Improve support for Unity 6.7+

- Added support for SerializedFile v26
- "Build Pipeline: Archives built with LZ4 compression now store each compressed chunk at a 16 byte aligned offset and cut chunks on file and serialized object boundaries..."
This commit is contained in:
VaDiM
2026-10-06 20:25:29 +03:00
parent cc9bd41c27
commit 1f2bc05d48
10 changed files with 209 additions and 29 deletions
+1 -1
View File
@@ -39,7 +39,7 @@ namespace AssetStudio
platform = assetsFile.m_TargetPlatform;
m_Version = assetsFile.header.m_Version;
if (assetsFile.ExtractedTypeTreeHashes.Count > 0)
if (assetsFile.IsTypeTreeExtracted)
{
assetsFile.ReadExtractedTypeTree();
}