Some fixes and improvements for Live2D export

- Fixed l2d model export for bundles with multiple models inside
- Added support of grouping exported models by model name
This commit is contained in:
VaDiM
2025-01-15 00:46:52 +03:00
parent 02f64f3c97
commit 1cdb0b762a
7 changed files with 239 additions and 228 deletions

View File

@ -67,7 +67,6 @@ namespace AssetStudioCLI
var objectCount = assetsManager.assetsFileList.Sum(x => x.Objects.Count);
var objectAssetItemDic = new Dictionary<AssetStudio.Object, AssetItem>(objectCount);
var isL2dMode = CLIOptions.o_workMode.Value == WorkMode.Live2D;
var l2dSearchByFilename = CLIOptions.f_l2dAssetSearchByFilename.Value;
Progress.Reset();
var i = 0;
@ -175,10 +174,6 @@ namespace AssetStudioCLI
if (m_GameObject.CubismModel != null && TryGetCubismMoc(m_GameObject.CubismModel.CubismModelMono, out var mocMono))
{
l2dModelDict[mocMono] = m_GameObject.CubismModel;
if (!m_GameObject.CubismModel.IsRoot)
{
FixCubismModelName(m_GameObject);
}
}
break;
case Animator m_Animator:
@ -210,9 +205,7 @@ namespace AssetStudioCLI
{
if (containers.TryGetValue(asset.Asset, out var container))
{
asset.Container = isL2dMode && l2dSearchByFilename
? Path.GetFileName(asset.Asset.assetsFile.originalPath)
: container;
asset.Container = container;
if (asset.Asset is GameObject m_GameObject && m_GameObject.CubismModel != null)
{
@ -778,15 +771,6 @@ namespace AssetStudioCLI
return mocPPtr.TryGet(out mocMono);
}
private static void FixCubismModelName(GameObject m_GameObject)
{
var rootTransform = GetRootTransform(m_GameObject.m_Transform);
if (rootTransform.m_GameObject.TryGet(out var rootGameObject))
{
m_GameObject.CubismModel.Name = rootGameObject.m_Name;
}
}
private static void BindCubismRenderer(MonoBehaviour m_MonoBehaviour)
{
if (!m_MonoBehaviour.m_GameObject.TryGet(out var m_GameObject))
@ -847,58 +831,57 @@ namespace AssetStudioCLI
return m_Transform;
}
private static List<string> GenerateMocPathList(Dictionary<MonoBehaviour, CubismModel> mocDict, bool searchByFilename, ref bool useFullContainerPath)
private static Dictionary<MonoBehaviour, string> GenerateMocPathDict(Dictionary<MonoBehaviour, CubismModel> mocDict, Dictionary<AssetStudio.Object, string> assetContainers, bool searchByFilename)
{
var mocPathDict = new Dictionary<MonoBehaviour, (string, string)>();
var mocPathList = new List<string>();
var tempMocPathDict = new Dictionary<MonoBehaviour, (string, string)>();
var mocPathDict = new Dictionary<MonoBehaviour, string>();
foreach (var mocMono in l2dModelDict.Keys)
{
if (!containers.TryGetValue(mocMono, out var containerPath))
if (!containers.TryGetValue(mocMono, out var fullContainerPath))
continue;
var fullContainerPath = searchByFilename
? l2dModelDict[mocMono]?.Container ?? containerPath
: containerPath;
var pathSepIndex = fullContainerPath.LastIndexOf('/');
var basePath = pathSepIndex > 0
? fullContainerPath.Substring(0, pathSepIndex)
: fullContainerPath;
mocPathDict.Add(mocMono, (fullContainerPath, basePath));
tempMocPathDict.Add(mocMono, (fullContainerPath, basePath));
}
if (mocPathDict.Count > 0)
if (tempMocPathDict.Count > 0)
{
var basePathSet = mocPathDict.Values.Select(x => x.Item2).ToHashSet();
useFullContainerPath = mocPathDict.Count != basePathSet.Count;
var basePathSet = tempMocPathDict.Values.Select(x => x.Item2).ToHashSet();
var useFullContainerPath = tempMocPathDict.Count != basePathSet.Count;
foreach (var moc in mocDict.Keys)
{
var mocPath = useFullContainerPath
? mocPathDict[moc].Item1 //fullContainerPath
: mocPathDict[moc].Item2; //basePath
? tempMocPathDict[moc].Item1 //fullContainerPath
: tempMocPathDict[moc].Item2; //basePath
if (searchByFilename)
{
mocPathList.Add(containers[moc]);
mocPathDict.Add(moc, assetContainers[moc]);
if (mocDict.TryGetValue(moc, out var model) && model != null)
model.Container = mocPath;
}
else
{
mocPathList.Add(mocPath);
mocPathDict.Add(moc, mocPath);
}
}
mocPathDict.Clear();
tempMocPathDict.Clear();
}
return mocPathList;
return mocPathDict;
}
public static void ExportLive2D()
{
var baseDestPath = Path.Combine(CLIOptions.o_outputFolder.Value, "Live2DOutput");
var useFullContainerPath = true;
var motionMode = CLIOptions.o_l2dMotionMode.Value;
var forceBezier = CLIOptions.f_l2dForceBezier.Value;
var modelGroupOption = CLIOptions.o_l2dGroupOption.Value;
var searchByFilename = CLIOptions.f_l2dAssetSearchByFilename.Value;
