
||||
}
|
||||
}
|
||||
|
@ -22,27 +22,6 @@
|
||||
<setting name="assetGroupOption" serializeAs="String">
|
||||
<value>0</value>
|
||||
</setting>
|
||||
<setting name="exportNormals" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
<setting name="exportTangents" serializeAs="String">
|
||||
<value>False</value>
|
||||
</setting>
|
||||
<setting name="exportUVs" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
<setting name="exportColors" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
<setting name="scaleFactor" serializeAs="String">
|
||||
<value>2.54</value>
|
||||
</setting>
|
||||
<setting name="exportDeformers" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
<setting name="convertDummies" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
<setting name="convertTexture" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
@ -79,6 +58,9 @@
|
||||
<setting name="fbxVersion" serializeAs="String">
|
||||
<value>3</value>
|
||||
</setting>
|
||||
<setting name="fbxFormat" serializeAs="String">
|
||||
<value>0</value>
|
||||
</setting>
|
||||
</AssetStudio.Properties.Settings>
|
||||
</userSettings>
|
||||
</configuration>
|
@ -48,8 +48,8 @@ namespace AssetStudio {
|
||||
ref class Exporter
|
||||
{
|
||||
public:
|
||||
static void Export(String^ path, IImported^ imported, bool EulerFilter, float filterPrecision, bool allFrames, bool allBones, bool skins, float boneSize, bool flatInbetween, int versionIndex);
|
||||
static void ExportMorph(String^ path, IImported^ imported, bool morphMask, bool flatInbetween, bool skins, float boneSize, int versionIndex);
|
||||
static void Export(String^ path, IImported^ imported, bool EulerFilter, float filterPrecision, bool allFrames, bool allBones, bool skins, float boneSize, bool flatInbetween, int versionIndex, bool isAscii);
|
||||
static void ExportMorph(String^ path, IImported^ imported, bool morphMask, bool flatInbetween, bool skins, float boneSize, int versionIndex, bool isAscii);
|
||||
|
||||
private:
|
||||
HashSet<String^>^ frameNames;
|
||||
@ -66,7 +66,7 @@ namespace AssetStudio {
|
||||
FbxArray<FbxFileTexture*>* pTextures;
|
||||
FbxArray<FbxNode*>* pMeshNodes;
|
||||
|
||||
Exporter(String^ path, IImported^ imported, bool allFrames, bool allBones, bool skins, float boneSize, int versionIndex, bool normals);
|
||||
Exporter(String^ path, IImported^ imported, bool allFrames, bool allBones, bool skins, float boneSize, int versionIndex, bool isAscii, bool normals);
|
||||
~Exporter();
|
||||
|
||||
void Exporter::LinkTexture(ImportedMaterial^ mat, int attIndex, FbxFileTexture* pTexture, FbxProperty& prop);
|
||||
|
@ -4,7 +4,7 @@
|
||||
|
||||
namespace AssetStudio
|
||||
{
|
||||
void Fbx::Exporter::Export(String^ path, IImported^ imported, bool EulerFilter, float filterPrecision, bool allFrames, bool allBones, bool skins, float boneSize, bool flatInbetween, int versionIndex)
|
||||
void Fbx::Exporter::Export(String^ path, IImported^ imported, bool EulerFilter, float filterPrecision, bool allFrames, bool allBones, bool skins, float boneSize, bool flatInbetween, int versionIndex, bool isAscii)
|
||||
{
|
||||
FileInfo^ file = gcnew FileInfo(path);
|
||||
DirectoryInfo^ dir = file->Directory;
|
||||
@ -16,7 +16,7 @@ namespace AssetStudio
|
||||
Directory::SetCurrentDirectory(dir->FullName);
|
||||
path = Path::GetFileName(path);
|
||||
|
||||
Exporter^ exporter = gcnew Exporter(path, imported, allFrames, allBones, skins, boneSize, versionIndex, true);
|
||||
Exporter^ exporter = gcnew Exporter(path, imported, allFrames, allBones, skins, boneSize, versionIndex, isAscii, true);
|
||||
exporter->ExportMorphs(imported, false, flatInbetween);
|
||||
exporter->ExportAnimations(EulerFilter, filterPrecision, flatInbetween);
|
||||
exporter->pExporter->Export(exporter->pScene);
|
||||
@ -25,7 +25,7 @@ namespace AssetStudio
|
||||
Directory::SetCurrentDirectory(currentDir);
|
||||
}
|
||||
|
||||
void Fbx::Exporter::ExportMorph(String^ path, IImported^ imported, bool morphMask, bool flatInbetween, bool skins, float boneSize, int versionIndex)
|
||||
void Fbx::Exporter::ExportMorph(String^ path, IImported^ imported, bool morphMask, bool flatInbetween, bool skins, float boneSize, int versionIndex, bool isAscii)
|
||||
{
|
||||
FileInfo^ file = gcnew FileInfo(path);
|
||||
DirectoryInfo^ dir = file->Directory;
|
||||
@ -37,7 +37,7 @@ namespace AssetStudio
|
||||
Directory::SetCurrentDirectory(dir->FullName);
|
||||
path = Path::GetFileName(path);
|
||||
|
||||
Exporter^ exporter = gcnew Exporter(path, imported, false, true, skins, boneSize, versionIndex, false);
|
||||
Exporter^ exporter = gcnew Exporter(path, imported, false, true, skins, boneSize, versionIndex, isAscii, false);
|
||||
exporter->ExportMorphs(imported, morphMask, flatInbetween);
|
||||
exporter->pExporter->Export(exporter->pScene);
|
||||
delete exporter;
|
||||
@ -45,7 +45,7 @@ namespace AssetStudio
|
||||
Directory::SetCurrentDirectory(currentDir);
|
||||
}
|
||||
|
||||
Fbx::Exporter::Exporter(String^ path, IImported^ imported, bool allFrames, bool allBones, bool skins, float boneSize, int versionIndex, bool normals)
|
||||
Fbx::Exporter::Exporter(String^ path, IImported^ imported, bool allFrames, bool allBones, bool skins, float boneSize, int versionIndex, bool isAscii, bool normals)
|
||||
{
|
||||
this->imported = imported;
|
||||
exportSkins = skins;
|
||||
@ -80,10 +80,18 @@ namespace AssetStudio
|
||||
if (versionIndex == 0)
|
||||
{
|
||||
pFileFormat = 3;
|
||||
if (isAscii)
|
||||
{
|
||||
pFileFormat = 4;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
pExporter->SetFileExportVersion(FBXVersion[versionIndex]);
|
||||
if (isAscii)
|
||||
{
|
||||
pFileFormat = 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (!pExporter->Initialize(cDest, pFileFormat, pSdkManager->GetIOSettings()))
|
||||
|
Loading…
Reference in New Issue
Block a user