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Improve support for Unity 6.7+
- Added support for SerializedFile v26 - "Build Pipeline: Archives built with LZ4 compression now store each compressed chunk at a 16 byte aligned offset and cut chunks on file and serialized object boundaries..."
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@@ -1600,6 +1600,7 @@ namespace AssetStudioGUI
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Text = guiTitle;
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AssetItem.Reset();
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SerializedFile.Clear();
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Studio.assetsManager.Clear();
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Studio.assemblyLoader.Clear();
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Studio.exportableAssets.Clear();
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