var mocDict = l2dModelDict; //TODO: filter by name
var l2dContainers = searchByFilename
? new Dictionary<AssetStudio.Object, string>()
: containers;
if (l2dModelDict.Count == 0)
{
@ -907,41 +890,50 @@ namespace AssetStudioCLI
}
Progress.Reset();
Logger.Info($"Searching for Live2D files...");
Logger.Info("Searching for Live2D files...");
var mocPathList = GenerateMocPathList(mocDict, searchByFilename, ref useFullContainerPath);
#if NET9_0_OR_GREATER
var assetDict = new Dictionary<string, List<AssetStudio.Object>>();
foreach (var (asset, container) in containers)
if (searchByFilename)
{
foreach (var assetKvp in containers)
{
var result = mocPathList.Find(mocPath =>
{
if (!container.Contains(mocPath))
return false;
var mocPathSpan = mocPath.AsSpan();
var mocPathLastSlice = mocPathSpan[(mocPathSpan.LastIndexOf('/') + 1)..];
foreach (var range in container.AsSpan().Split('/'))
{
if (mocPathLastSlice.SequenceEqual(container.AsSpan()[range]))
return true;
}
return false;
});
if (result != null)
{
if (assetDict.TryGetValue(result, out var assets))
assets.Add(asset);
else
assetDict[result] = [asset];
}
l2dContainers[assetKvp.Key] = Path.GetFileName(assetKvp.Key.assetsFile.originalPath);
}
}
var mocPathDict = GenerateMocPathDict(mocDict, l2dContainers, searchByFilename);
var assetDict = new Dictionary<MonoBehaviour, List<AssetStudio.Object>>();
foreach (var mocKvp in mocPathDict)
{
var mocPath = mocKvp.Value;
var result = l2dContainers.Select(assetKvp =>
{
if (!assetKvp.Value.Contains(mocPath))
return null;
var mocPathSpan = mocPath.AsSpan();
var modelNameFromPath = mocPathSpan.Slice(mocPathSpan.LastIndexOf('/') + 1);
#if NET9_0_OR_GREATER
foreach (var range in assetKvp.Value.AsSpan().Split('/'))
{
if (modelNameFromPath.SequenceEqual(assetKvp.Value.AsSpan()[range]))
return assetKvp.Key;
}
#else
var assetDict = containers.AsParallel().ToLookup(
x => mocPathList.Find(b => x.Value.Contains(b) && x.Value.Split('/').Any(y => y == b.Substring(b.LastIndexOf("/") + 1))),
x => x.Key
).Where(x => x.Key != null).ToDictionary(x => x.Key, x => x.ToList());
foreach (var str in assetKvp.Value.Split('/'))
{
if (modelNameFromPath.SequenceEqual(str.AsSpan()))
return assetKvp.Key;
}
#endif
return null;
}).Where(x => x != null).ToList();
if (result.Count > 0)
{
assetDict[mocKvp.Key] = result;
}
}
if (searchByFilename)
l2dContainers.Clear();
if (mocDict.Keys.First().serializedType?.m_Type == null && CLIOptions.o_assemblyPath.Value == "")
{
Logger.Warning("Specifying the assembly folder may be needed for proper extraction");
@ -953,28 +945,34 @@ namespace AssetStudioCLI
var modelCounter = 0;
Live2DExtractor.MocDict = mocDict;
Live2DExtractor.Assembly = assemblyLoader;
foreach (var assetKvp in assetDict)
foreach (var assetGroupKvp in assetDict)
{
var srcContainer = assetKvp.Key;
var srcContainer = containers[assetGroupKvp.Key];
Logger.Info($"[{modelCounter + 1}/{totalModelCount}] Exporting Live2D: \"{srcContainer.Color(Ansi.BrightCyan)}\"");
try
{
var cubismExtractor = new Live2DExtractor(assetKvp.Value);
var cubismExtractor = new Live2DExtractor(assetGroupKvp);
string modelPath;
if (modelGroupOption == Live2DModelGroupOption.SourceFileName)
{
modelPath = Path.GetFileNameWithoutExtension(cubismExtractor.MocMono.assetsFile.originalPath);
}
else
{
var container = searchByFilename && cubismExtractor.Model != null
? cubismExtractor.Model.Container
: srcContainer;
modelPath = Path.HasExtension(container)
? container.Replace(Path.GetExtension(container), "")
: container;
}
switch (modelGroupOption)
{
case Live2DModelGroupOption.SourceFileName:
modelPath = Path.GetFileNameWithoutExtension(cubismExtractor.MocMono.assetsFile.originalPath);
break;
case Live2DModelGroupOption.ModelName:
modelPath = !string.IsNullOrEmpty(cubismExtractor.Model?.Name)
? cubismExtractor.Model.Name
: Path.GetFileNameWithoutExtension(cubismExtractor.MocMono.assetsFile.originalPath);
break;
default: //ContainerPath
var container = searchByFilename && cubismExtractor.Model != null
? cubismExtractor.Model.Container
: srcContainer;
modelPath = Path.HasExtension(container)
? container.Replace(Path.GetExtension(container), "")
: container;
break;
}
var destPath = Path.Combine(baseDestPath, modelPath) + Path.DirectorySeparatorChar;
cubismExtractor.ExtractCubismModel(destPath, motionMode, forceBezier, parallelTaskCount);