Improve support for Unity 6.7+

- Added support for SerializedFile v26
- "Build Pipeline: Archives built with LZ4 compression now store each compressed chunk at a 16 byte aligned offset and cut chunks on file and serialized object boundaries..."
This commit is contained in:
VaDiM
2026-10-06 20:25:29 +03:00
parent cc9bd41c27
commit 1f2bc05d48
10 changed files with 209 additions and 29 deletions
+1
View File
@@ -1600,6 +1600,7 @@ namespace AssetStudioGUI
Text = guiTitle;
AssetItem.Reset();
SerializedFile.Clear();
Studio.assetsManager.Clear();
Studio.assemblyLoader.Clear();
Studio.exportableAssets.Clear();