Some fixes and improvements for Live2D export

- Fixed l2d model export for bundles with multiple models inside
- Added support of grouping exported models by model name
This commit is contained in:
VaDiM
2025-01-15 00:46:52 +03:00
parent 02f64f3c97
commit 1cdb0b762a
7 changed files with 239 additions and 228 deletions

View File

@ -379,7 +379,8 @@
this.l2dAssetSearchByFilenameCheckBox.Size = new System.Drawing.Size(270, 17);
this.l2dAssetSearchByFilenameCheckBox.TabIndex = 3;
this.l2dAssetSearchByFilenameCheckBox.Text = "Search for model-related Live2D assets by file name";
this.optionTooltip.SetToolTip(this.l2dAssetSearchByFilenameCheckBox, "Preferred option when all model-related assets are stored in a single file");
this.optionTooltip.SetToolTip(this.l2dAssetSearchByFilenameCheckBox, "Preferred option if all l2d assets of a single model are stored in a single file " +
"or containers are obfuscated");
this.l2dAssetSearchByFilenameCheckBox.UseVisualStyleBackColor = true;
//
// l2dModelGroupComboBox
@ -388,7 +389,8 @@
this.l2dModelGroupComboBox.FormattingEnabled = true;
this.l2dModelGroupComboBox.Items.AddRange(new object[] {
"container path",
"source file name"});
"source file name",
"model name"});
this.l2dModelGroupComboBox.Location = new System.Drawing.Point(142, 18);
this.l2dModelGroupComboBox.Name = "l2dModelGroupComboBox";
this.l2dModelGroupComboBox.Size = new System.Drawing.Size(154, 21);